相关论文: A note on the relation between Hartnell's firefigh…
We study the Localization game on locally finite graphs trees, where each of the countably many vertices have finite degree. In contrast to the finite case, we construct a locally finite tree with localization number $n$ for any choice of…
Given a graph $G = (V, E)$, a non-empty set $S \subseteq V$ is a defensive alliance, if for every vertex $v \in S$, the majority of its closed neighbours are in $S$, that is, $|N_G[v] \cap S| \geq |N_G[v] \setminus S|$. The decision version…
We study a model for the destruction of a random network by fire. Suppose that we are given a multigraph of minimum degree at least 2 having real-valued edge-lengths. We pick a uniform point from along the length and set it alight; the…
The guarding game is a game in which several cops try to guard a region in a (directed or undirected) graph against Robber. Robber and the cops are placed on the vertices of the graph; they take turns in moving to adjacent vertices (or…
A graph $G$ covers a graph $H$ if there exists a locally bijective homomorphism from $G$ to $H$. We deal with regular covers where this homomorphism is prescribed by the action of a semiregular subgroup of $\textrm{Aut}(G)$. We study…
Algorithmic graph theory has thoroughly analyzed how, given a network describing constraints between various nodes, groups can be formed among these so that the resulting configuration optimizes a \emph{global} metric. In contrast, for…
Cops and robbers is a game between two players, where one tries to catch the other by moving along the edges of a graph. It is well known that on a finite graph the cop has a winning strategy if and only if the graph is constructible and…
The burning number is a recently introduced graph parameter indicating the spreading speed of content in a graph through its edges. While the conjectured upper bound on the necessary numbers of time steps until all vertices are reached is…
We study the two inference problems of detecting and recovering an isolated community of \emph{general} structure planted in a random graph. The detection problem is formalized as a hypothesis testing problem, where under the null…
We consider the pursuit and evasion game on finite, connected, undirected graphs known as cops and robbers. Meyniel conjectured that for every graph on n vertices a rootish number of cops can win the game. We prove that this holds up to a…
Given a graph $G$, the burning number of $G$ is the smallest integer $k$ for which there are vertices $x_1, x_2,\ldots,x_k$ such that $(x_1,x_2,\ldots,x_k)$ is a burning sequence of $G$. It has been shown that the graph burning problem is…
We define an algorithm k which takes a connected graph G on a totally ordered vertex set and returns an increasing tree R (which is not necessarily a subtree of G). We characterize the set of graphs G such that k(G)=R. Because this set has…
Graph burning is a discrete-time process that models the spread of social contagion. Initially, all vertices are unburned. In each round, one unburned vertex is selected and burned, while any unburned vertex that has a burned neighbour from…
Energy games belong to a class of turn-based two-player infinite-duration games}played on a weighted directed graph. It is one of the rare and intriguing combinatorial problems that lie in ${\sf NP} \cap {\sf co\mbox{-}NP}$, but are not…
Graph Burning asks, given a graph $G = (V,E)$ and an integer $k$, whether there exists $(b_{0},\dots,b_{k-1}) \in V^{k}$ such that every vertex in $G$ has distance at most $i$ from some $b_{i}$. This problem is known to be NP-complete even…
We study efficient preprocessing for the undirected Feedback Vertex Set problem, a fundamental problem in graph theory which asks for a minimum-sized vertex set whose removal yields an acyclic graph. More precisely, we aim to determine for…
An edge-weighted, vertex-capacitated graph G is called stable if the value of a maximum-weight capacity-matching equals the value of a maximum-weight fractional capacity-matching. Stable graphs play a key role in characterizing the…
The connected domination game is played just as the domination game, with an additional requirement that at each stage of the game the vertices played induce a connected subgraph. The number of moves in a D-game (an S-game, resp.) on a…
Eternal vertex cover is the following two-player game between a defender and an attacker on a graph. Initially, the defender positions k guards on k vertices of the graph; the game then proceeds in turns between the defender and the…
Sparse-dense partitions was introduced by Feder, Hell, Klein, and Motwani [STOC 1999, SIDMA 2003] as a tool to solve partitioning problems. In this paper, the following result concerning independent sets in graphs having sparse-dense…