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Participatory sensing is a powerful paradigm which takes advantage of smartphones to collect and analyze data beyond the scale of what was previously possible. Given that participatory sensing systems rely completely on the users'…

计算机科学与博弈论 · 计算机科学 2015-04-28 Francesco Restuccia , Sajal K. Das , Jamie Payton

Introducing curiosities in a conversation is a way to teach something new to the person in a pleasant and enjoyable way. Enriching dialogues with contextualized curiosities can improve the users' perception of a dialog system and their…

计算与语言 · 计算机科学 2023-09-21 Frederico Vicente , Rafael Ferreira , David Semedo , João Magalhães

Media is evolving from traditional linear narratives to personalised experiences, where control over information (or how it is presented) is given to individual audience members. Measuring and understanding audience engagement with this…

人机交互 · 计算机科学 2021-08-05 Jonathan Carlton , Andy Brown , Caroline Jay , John Keane

In the realm of AI architectural design, the importance of prompts is becoming increasingly prominent. With advancements in artificial intelligence and large-scale model technology, more design tasks are being delegated to machine learning…

人机交互 · 计算机科学 2024-04-25 Xin Zhang , Wenwen Liu

Persuading people to change their opinions is a common practice in online discussion forums on topics ranging from political campaigns to relationship consultation. Enhancing people's ability to write persuasive arguments could not only…

人机交互 · 计算机科学 2022-11-15 Meng Xia , Qian Zhu , Xingbo Wang , Fei Nie , Huamin Qu , Xiaojuan Ma

Conversational interfaces are currently on the rise: more and more applications rely on a chat-like interaction pattern to increase their acceptability and to improve user experience. Also in the area of questionnaire design and…

人机交互 · 计算机科学 2020-03-06 Irene Celino , Gloria Re Calegari

Every day people ask short questions through smart devices or online forums to seek answers to all kinds of queries. With the increasing number of questions collected it becomes difficult to provide answers to each of them, which is one of…

计算与语言 · 计算机科学 2021-11-01 Zhaozhen Xu , Amelia Howarth , Nicole Briggs , Nello Cristianini

Audience reactions can considerably enhance live experiences; conversely, in anytime-anywhere augmented reality (AR) experiences, large crowds of people might not always be available to congregate. To get closer to simulating live events…

人机交互 · 计算机科学 2025-11-05 You-Jin Kim , Misha Sra , Tobias Höllerer

Understanding and conversing about dynamic scenes is one of the key capabilities of AI agents that navigate the environment and convey useful information to humans. Video question answering is a specific scenario of such AI-human…

计算与语言 · 计算机科学 2019-08-01 Guan-Lin Chao , Abhinav Rastogi , Semih Yavuz , Dilek Hakkani-Tür , Jindong Chen , Ian Lane

Recent work has demonstrated the promise of combining local explanations with active learning for understanding and supervising black-box models. Here we show that, under specific conditions, these algorithms may misrepresent the quality of…

人工智能 · 计算机科学 2020-07-21 Teodora Popordanoska , Mohit Kumar , Stefano Teso

Haptic feedback is an important component of creating an immersive mixed reality experience. Traditionally, haptic forces are rendered in response to the user's interactions with the virtual environment. In this work, we explore the idea of…

机器人学 · 计算机科学 2023-03-01 Niall L. Williams , Nicholas Rewkowski , Jiasheng Li , Ming C. Lin

Art appreciation serves as a crucial medium for emotional communication and sociocultural dialogue. In the digital era, fostering deep user engagement on online art appreciation platforms remains a challenge. Leveraging generative AI…

人机交互 · 计算机科学 2024-09-25 Yongming Li , Hangyue Zhang , Andrea Yaoyun Cui , Zisong Ma , Yunpeng Song , Zhongmin Cai , Yun Huang

In this paper, we describe an electronic guidebook prototype and report on a study of its use in a historic house. Supported by mechanisms in the guidebook, visitors constructed experiences that had a high degree of interaction with three…

人机交互 · 计算机科学 2007-05-23 Allison Woodruff , Paul M. Aoki , Amy Hurst , Margaret H. Szymanski

Research on interactive narrative experiences in physical spaces is becoming more popular, growing into an established new media art format with the development of technology and evolution of audience aesthetics. However, the methods of…

人机交互 · 计算机科学 2024-06-06 Yuan Yao , Haipeng Mi

Conversational agents are becoming increasingly popular for supporting and facilitating learning. Conventional pedagogical agents are designed to play the role of human teachers by giving instructions to the students. In this paper, we…

人机交互 · 计算机科学 2019-10-01 Nalin Chhibber , Edith Law

Virtual humans need to be persuasive in order to promote behaviour change in human users. While several studies have focused on understanding the numerous aspects that influence the degree of persuasion, most of them are limited to dyadic…

人机交互 · 计算机科学 2019-04-11 Reshmashree B. Kantharaju , Dominic De Franco , Alison Pease , Catherine Pelachaud

Public artwork, from vibrant wall murals to captivating sculptures, can enhance the aesthetic of urban spaces, foster a sense of community and cultural identity, and help attract visitors. Despite its benefits, most public art is visual,…

人机交互 · 计算机科学 2024-10-29 Lucy Jiang , Jon E. Froehlich , Leah Findlater

In open-domain question answering, due to the ambiguity of questions, multiple plausible answers may exist. To provide feasible answers to an ambiguous question, one approach is to directly predict all valid answers, but this can struggle…

计算与语言 · 计算机科学 2023-07-11 Weiwei Sun , Hengyi Cai , Hongshen Chen , Pengjie Ren , Zhumin Chen , Maarten de Rijke , Zhaochun Ren

We reflect on two museum visiting experiences that adopted the strategy of interpersonalization in which one visitor creates an experience for another. In the Gift app, visitors create personal mini-tours for specific others. In Never let…

人机交互 · 计算机科学 2020-11-24 Karin Ryding , Jocelyn Spence , Anders Sundnes Løvlie , Steve Benford

Conference and social events provides an opportunity for people to interact and develop formal contacts with various groups of individuals. In this paper, we propose an efficient interaction mechanism in a pervasive computing environment…

计算机与社会 · 计算机科学 2020-03-18 Sasitharan Balasubramaniam , Dmitri Botvich , Tao Gu , William Donnelly