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Aggression is a two-player game of troop placement and attack played on a map (modeled as a graph). Players take turns deploying troops on a territory (a vertex on the graph) until they run out. Once all troops are placed, players take…

计算机科学与博弈论 · 计算机科学 2024-06-11 Jyothi Krishnan , Neeldhara Misra , Saraswati Girish Nanoti

In the $(s,d)$-spy game over a graph, introduced by Cohen et al. in 2016, one spy and $k$ guards occupy vertices of a graph and, at each turn, each guard may move along one edge and the spy may move along at most $s$ edges. The guards win…

离散数学 · 计算机科学 2023-10-12 Eurinardo Costa , Nicolas Martins , Rudini Sampaio

We consider a variant of the target defense problem in a planar conical environment where a single defender is tasked to capture a sequence of incoming attackers. The attackers' objective is to breach the target boundary without being…

系统与控制 · 电气工程与系统科学 2025-09-18 Arman Pourghorban , Dipankar Maity

We study a variant of pursuit-evasion game in the context of perimeter defense. In this problem, the intruder aims to reach the base plane of a hemisphere without being captured by the defender, while the defender tries to capture the…

机器人学 · 计算机科学 2021-01-01 Elijah S. Lee , Daigo Shishika , Vijay Kumar

We consider a class of pursuit-evasion differential games in which the evader has continuous access to the pursuer's location, but not vice-versa. There is a remote sensor (e.g., a radar station) that can sense the evader's location upon a…

系统与控制 · 电气工程与系统科学 2023-07-04 Dipankar Maity

We consider a variation of the Cops and Robber game where the cops can only see the robber when the distance between them is at most a fixed parameter $\ell$. We consider the basic consequences of this definition for some simple graph…

离散数学 · 计算机科学 2017-08-25 N. E. Clarke , D. Cox , C. Duffy , D. Dyer , S. Fitzpatrick , M. E. Messinger

Most models of Stackelberg security games assume that the attacker only knows the defender's mixed strategy, but is not able to observe (even partially) the instantiated pure strategy. Such partial observation of the deployed pure strategy…

计算机科学与博弈论 · 计算机科学 2015-05-05 Haifeng Xu , Albert X. Jiang , Arunesh Sinha , Zinovi Rabinovich , Shaddin Dughmi , Milind Tambe

Advanced persistent threats (APT) combine a variety of different attack forms ranging from social engineering to technical exploits. The diversity and usual stealthiness of APT turns them into a central problem of contemporary practical…

密码学与安全 · 计算机科学 2022-05-03 Stefan Rass , Sandra König , Stefan Schauer

This work studies a dynamic, adversarial resource allocation problem in environments modeled as graphs. A blue team of defender robots are deployed in the environment to protect the nodes from a red team of attacker robots. We formulate the…

系统与控制 · 电气工程与系统科学 2021-12-21 Daigo Shishika , Yue Guan , Michael Dorothy , Vijay Kumar

Infrastructure systems are increasingly facing new security threats due to the vulnerabilities of cyber-physical components that support their operation. In this article, we investigate how the infrastructure operator (defender) should…

计算机科学与博弈论 · 计算机科学 2018-08-23 Manxi Wu , Saurabh Amin

Stochastic patrol routing is known to be advantageous in adversarial settings; however, the optimal choice of stochastic routing strategy is dependent on a model of the adversary. We adopt a worst-case omniscient adversary model from the…

系统与控制 · 电气工程与系统科学 2025-04-10 Yohan John , Gilberto Diaz-Garcia , Xiaoming Duan , Jason R. Marden , Francesco Bullo

We study the problem of patrolling the nodes of a network collaboratively by a team of mobile agents, such that each node of the network is visited by at least one agent once in every $I(n)$ time units, with the objective of minimizing the…

分布式、并行与集群计算 · 计算机科学 2018-08-14 Shantanu Das , Giuseppe Antonio Di Luna , Leszek A. Gasieniec

An important feature of a dynamic game is its monitoring structure namely, what the players effectively see from the played actions. We consider games with arbitrary monitoring structures. One of the purposes of this paper is to know to…

信息论 · 计算机科学 2012-10-24 Maël Le Treust , Samson Lasaulce

This paper is based on a three year project during which we studied attackers' behavior, reading military planning literature, and thinking on how would we do the same things they do, and what problems would we, as attackers, face. This…

密码学与安全 · 计算机科学 2021-06-11 Stjepan Groš

We bound expected capture time and throttling number for the cop versus gambler game on a connected graph with $n$ vertices, a variant of the cop versus robber game that is played in darkness, where the adversary hops between vertices using…

离散数学 · 计算机科学 2019-06-03 Jesse Geneson , Carl Joshua Quines , Espen Slettnes , Shen-Fu Tsai

In this paper we analyze a variant of the pursuit-evasion game on a graph $G$ where the intruder occupies a vertex, is allowed to move to adjacent vertices or remain in place, and is 'invisible' to the searcher, meaning that the searcher…

组合数学 · 数学 2022-04-07 Anton Bernshteyn , Eugene Lee

We address a problem of area protection in graph-based scenarios with multiple agents. The problem consists of two adversarial teams of agents that move in an undirected graph shared by both teams. Agents are placed in vertices of the…

人工智能 · 计算机科学 2017-08-25 Marika Ivanová , Pavel Surynek

The main topic of this paper is motivated by a localization problem in cellular networks. Given a graph $G$ we want to localize a walking agent by checking his distance to as few vertices as possible. The model we introduce is based on a…

Protecting against adversarial attacks is a common multiagent problem. Attackers in the real world are predominantly human actors, and the protection methods often incorporate opponent models to improve the performance when facing humans.…

人工智能 · 计算机科学 2023-11-29 David Milec , Viliam Lisý , Christopher Kiekintveld

We consider the effect on the length of the game of Cops and Robbers when more cops are added to the game play. In Overprescribed Cops and Robbers, as more cops are added, the capture time (the minimum length of the game assuming optimal…

组合数学 · 数学 2016-11-24 Anthony Bonato , Xavier Pérez-Giménez , Paweł Prałat , Benjamin Reiniger