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Omnidirectional images (also referred to as static 360{\deg} panoramas) impose viewing conditions much different from those of regular 2D images. How do humans perceive image distortions in immersive virtual reality (VR) environments is an…

图像与视频处理 · 电气工程与系统科学 2021-01-06 Xiangjie Sui , Kede Ma , Yiru Yao , Yuming Fang

Conventional images/videos are often rendered within the central vision area of the human visual system (HVS) with uniform quality. Recent virtual reality (VR) device with head mounted display (HMD) extends the field of view (FoV)…

多媒体 · 计算机科学 2018-02-27 Peiyao Guo , Qiu Shen , Zhan Ma , David J. Brady , Yao Wang

Omnidirectional images and videos can provide immersive experience of real-world scenes in Virtual Reality (VR) environment. We present a perceptual omnidirectional image quality assessment (IQA) study in this paper since it is extremely…

计算机视觉与模式识别 · 计算机科学 2022-07-07 Huiyu Duan , Guangtao Zhai , Xiongkuo Min , Yucheng Zhu , Yi Fang , Xiaokang Yang

Omnidirectional image quality assessment (OIQA) has been one of the hot topics in IQA with the continuous development of VR techniques, and achieved much success in the past few years. However, most studies devote themselves to the uniform…

图像与视频处理 · 电气工程与系统科学 2025-01-22 Jiebin Yan , Jiale Rao , Xuelin Liu , Yuming Fang , Yifan Zuo , Weide Liu

Omnidirectional videos (ODVs) play an increasingly important role in the application fields of medical, education, advertising, tourism, etc. Assessing the quality of ODVs is significant for service-providers to improve the user's Quality…

计算机视觉与模式识别 · 计算机科学 2023-07-21 Xilei Zhu , Huiyu Duan , Yuqin Cao , Yuxin Zhu , Yucheng Zhu , Jing Liu , Li Chen , Xiongkuo Min , Guangtao Zhai

Omnidirectional images, aka 360 images, can deliver immersive and interactive visual experiences. As their popularity has increased dramatically in recent years, evaluating the quality of 360 images has become a problem of interest since it…

计算机视觉与模式识别 · 计算机科学 2023-03-14 Nafiseh Jabbari Tofighi , Mohamed Hedi Elfkir , Nevrez Imamoglu , Cagri Ozcinar , Erkut Erdem , Aykut Erdem

Objective quality assessment of stereoscopic panoramic images becomes a challenging problem owing to the rapid growth of 360-degree contents. Different from traditional 2D image quality assessment (IQA), more complex aspects are involved in…

图像与视频处理 · 电气工程与系统科学 2019-09-05 Jiahua Xu , Ziyuan Luo , Wei Zhou , Wenyuan Zhang , Zhibo Chen

Depth perception plays an essential role in the viewer experience for immersive virtual reality (VR) visual environments. However, previous research investigations in the depth quality of 3D/stereoscopic images are rather limited, and in…

计算机视觉与模式识别 · 计算机科学 2024-08-20 Wei Zhou , Zhou Wang

Omnidirectional video enables spherical stimuli with the $360 \times 180^ \circ$ viewing range. Meanwhile, only the viewport region of omnidirectional video can be seen by the observer through head movement (HM), and an even smaller region…

计算机视觉与模式识别 · 计算机科学 2018-07-31 Chen Li , Mai Xu , Xinzhe Du , Zulin Wang

We propose a new method for the visual quality assessment of 360-degree (omnidirectional) videos. The proposed method is based on computing multiple spatio-temporal objective quality features on viewports extracted from 360-degree videos. A…

多媒体 · 计算机科学 2021-05-04 Roberto G. de A. Azevedo , Neil Birkbeck , Ivan Janatra , Balu Adsumilli , Pascal Frossard

Fuelled by the increase in popularity of virtual and augmented reality applications, point clouds have emerged as a popular 3D format for acquisition and rendering of digital humans, thanks to their versatility and real-time capabilities.…

多媒体 · 计算机科学 2022-01-20 Irene Viola , Shishir Subramanyam , Jie Li , Pablo Cesar

In contrast with traditional video, omnidirectional video enables spherical viewing direction with support for head-mounted displays, providing an interactive and immersive experience. Unfortunately, to the best of our knowledge, there are…

图像与视频处理 · 电气工程与系统科学 2019-07-16 Mai Xu , Chen Li , Zulin Wang , Zhenzhong Chen , Zhenyu Guan

Virtual Reality (VR) and its applications have attracted significant and increasing attention. However, the requirements of much larger file sizes, different storage formats, and immersive viewing conditions pose significant challenges to…

图像与视频处理 · 电气工程与系统科学 2022-04-06 Meixu Chen , Yize Jin , Todd Goodall , Xiangxu Yu , Alan C. Bovik

As multimedia services such as video streaming, video conferencing, virtual reality (VR), and online gaming continue to expand, ensuring high perceptual visual quality becomes a priority to maintain user satisfaction and competitiveness.…

多媒体 · 计算机科学 2025-03-04 Wei Zhou , Hadi Amirpour , Christian Timmerer , Guangtao Zhai , Patrick Le Callet , Alan C. Bovik

The commercialization of Virtual Reality (VR) headsets has made immersive and 360-degree video streaming the subject of intense interest in the industry and research communities. While the basic principles of video streaming are the same,…

多媒体 · 计算机科学 2021-02-17 Federico Chiariotti

Quality assessment of omnidirectional images has become increasingly urgent due to the rapid growth of virtual reality applications. Different from traditional 2D images and videos, omnidirectional contents can provide consumers with freely…

图像与视频处理 · 电气工程与系统科学 2020-08-24 Jiahua Xu , Wei Zhou , Zhibo Chen

Omnidirectional (or 360-degree) images and videos are emergent signals in many areas such as robotics and virtual/augmented reality. In particular, for virtual reality, they allow an immersive experience in which the user is provided with a…

Viewing omnidirectional images (ODIs) in virtual reality (VR) represents a novel form of media that provides immersive experiences for users to navigate and interact with digital content. Nonetheless, this sense of immersion can be greatly…

人机交互 · 计算机科学 2024-05-02 Zidong Cao , Zhan Wang , Yexin Liu , Yan-Pei Cao , Ying Shan , Wei Zeng , Lin Wang

A key factor in designing 3D systems is to understand how different visual cues and distortions affect the perceptual quality of 3D video. The ultimate way to assess video quality is through subjective tests. However, subjective evaluation…

计算机视觉与模式识别 · 计算机科学 2018-03-14 Amin Banitalebi Dehkordi

Active perception and foveal vision are the foundations of the human visual system. While foveal vision reduces the amount of information to process during a gaze fixation, active perception will change the gaze direction to the most…

计算机视觉与模式识别 · 计算机科学 2022-08-25 Alexandre M. F. Dias , Luís Simões , Plinio Moreno , Alexandre Bernardino
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