中文
相关论文

相关论文: Reconciling Selfish Routing with Social Good

200 篇论文

In multi-hop ad hoc networks, selfish nodes may unduly acquire high quality of service (QoS) by assigning higher priority to source packets and lower priority to transit packets. Such traffic remapping attacks (TRAs) are cheap to launch,…

网络与互联网体系结构 · 计算机科学 2018-03-09 Jerzy Konorski , Szymon Szott

Due to the lack of coordination, it is unlikely that the selfish players of a strategic game reach a socially good state. A possible way to cope with selfishness is to compute a desired outcome (if it is tractable) and impose it. However…

计算机科学与博弈论 · 计算机科学 2010-12-20 Bruno Escoffier , Laurent Gourvès , Jérôme Monnot

Traditional navigation services find the fastest route for a single driver. Though always using the fastest route seems desirable for every individual, selfish behavior can have undesirable effects such as higher energy consumption and…

This paper studies online shortest path routing over multi-hop networks. Link costs or delays are time-varying and modeled by independent and identically distributed random processes, whose parameters are initially unknown. The parameters,…

网络与互联网体系结构 · 计算机科学 2017-01-19 M. Sadegh Talebi , Zhenhua Zou , Richard Combes , Alexandre Proutiere , Mikael Johansson

Suppose that a set of $m$ tasks are to be shared as equally as possible amongst a set of $n$ resources. A game-theoretic mechanism to find a suitable allocation is to associate each task with a ``selfish agent'', and require each agent to…

计算机科学与博弈论 · 计算机科学 2007-05-23 Petra Berenbrink , Tom Friedetzky , Leslie Ann Goldberg , Paul Goldberg , Zengjian Hu , Russell Martin

Collaborative vehicle routing occurs when carriers collaborate through sharing their transportation requests and performing transportation requests on behalf of each other. This achieves economies of scale, thus reducing cost, greenhouse…

机器学习 · 计算机科学 2023-10-27 Stephen Mak , Liming Xu , Tim Pearce , Michael Ostroumov , Alexandra Brintrup

Today we rely on networks that are created and maintained by smart devices. For such networks, there is no governing central authority but instead the network structure is shaped by the decisions of selfish intelligent agents. A key…

计算机科学与博弈论 · 计算机科学 2025-01-20 Julian Berger , Tobias Friedrich , Pascal Lenzner , Paraskevi Machaira , Janosch Ruff

We study the problem of optimally routing plug-in electric and conventional fuel vehicles on a city level. In our model, commuters selfishly aim to minimize a local cost that combines travel time, from a fixed origin to a desired…

Considering congestion games with uncertain delays, we compute the inefficiency introduced in network routing by risk-averse agents. At equilibrium, agents may select paths that do not minimize the expected latency so as to obtain lower…

计算机科学与博弈论 · 计算机科学 2021-02-19 E. Nikolova , N. Stier-Moses

Game theory has emerged as a fruitful paradigm for the design of networked multiagent systems. A fundamental component of this approach is the design of agents' utility functions so that their self-interested maximization results in a…

计算机科学与博弈论 · 计算机科学 2020-03-12 Dario Paccagnan , Rahul Chandan , Jason R. Marden

As demonstrated by Ratliff et al. (2014), inverse optimization can be used to recover the objective function parameters of players in multi-player Nash games. These games involve the optimization problems of multiple players in which the…

最优化与控制 · 数学 2021-02-25 Stephanie Allen , John P. Dickerson , Steven A. Gabriel

Social networks offer users new means of accessing information, essentially relying on "social filtering", i.e. propagation and filtering of information by social contacts. The sheer amount of data flowing in these networks, combined with…

社会与信息网络 · 计算机科学 2015-03-03 Nidhi Hegde , Laurent Massoulié , Laurent Viennot

This paper investigates the game theory of resource-allocation situations where the "first come, first serve" heuristic creates inequitable, asymmetric benefits to the players. Specifically, this problem is formulated as a Generalized Nash…

计算机科学与博弈论 · 计算机科学 2022-06-16 Nathan Boyd , Steven Gabriel , George Rest , Tom Dumm

Two important metrics for measuring the quality of routing paths are the maximum edge congestion $C$ and maximum path length $D$. Here, we study bicriteria in routing games where each player $i$ selfishly selects a path that simultaneously…

计算机科学与博弈论 · 计算机科学 2008-02-01 Costas Busch , Rajgopal Kannan

Over the past decade, GPS enabled traffic applications, such as Google Maps and Waze, have become ubiquitous and have had a significant influence on billions of daily commuters' travel patterns. A consequence of the online route suggestions…

最优化与控制 · 数学 2021-09-21 Devansh Jalota , Dario Paccagnan , Maximilian Schiffer , Marco Pavone

We consider the interaction among agents engaging in a driving task and we model it as general-sum game. This class of games exhibits a plurality of different equilibria posing the issue of equilibrium selection. While selecting the most…

A growing body of literature in networked systems research relies on game theory and mechanism design to model and address the potential lack of cooperation between self-interested users. Most game-theoretic models applied to system…

计算机科学与博弈论 · 计算机科学 2007-05-23 Nicolas Christin , Jens Grossklags , John Chuang

Electric vehicles (EVs) are expected to be a major component of the smart grid. The rapid proliferation of EVs will introduce an unprecedented load on the existing electric grid due to the charging/discharging behavior of the EVs, thus…

计算机科学与博弈论 · 计算机科学 2020-01-01 S. Rasoul Etesami , Walid Saad , Narayan Mandayam , H. V. Poor

In this paper we study the routing and rebalancing problem for a fleet of autonomous vehicles providing on-demand transportation within a congested urban road network (that is, a road network where traffic speed depends on vehicle density).…

系统与控制 · 计算机科学 2016-09-16 Federico Rossi , Rick Zhang , Marco Pavone

In this work, we investigate an application of a Nash equilibrium seeking algorithm in a social network. In a networked game each player (user) takes action in response to other players' actions in order to decrease (increase) his cost…

计算机科学与博弈论 · 计算机科学 2017-03-28 Farzad Salehisadaghiani