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We introduce a novel class of Nash equilibrium seeking dynamics for non-cooperative games with a finite number of players, where the convergence to the Nash equilibrium is bounded by a KL function with a settling time that can be upper…

最优化与控制 · 数学 2020-12-25 Jorge I. Poveda , Miroslav Krstic , Tamer Basar

This paper considers a game-theoretic framework for distributed machine learning problems over networks where the information acquisition at a node is modeled as a rational choice of a player. In the proposed game, players decide both the…

计算机科学与博弈论 · 计算机科学 2022-10-28 Shutian Liu , Tao Li , Quanyan Zhu

There has been significant recent progress in algorithms for approximation of Nash equilibrium in large two-player zero-sum imperfect-information games and exact computation of Nash equilibrium in multiplayer strategic-form games. While…

计算机科学与博弈论 · 计算机科学 2025-10-01 Sam Ganzfried

We explore a class of stochastic multiplayer games where each player in the game aims to optimize its objective under uncertainty and adheres to some expectation constraints. The study employs an offline learning paradigm, leveraging a…

最优化与控制 · 数学 2025-09-09 Yuanhanqing Huang , Jianghai Hu

This work considers stochastic differential games with a large number of players, whose costs and dynamics interact through the empirical distribution of both their states and their controls. We develop a new framework to prove convergence…

概率论 · 数学 2022-03-24 Mathieu Laurière , Ludovic Tangpi

Computing Nash equilibrium policies is a central problem in multi-agent reinforcement learning that has received extensive attention both in theory and in practice. However, provable guarantees have been thus far either limited to fully…

We show that under some general conditions the finite memory determinacy of a class of two-player win/lose games played on finite graphs implies the existence of a Nash equilibrium built from finite memory strategies for the corresponding…

计算机科学与博弈论 · 计算机科学 2017-01-03 Stéphane Le Roux , Arno Pauly

We present a framework for computing approximate mixed-strategy Nash equilibria of continuous-action games. It is a modification of the traditional double oracle algorithm, extended to multiple players and continuous action spaces. Unlike…

计算机科学与博弈论 · 计算机科学 2024-06-14 Carlos Martin , Tuomas Sandholm

We consider stochastic differential games with a large number of players, with the aim of quantifying the gap between closed-loop, open-loop and distributed equilibria. We show that, under two different semi-monotonicity conditions, the…

概率论 · 数学 2025-05-06 Marco Cirant , Joe Jackson , Davide Francesco Redaelli

We consider a class of N-player stochastic games of multi-dimensional singular control, in which each player faces a minimization problem of monotone-follower type with submodular costs. We call these games "monotone-follower games". In a…

最优化与控制 · 数学 2019-02-05 Jodi Dianetti , Giorgio Ferrari

This paper studies the limits of empirical means of open-loop Nash equilibria of linear-quadratic stochastic differential games as the number of players goes to infinity, when the corresponding mean field game is of potential type and may…

概率论 · 数学 2026-02-27 Alekos Cecchin , Jodi Dianetti

This work proposes a policy learning algorithm for seeking generalised feedback Nash equilibria (GFNE) in $N_P$-player noncooperative dynamic games. We consider linear-quadratic games with stochastic dynamics and design a best-response…

最优化与控制 · 数学 2025-06-13 Otacilio B. L. Neto , Michela Mulas , Francesco Corona

In this paper, we consider stochastic monotone Nash games where each player's strategy set is characterized by possibly a large number of explicit convex constraint inequalities. Notably, the functional constraints of each player may depend…

最优化与控制 · 数学 2023-08-25 Zeinab Alizadeh , Afrooz Jalilzadeh , Farzad Yousefian

We study the computational complexity of solving stochastic games with mean-payoff objectives. Instead of identifying special classes in which simple strategies are sufficient to play $\epsilon$-optimally, or form $\epsilon$-Nash…

计算机科学与博弈论 · 计算机科学 2024-05-16 Sougata Bose , Rasmus Ibsen-Jensen , Patrick Totzke

This paper considers mean field games with optimal stopping time (OSMFGs) where agents make optimal exit decisions, the coupled obstacle and Fokker-Planck equations in such models pose challenges versus classic MFGs. This paper proposes a…

数值分析 · 数学 2023-10-10 Chengfeng Shen , Yifan Luo , Zhennan Zhou

We study equilibrium finding in polymatrix games under differential privacy constraints. Prior work in this area fails to achieve both high-accuracy equilibria and a low privacy budget. To better understand the fundamental limitations of…

计算机科学与博弈论 · 计算机科学 2026-03-20 Mingyang Liu , Gabriele Farina , Asuman Ozdaglar

We study the problem of computing an approximate Nash equilibrium of continuous-action game without access to gradients. Such game access is common in reinforcement learning settings, where the environment is typically treated as a black…

计算机科学与博弈论 · 计算机科学 2023-08-30 Carlos Martin , Tuomas Sandholm

Recently a strong poker-playing algorithm called DeepStack was published, which is able to find an approximate Nash equilibrium during gameplay by using heuristic values of future states predicted by deep neural networks. This paper…

人工智能 · 计算机科学 2018-10-15 Patryk Hopner , Eneldo Loza Mencía

Securing networked infrastructures is important in the real world. The problem of deploying security resources to protect against an attacker in networked domains can be modeled as Network Security Games (NSGs). Unfortunately, existing…

人工智能 · 计算机科学 2021-06-03 Wanqi Xue , Youzhi Zhang , Shuxin Li , Xinrun Wang , Bo An , Chai Kiat Yeo

This paper proposes a novel approach for locally stable convergence to Nash equilibrium in duopoly noncooperative games based on a distributed event-triggered control scheme. The proposed approach employs extremum seeking, with sinusoidal…

最优化与控制 · 数学 2024-04-12 Victor Hugo Pereira Rodrigues , Tiago Roux Oliveira , Miroslav Krstić , Tamer Başar
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