Memory-two zero-determinant strategies in repeated games
Abstract
Repeated games have provided an explanation how mutual cooperation can be achieved even if defection is more favorable in a one-shot game in prisoner's dilemma situation. Recently found zero-determinant strategies have substantially been investigated in evolutionary game theory. The original memory-one zero-determinant strategies unilaterally enforce linear relations between average payoffs of players. Here, we extend the concept of zero-determinant strategies to memory-two strategies in repeated games. Memory-two zero-determinant strategies unilaterally enforce linear relations between correlation functions of payoffs and payoffs at the previous round. Examples of memory-two zero-determinant strategy in the repeated prisoner's dilemma game are provided, some of which generalize the Tit-for-Tat strategy to memory-two case. Extension of zero-determinant strategies to memory- case with is also straightforward.
Keywords
Cite
@article{arxiv.2011.06772,
title = {Memory-two zero-determinant strategies in repeated games},
author = {Masahiko Ueda},
journal= {arXiv preprint arXiv:2011.06772},
year = {2021}
}
Comments
14 pages, 5 figures