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Is it possible to predict the motivation of players just by observing their gameplay data? Even if so, how should we measure motivation in the first place? To address the above questions, on the one end, we collect a large dataset of…

机器学习 · 计算机科学 2019-10-17 David Melhart , Ahmad Azadvar , Alessandro Canossa , Antonios Liapis , Georgios N. Yannakakis

This paper addresses a mathematically tractable model of the Prisoner's Dilemma using the framework of active inference. In this work, we design pairs of Bayesian agents that are tracking the joint game state of their and their opponent's…

物理与社会 · 物理学 2023-08-31 Daphne Demekas , Conor Heins , Brennan Klein

The popularity of computer games is remarkably high and is still growing every year. Despite this popularity and the economical importance of gaming, research in game design, or to be more precise, of game mechanics that can be used to…

人机交互 · 计算机科学 2019-09-24 Philipp Moll , Veit Frick , Natascha Rauscher , Mathias Lux

Software developers are increasingly using machine learning APIs to implement 'intelligent' features. Studies show that incorporating machine learning into an application increases technical debt, creates data dependencies, and introduces…

软件工程 · 计算机科学 2020-05-28 Maheswaree K Curumsing , Alex Cummaudo , Ulrike Maria Graetsch , Scott Barnett , Rajesh Vasa

The ability to model the mental states of others is crucial to human social intelligence, and can offer similar benefits to artificial agents with respect to the social dynamics induced in multi-agent settings. We present a method of…

机器学习 · 计算机科学 2023-07-20 Ini Oguntola , Joseph Campbell , Simon Stepputtis , Katia Sycara

Human-like agents are an increasingly important topic in games and beyond. Believable non-player characters enhance the gaming experience by improving immersion and providing entertainment. They also offer players the opportunity to engage…

人工智能 · 计算机科学 2025-06-11 Maciej Swiechowski , Dominik Slezak

We develop a probabilistic graphical model (PGM) for artificially intelligent (AI) agents to infer human beliefs during a simulated urban search and rescue (USAR) scenario executed in a Minecraft environment with a team of three players.…

机器学习 · 计算机科学 2023-10-20 Paulo Soares , Adarsh Pyarelal , Kobus Barnard

How do cognitive agents decide what is the relevant information to learn and how goals are selected to gain this knowledge? Cognitive agents need to be motivated to perform any action. We discuss that emotions arise when differences between…

机器人学 · 计算机科学 2020-07-30 Guido Schillaci , Alejandra Ciria , Bruno Lara

In this paper, we address the problem of creating believable agents (virtual characters) in video games. We consider only one meaning of believability, ``giving the feeling of being controlled by a player'', and outline the problem of its…

人工智能 · 计算机科学 2010-09-03 Fabien Tencé , Cédric Buche , Pierre De Loor , Olivier Marc

The field of Game Theory provides a useful mechanism for modeling many decision-making scenarios. In participating in these scenarios individuals and groups adopt particular strategies, which generally perform with varying levels of…

多智能体系统 · 计算机科学 2018-07-24 Francis Lawlor , Rem Collier , Vivek Nallur

This paper describes a novel method for building affectively intelligent human-interactive agents. The method is based on a key sociological insight that has been developed and extensively verified over the last twenty years, but has yet to…

人机交互 · 计算机科学 2015-10-23 Jesse Hoey , Tobias Schroeder , Areej Alhothali

Understanding how humans attribute beliefs, goals, and intentions to others, known as theory of mind (ToM), is critical in the context of human-computer interaction. Despite various metrics used to assess ToM, the interplay between…

人机交互 · 计算机科学 2025-11-11 Thuy Ngoc Nguyen , Jeffrey Flagg , Cleotilde Gonzalez

This paper studies the relations between agent performances and their intellective abilities in mix-games in which there are two groups of agents: one group plays a minority game, and the other plays a majority game. These two groups have…

物理与社会 · 物理学 2007-05-23 Chengling Gou

As the complexity of AI systems and their interactions with the world increases, generating explanations for their behaviour is important for safely deploying AI. For agents, the most natural abstractions for predicting behaviour attribute…

人工智能 · 计算机科学 2025-06-05 Alexis Bellot , Jonathan Richens , Tom Everitt

In conflict, people use emotional expressions to shape their counterparts' thoughts, feelings, and actions. This paper explores whether automatic text emotion recognition offers insight into this influence in the context of dispute…

计算与语言 · 计算机科学 2025-09-08 Sushrita Rakshit , James Hale , Kushal Chawla , Jeanne M. Brett , Jonathan Gratch

In recent years, agents have become capable of communicating seamlessly via natural language and navigating in environments that involve cooperation and competition, a fact that can introduce social dilemmas. Due to the interleaving of…

人工智能 · 计算机科学 2025-01-28 Maayan Orner , Oleg Maksimov , Akiva Kleinerman , Charles Ortiz , Sarit Kraus

Relating explicit psychological mechanisms and observable behaviours is a central aim of psychological and behavioural science. We implemented the principles of the Projective Consciousness Model into artificial agents embodied as virtual…

神经元与认知 · 定量生物学 2025-11-26 David Rudrauf , Grégoire Sergeant-Perthuis , Yvain Tisserand , Teerawat Monnor , Olivier Belli

Emotions are very important for human intelligence. For example, emotions are closely related to the appraisal of the internal bodily state and external stimuli. This helps us to respond quickly to the environment. Another important…

人工智能 · 计算机科学 2018-08-28 Chie Hieida , Takato Horii , Takayuki Nagai

The rise of AI conversational agents has broadened opportunities to enhance human capabilities across various domains. As these agents become more prevalent, it is crucial to investigate the impact of different affective abilities on their…

人机交互 · 计算机科学 2023-10-20 Javier Hernandez , Jina Suh , Judith Amores , Kael Rowan , Gonzalo Ramos , Mary Czerwinski

The ability to interpret the mental state of another agent based on its behavior, also called Theory of Mind (ToM), is crucial for humans in any kind of social interaction. Artificial systems, such as intelligent assistants, would also…

人工智能 · 计算机科学 2019-09-24 Jan Pöppel , Stefan Kopp