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We state necessary and sufficient conditions to uniquely identify (modulo state isomorphism) a linear time-invariant minimal input-state-output system from finite input-output data and upper- and lower bounds on lag and state space…

最优化与控制 · 数学 2024-05-30 Kanat Camlibel , Paolo Rapisarda

Given a graph $G$, we consider a game where two players, $A$ and $B$, alternatingly color edges of $G$ in red and in blue respectively. Let $l(G)$ be the maximum number of moves in which $B$ is able to keep the red and the blue subgraphs…

组合数学 · 数学 2007-05-23 Frank Harary , Wolfgang Slany , Oleg Verbitsky

The deduction game is a variation of the game of cops and robber on graphs in which searchers must capture an invisible evader in at most one move. Searchers know each others' initial locations, but can only communicate if they are on the…

组合数学 · 数学 2024-12-24 Andrea Burgess , Danny Dyer , Mozhgan Farahani

We characterize the initial positions from which the first player has a winning strategy in a certain two-player game. This provides a generalization of Hall's theorem. Vizing's edge coloring theorem follows from a special case.

组合数学 · 数学 2012-10-23 Landon Rabern

This paper introduces a variant of the classical edge coloring problem in graphs that can be applied to an offline scheduling problem for crossbar switches. We show that the problem is NP-complete, develop three lower bounds bounds on the…

数据结构与算法 · 计算机科学 2015-12-31 Jonathan Turner

Combinatorial two-player games have recently been applied to knot theory. Examples of this include the Knotting-Unknotting Game and the Region Unknotting Game, both of which are played on knot shadows. These are turn-based games played by…

几何拓扑 · 数学 2019-10-30 Adam Giambrone , Jake Murphy

We study a combinatorial game derived from a problem in the German National Mathematics Competition. In this game, two players take turns removing numbers from a finite set of natural numbers, aiming to satisfy a certain divisibility…

组合数学 · 数学 2025-08-04 Tim Rammenstein

We define a new escape game in graphs that we call Nemesis. The game is played on a graph having a subset of vertices labeled as exits and the goal of one of the two players, called the fugitive, is to reach one of these exit vertices. The…

数据结构与算法 · 计算机科学 2026-01-21 Pierre Bergé , Antoine Dailly , Yan Gerard

The relationship between topology and dynamics of complex systems has motivated continuing interest from the scientific community. In the present work, we address this interesting topic from the perspective of simple games, involving two…

社会与信息网络 · 计算机科学 2024-06-25 Alexandre Benatti , Luciano da F. Costa

We introduce a natural variant of the parallel chip-firing game, called the diffusion game. Chips are initially assigned to vertices of a graph. At every step, all vertices simultaneously send one chip to each neighbour with fewer chips. As…

离散数学 · 计算机科学 2023-06-22 C. Duffy , T. F. Lidbetter , M. E. Messinger , R. J. Nowakowski

We develop a finite-state automata approach, implemented in a Maple package {\tt ToadsAndFrogs} available from our websites, for conjecturing, and then rigorously proving, values for large families of positions in Richard Guy's…

动力系统 · 数学 2007-10-29 Thotsaporn ``Aek'' Thanatipanonda , Doron Zeilberger

We introduce an algorithm to solve linear inverse problems regularized with the total (gradient) variation in a gridless manner. Contrary to most existing methods, that produce an approximate solution which is piecewise constant on a fixed…

信号处理 · 电气工程与系统科学 2025-07-08 Yohann de Castro , Vincent Duval , Romain Petit

We propose a numerical method for stationary Mean Field Games defined on a network. In this framework a correct approximation of the transition conditions at the vertices plays a crucial role. We prove existence, uniqueness and convergence…

数值分析 · 数学 2015-11-23 Simone Cacace , Fabio Camilli , Claudio Marchi

We consider three variants of a partisan combinatorial game between two players, Left and Right, played on an undirected simple graph. Left is able to delete vertices (and incident edges) while Right is able to delete edges. This natural…

组合数学 · 数学 2021-01-06 Nathan Shank , Devon Vukovich

Graph burning is a round-based game or process that discretely models the spread of influence throughout a network. We introduce a generalization of graph burning which applies to hypergraphs, as well as a variant called ''lazy'' hypergraph…

组合数学 · 数学 2025-08-12 Andrea C. Burgess , Caleb W. Jones , David A. Pike

In this paper we suggest the use of light for performing useful computations. Namely, we propose a special device which uses light rays for solving the Hamiltonian path problem on a directed graph. The device has a graph-like representation…

硬件体系结构 · 计算机科学 2007-08-13 Mihai Oltean

We present a general framework to model strategic aspects and stable and fair resource allocations in networks via variants and generalizations of path coalitional games. In these games, a coalition of edges or vertices is successful if it…

计算机科学与博弈论 · 计算机科学 2011-04-28 Haris Aziz , Troels Bjerre Sørensen

We present a new game, Dots & Polygons, played on a planar point set. Players take turns connecting two points, and when a player closes a (simple) polygon, the player scores its area. We show that deciding whether the game can be won from…

计算几何 · 计算机科学 2020-05-27 Kevin Buchin , Mart Hagedoorn , Irina Kostitsyna , Max van Mulken , Jolan Rensen , Leo van Schooten

We study variants of a stochastic game inspired by backgammon where players may propose to double the stake, with the game state dictated by a one-dimensional random walk. Our variants allow for different numbers of proposals and different…

In this paper we study a zero-sum switching game and its verification theorems expressed in terms of either a system of Reflected Backward Stochastic Differential Equations (RBSDEs in short) with bilateral interconnected obstacles or a…

概率论 · 数学 2020-06-30 Said Hamadène , Tingshu Mu