相关论文: A note on the relation between Hartnell's firefigh…
In this paper, we study the conflict-free coloring of graphs induced by neighborhoods. A coloring of a graph is conflict-free if every vertex has a uniquely colored vertex in its neighborhood. The conflict-free coloring problem is to color…
We consider the fair allocation of indivisible items to several agents and add a graph theoretical perspective to this classical problem. Namely, we introduce an incompatibility relation between pairs of items described in terms of a…
Each of several possible definitions of local injectivity for a homomorphism of an oriented graph $G$ to an oriented graph $H$ leads to an injective oriented colouring problem. For each case in which such a problem is solvable in polynomial…
We prove a quantitative, finitary version of Trofimov's result that a connected, locally finite vertex-transitive graph G of polynomial growth admits a quotient with finite fibres on which the action of Aut(G) is virtually nilpotent with…
By providing a new framework, we extend previous results on locally checkable problems in bounded treewidth graphs. As a consequence, we show how to solve, in polynomial time for bounded treewidth graphs, double Roman domination and Grundy…
In this work, we study the problem of decentralized multi-agent perimeter defense that asks for computing actions for defenders with local perceptions and communications to maximize the capture of intruders. One major challenge for…
In the concurrent graph sharing game, two players, called First and Second, share the vertices of a connected graph with positive vertex-weights summing up to $1$ as follows. The game begins with First taking any vertex. In each proceeding…
We consider problems related to the combinatorial game (Free-)Flood-It, in which players aim to make a coloured graph monochromatic with the minimum possible number of flooding operations. We show that the minimum number of moves required…
Three science and engineering problems of recent interests -index coding, locally recoverable distributed storage, and guessing games on graphs- are discussed and the connection between their optimal solutions is elucidated. By generalizing…
Graph search, the process of visiting vertices in a graph in a specific order, has demonstrated magical powers in many important algorithms. But a systematic study was only initiated by Corneil et al.~a decade ago, and only by then we…
The eternal vertex cover problem is a variant of the classical vertex cover problem where a set of guards on the vertices have to be dynamically reconfigured from one vertex cover to another in every round of an attacker-defender game. The…
A flashover occurs when a fire spreads very rapidly through crevices due to intense heat. Flashovers present one of the most frightening and challenging fire phenomena to those who regularly encounter them: firefighters. Firefighters'…
In general, finite concurrent two-player reachability games are only determined in a weak sense: the supremum probability to win can be approached via stochastic strategies, but cannot be realized. We introduce a class of concurrent games…
The deficiency of a graph $G$, denoted by $\kd(G)$, is the number of vertices not saturated by a maximum matching. A bone $B_i$ is the tree obtained by attaching two pendent edges to each of the end vertices of a path $P_{i}$. The local…
We consider a cops and robber game where the cops are blocking edges of a graph, while the robber occupies its vertices. At each round of the game, the cops choose some set of edges to block and right after the robber is obliged to move to…
Let us say that a Cayley graph $\Gamma$ of a group $G$ of order $n$ is a Cerny Cayley graph if every synchronizing automaton containing $\Gamma$ as a subgraph with the same vertex set admits a synchronizing word of length at most $(n-1)^2$.…
In multiplayer games with sequential decision-making, self-interested players form dynamic coalitions to achieve most-preferred temporal goals beyond their individual capabilities. We introduce a novel procedure to synthesize strategies…
In this paper, we study the graph classification problem from the graph homomorphism perspective. We consider the homomorphisms from $F$ to $G$, where $G$ is a graph of interest (e.g. molecules or social networks) and $F$ belongs to some…
We study hedonic coalition formation games in which cooperation among the players is restricted by a graph structure: a subset of players can form a coalition if and only if they are connected in the given graph. We investigate the…
Klavik et al. [arXiv:1207.6960] recently introduced a generalization of recognition called the bounded representation problem which we study for the classes of interval and proper interval graphs. The input gives a graph G and in addition…