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相关论文: A game characterizing Baire class 1 functions

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In this paper, we introduce a two-player impartial game on graphs, called a {\em feedback game}, which is a variant of the generalized geography. We study the feedback game on Eulerian graphs. In particular, we show that the…

计算机科学与博弈论 · 计算机科学 2020-02-25 Naoki Matsumoto , Atsuki Nagao

We study a game where one player selects a random function, and the other has to guess that function, and show that with high probability the second player can correctly guess most of the random function. We apply this analysis to…

最优化与控制 · 数学 2023-11-28 Catherine Rainer , Eilon Solan

We define a two-player combinatorial game in which players take alternate turns; each turn consists on deleting a vertex of a graph, together with all the edges containing such vertex. If any vertex became isolated by a player's move then…

组合数学 · 数学 2016-08-03 Richard Adams , Janae Dixon , Jennifer Elder , Jamie Peabody , Oscar Vega , Karen Willis

We investigate the Baire classification of mappings $f:X\times Y\to Z$, where $X$ belongs to a wide class of spaces, which includes all metrizable spaces, $Y$ is a topological space, $Z$ is an equiconnected space, which are continuous in…

一般拓扑 · 数学 2014-07-23 Olena Karlova , Volodymyr Maslyuchenko , Volodymyr Mykhaylyuk

This paper is about a set-based computing method for solving a general class of two-player zero-sum Stackelberg differential games. We assume that the game is modeled by a set of coupled nonlinear differential equations, which can be…

最优化与控制 · 数学 2019-09-10 Xuhui Feng , Mario E. Villanueva , Boris Houska

We give topological and game theoretic definitions and theorems nec- essary for defining a Banach-Mazur game, and apply these definitions to formalize the game. We then state and prove two theorems which give necessary conditions for…

一般拓扑 · 数学 2018-06-12 Anumat Srivastava

A large body of research is currently investigating on the connection between machine learning and game theory. In this work, game theory notions are injected into a preference learning framework. Specifically, a preference learning problem…

机器学习 · 计算机科学 2018-12-20 Mirko Polato , Fabio Aiolli

Repeated games have provided an explanation how mutual cooperation can be achieved even if defection is more favorable in a one-shot game in prisoner's dilemma situation. Recently found zero-determinant strategies have substantially been…

计算机科学与博弈论 · 计算机科学 2021-05-27 Masahiko Ueda

Mirror games were invented by Garg and Schnieder (ITCS 2019). Alice and Bob take turns (with Alice playing first) in declaring numbers from the set {1,2, ...2n}. If a player picks a number that was previously played, that player loses and…

计算复杂性 · 计算机科学 2023-07-14 Roey Magen , Moni Naor

The "War of Attrition" is a classical game theoretic model that was first introduced to mathematically describe certain non-violent animal behavior. The original setup considers two participating players in a one-shot game competing for a…

计算机科学与博弈论 · 计算机科学 2012-12-24 Peter Helgesson , Bernt Wennberg

We study the performance of Fictitious Play, when used as a heuristic for finding an approximate Nash equilibrium of a 2-player game. We exhibit a class of 2-player games having payoffs in the range [0,1] that show that Fictitious Play…

计算机科学与博弈论 · 计算机科学 2011-03-22 Paul W. Goldberg , Rahul Savani , Troels Bjerre Sorensen , Carmine Ventre

In a finite two player game consider the matrix of one player's payoff difference between any two consecutive pure strategies. Define the half space induced by a column vector of this matrix as the set of vectors that form an obtuse angle…

理论经济学 · 经济学 2024-04-04 Florian Herold , Christoph Kuzmics

Fictitious Play (FP) is a simple and natural dynamic for repeated play with many applications in game theory and multi-agent reinforcement learning. It was introduced by Brown (1949,1951) and its convergence properties for two-player…

计算机科学与博弈论 · 计算机科学 2023-10-05 Ioannis Panageas , Nikolas Patris , Stratis Skoulakis , Volkan Cevher

Stochastic games are an important class of problems that generalize Markov decision processes to game theoretic scenarios. We consider finite state two-player zero-sum stochastic games over an infinite time horizon with discounted rewards.…

最优化与控制 · 数学 2008-06-17 Parikshit Shah , Pablo A. Parrilo

Recently, Press and Dyson have proposed a new class of probabilistic and conditional strategies for the two-player iterated Prisoner's Dilemma, so-called zero-determinant strategies. A player adopting zero-determinant strategies is able to…

计算机科学与博弈论 · 计算机科学 2014-02-17 Liming Pan , Dong Hao , Zhihai Rong , Tao Zhou

We show that under some general conditions the finite memory determinacy of a class of two-player win/lose games played on finite graphs implies the existence of a Nash equilibrium built from finite memory strategies for the corresponding…

计算机科学与博弈论 · 计算机科学 2017-01-03 Stéphane Le Roux , Arno Pauly

In the last few decades, numerous experiments have shown that humans do not always behave so as to maximize their material payoff. Cooperative behavior when non-cooperation is a dominant strategy (with respect to the material payoffs) is…

计算机科学与博弈论 · 计算机科学 2016-06-27 Valerio Capraro , Joseph Y. Halpern

In 1901, Bouton proved that a winning strategy of the game of Nim is given by the bitwise XOR, called the nim-sum. But, why does such a weird binary operation work? Led by this question, this paper introduces a categorical reinterpretation…

组合数学 · 数学 2025-11-17 Ryuya Hora

Combinatorial games are played under two different play conventions: normal play, where the last player to move wins, and \mis play, where the last player to move loses. Combinatorial games are also classified into impartial positions and…

组合数学 · 数学 2010-08-25 Meghan Rose Allen

Consider a two-player game repeated N times. Player 1 can choose between two styles (for interpretability, offensive and defensive), whereas Player 2 uses a single fixed style. Let X N\,:= \#wins -\#losses for Player 1 after N games, and…

计算机科学与博弈论 · 计算机科学 2026-04-20 Jonatha ANSELMI , Bruno Gaujal