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The Bonacich centrality is a well-known measure of the relative importance of nodes in a network. This notion is, for example, at the core of Google's PageRank algorithm. In this paper we study a network formation game where each player…

社会与信息网络 · 计算机科学 2020-05-07 Maria Castaldo , Costanza Catalano , Giacomo Como , Fabio Fagnani

We analyze a network formation game in a strategic setting where payoffs of individuals depend only on their immediate neighbourhood. We call these payoffs as localized payoffs. In this game, the payoff of each individual captures (1) the…

社会与信息网络 · 计算机科学 2012-01-04 Rohith Dwarakanath Vallam , C. A. Subramanian , Ramasuri Narayanam , Y. Narahari , Srinath Narasimha

We establish a network formation game for the Internet's Autonomous System (AS) interconnection topology. The game includes different types of players, accounting for the heterogeneity of ASs in the Internet. In this network formation game,…

计算机科学与博弈论 · 计算机科学 2016-05-24 Eli A. Meirom , Shie Mannor , Ariel Orda

This paper studies the performance of Mobile Ad hoc Networks (MANETs) when the nodes, that form a Poisson point process, selfishly choose their Medium Access Probability (MAP). We consider goodput and delay as the performance metric that…

计算机科学与博弈论 · 计算机科学 2012-01-06 Manjesh Kumar Hanawal , Eitan Altman , Francois Baccelli

In the network design game with $n$ players, every player chooses a path in an edge-weighted graph to connect her pair of terminals, sharing costs of the edges on her path with all other players fairly. We study the price of stability of…

计算机科学与博弈论 · 计算机科学 2014-06-16 Akaki Mamageishvili , Matúš Mihalák , Simone Montemezzani

We generalize the notions of user equilibrium and system optimum to non-atomic congestion games with stochastic demands. We establish upper bounds on the price of anarchy for three different settings of link cost functions and demand…

计算机科学与博弈论 · 计算机科学 2013-10-21 Chenlan Wang , Xuan Vinh Doan , Bo Chen

An atomic routing game is a multiplayer game on a directed graph. Each player in the game chooses a path -- a sequence of links that connect its origin node to its destination node -- with the lowest cost, where the cost of each link is a…

计算机科学与博弈论 · 计算机科学 2023-05-19 Yue Yu , Shenghui Chen , David Fridovich-Keil , Ufuk Topcu

We study a network formation game where nodes wish to send traffic to other nodes. Nodes can contract bilaterally other nodes to form bidirectional links as well as nodes can break unilaterally contracts to eliminate the corresponding…

计算机科学与博弈论 · 计算机科学 2012-03-27 Carme Àlvarez , Aleix Fernàndez

Network creation games model the creation and usage costs of networks formed by a set of selfish peers. Each peer has the ability to change the network in a limited way, e.g., by creating or deleting incident links. In doing so, a peer can…

计算机科学与博弈论 · 计算机科学 2015-03-20 Andreas Cord-Landwehr , Martina Hüllmann , Peter Kling , Alexander Setzer

In this paper, we consider the Shapley network design game on undirected networks. In this game, we have an edge weighted undirected network $G(V,E)$ and $n$ selfish players where player $i$ wants to choose a path from source vertex $s_i$…

计算机科学与博弈论 · 计算机科学 2014-01-27 Jian Li

We consider a network creation game in which each player (vertex) has a fixed budget to establish links to other players. In our model, each link has unit price and each agent tries to minimize its cost, which is either its local diameter…

A recent body of experimental literature has studied empirical game-theoretical analysis, in which we have partial knowledge of a game, consisting of observations of a subset of the pure-strategy profiles and their associated payoffs to…

计算机科学与博弈论 · 计算机科学 2014-02-13 John Fearnley , Martin Gairing , Paul Goldberg , Rahul Savani

Strategic network formation arises where agents receive benefit from connections to other agents, but also incur costs for forming links. We consider a new network formation game that incorporates an adversarial attack, as well as…

计算机科学与博弈论 · 计算机科学 2016-11-10 Sanjeev Goyal , Shahin Jabbari , Michael Kearns , Sanjeev Khanna , Jamie Morgenstern

In the context of networking, research has focused on non-cooperative games, where the selfish agents cannot reach a binding agreement on the way they would share the infrastructure. Many approaches have been proposed for mitigating the…

网络与互联网体系结构 · 计算机科学 2016-01-19 Gideon Blocq , Ariel Orda

In routing games, the network performance at equilibrium can be significantly improved if we remove some edges from the network. This counterintuitive fact, widely known as Braess's paradox, gives rise to the (selfish) network design…

计算机科学与博弈论 · 计算机科学 2012-07-24 Dimitris Fotakis , Alexis C. Kaporis , Thanasis Lianeas , Paul G. Spirakis

Among the many functions a Smart City must support, transportation dominates in terms of resource consumption, strain on the environment, and frustration of its citizens. We study transportation networks under two different routing…

最优化与控制 · 数学 2018-01-08 Jing Zhang , Sepideh Pourazarm , Christos G. Cassandras , Ioannis Ch. Paschalidis

We study a general scenario of simultaneous contests that allocate prizes based on equal sharing: each contest awards its prize to all players who satisfy some contest-specific criterion, and the value of this prize to a winner decreases as…

计算机科学与博弈论 · 计算机科学 2022-07-19 Edith Elkind , Abheek Ghosh , Paul W. Goldberg

We introduce natural strategic games on graphs, which capture the idea of coordination in a local setting. We study the existence of equilibria that are resilient to coalitional deviations of unbounded and bounded size (i.e., strong…

计算机科学与博弈论 · 计算机科学 2016-10-19 Krzysztof R. Apt , Bart de Keijzer , Mona Rahn , Guido Schaefer , Sunil Simon

We model the formation of networks as a game where players aspire to maximize their own centrality by increasing the number of other players to which they are path-wise connected, while simultaneously incurring a cost for each added…

计算机科学与博弈论 · 计算机科学 2012-09-19 Ryan Tatko , Christopher Griffin

We investigate the price of anarchy (PoA) in non-atomic congestion games when the total demand $T$ gets very large. First results in this direction have recently been obtained by \cite{Colini2016On, Colini2017WINE, Colini2017arxiv} for…

计算机科学与博弈论 · 计算机科学 2021-07-20 Wu Zijun , Moehring Rolf H. , Chen Yanyan , Xu Dachuan