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相关论文: Stopping times in the game Rock-Paper-Scissors

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Dynamical mechanisms that can stabilize the coexistence or diversity in biology are generally of fundamental interest. In contrast to many two-strategy evolutionary games, games with three strategies and cyclic dominance like the…

种群与进化 · 定量生物学 2010-03-15 Markus Schütt , Jens Christian Claussen

We construct and study the transition probability matrix of evolutionary games in which the number of players is finite (and relatively small) of such games. We use a simplified version of the population games studied by Sandholm. After…

计算机科学与博弈论 · 计算机科学 2025-07-01 Athanasios Kehagias

We consider multi-player stopping games in continuous time. Unlike Dynkin games, in our games the payoff of each player is revealed after all the players stop. Moreover, each player can adjust her own stopping strategy by observing other…

最优化与控制 · 数学 2015-09-15 Zhou Zhou

We study a model of two-player, zero-sum, stopping games with asymmetric information. We assume that the payoff depends on two continuous-time Markov chains (X, Y), where X is only observed by player 1 and Y only by player 2, implying that…

最优化与控制 · 数学 2017-12-06 Fabien Gensbittel , Christine Grün

Three notions of random stopping times exist in the literature. We introduce two concepts of equivalence of random stopping times, motivated by optimal stopping problems and stopping games respectively. We prove that these two concepts…

概率论 · 数学 2012-11-27 Eilon Solan , Boris Tsirelson , Nicolas Vieille

In a two-person Rock-Paper-Scissors (RPS) game, if we set a loss worth nothing and a tie worth 1, and the payoff of winning (the incentive a) as a variable, this game is called as generalized RPS game. The generalized RPS game is a…

物理与社会 · 物理学 2014-07-07 Zhijian Wang , Bin Xu

Two concepts of random stopping times in continuous time have been defined in the literature, mixed stopping times and randomized stopping times. We show that under weak conditions these two concepts are equivalent, and, in fact, that all…

概率论 · 数学 2014-04-01 Eran Shmaya , Eilon Solan

We analyze the replicator-mutator equations for the Rock-Paper-Scissors game. Various graph-theoretic patterns of mutation are considered, ranging from a single unidirectional mutation pathway between two of the species, to global…

动力系统 · 数学 2015-06-11 Danielle F. P. Toupo , Steven H. Strogatz

The Rock-Paper-Scissors (RPS) game is a widely used model system in game theory. Evolutionary game theory predicts the existence of persistent cycles in the evolutionary trajectories of the RPS game, but experimental evidence has remained…

适应与自组织系统 · 物理学 2013-08-13 Bin Xu , Hai-Jun Zhou , Zhijian Wang

Predicting and modeling human behavior and finding trends within human decision-making processes is a major problem of social science. Rock Paper Scissors (RPS) is the fundamental strategic question in many game theory problems and…

计算机科学与博弈论 · 计算机科学 2020-11-24 Lei Wang , Wenbin Huang , Yuanpeng Li , Julian Evans , Sailing He

When playing games in groups, it is an advantage for individuals to have accurate statistical information on the strategies of their opponents. Such information may be obtained by remembering previous interactions. We consider a…

适应与自组织系统 · 物理学 2015-10-14 James Burridge

Markov chains are an important example for a course on stochastic processes because simple board games can be used to illustrate the fundamental concepts. For example, a looping board game (like Monopoly) consists of all recurrent states,…

其他统计学 · 统计学 2014-10-07 Roger Bilisoly

We study two-player zero-sum stopping games in continuous time and infinite horizon. We prove that the value in randomized stopping times exists as soon as the payoff processes are right-continuous. In particular, as opposed to existing…

最优化与控制 · 数学 2007-05-23 Rida Laraki , Eilon Solan

We consider a zero-sum stochastic game for continuous-time Markov chain with countable state space and unbounded transition and pay-off rates. The additional feature of the game is that the controllers together with taking actions are also…

最优化与控制 · 数学 2020-09-01 Chandan Pal , Subhamay Saha

We consider (N,r) games of predation with N species and r < N prey and predators, acting in a cyclic way. Further basic reactions include reproduction, decay and diffusion over a regular grid, without a hard constraint on the occupation…

斑图形成与孤子 · 物理学 2016-12-21 Darka Labavić , Hildegard Meyer-Ortmanns

We consider a zero-sum continuous time stopping game in which the pay-off is revealed in the maximum of the two stopping times instead of the minimum, which is the case in Dynkin games.

概率论 · 数学 2015-07-28 Erhan Bayraktar , Zhou Zhou

Monte Carlo simulations and dynamical mean-field approximations are performed to study the phase transitions in rock-scissors-paper game on different host networks. These graphs are originated from lattices by introducing quenched and…

统计力学 · 物理学 2009-11-10 Attila Szolnoki , Gyorgy Szabo

We study the oscillatory dynamics in the generic three-species rock-paper-scissors games with mutations. In the mean-field limit, different behaviors are found: (a) for high mutation rate, there is a stable interior fixed point with…

种群与进化 · 定量生物学 2010-03-17 Mauro Mobilia

We investigate the long-run behavior of a stochastic replicator process, which describes game dynamics for a symmetric two-player game under aggregate shocks. We establish an averaging principle that relates time averages of the process and…

概率论 · 数学 2009-09-01 Josef Hofbauer , Lorens A. Imhof

The Rock-Scissors-Paper game has been studied to account for cyclic behaviour under various game dynamics. We use a two-person parametrised version of this game. The cyclic behaviour is observed near a heteroclinic cycle, in a heteroclinic…

动力系统 · 数学 2020-01-01 Liliana Garrido-da-Silva , Sofia B. S. D. Castro
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