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Multi-Object Tracking over humans has improved rapidly with the development of object detection and re-identification. However, multi-actor tracking over humans with similar appearance and nonlinear movement can still be very challenging…

计算机视觉与模式识别 · 计算机科学 2022-09-28 Hsiang-Wei Huang , Cheng-Yen Yang , Jenq-Neng Hwang , Pyong-Kun Kim , Kwangju Kim , Kyoungoh Lee

Basketball games evolve continuously in space and time as players constantly interact with their teammates, the opposing team, and the ball. However, current analyses of basketball outcomes rely on discretized summaries of the game that…

应用统计 · 统计学 2017-01-11 Daniel Cervone , Alex D'Amour , Luke Bornn , Kirk Goldsberry

In this paper, we study collective interaction dynamics emerging in the game of football-soccer. To do so, we surveyed a database containing body-sensors traces measured during three professional football matches, where we observed…

物理与社会 · 物理学 2021-08-18 A. Chacoma , N. Almeira , J. I. Perotti , O. V. Billoni

Action spotting in soccer videos is the task of identifying the specific time when a certain key action of the game occurs. Lately, it has received a large amount of attention and powerful methods have been introduced. Action spotting…

计算机视觉与模式识别 · 计算机科学 2022-11-23 Alejandro Cartas , Coloma Ballester , Gloria Haro

In this study, basketball teams are conceptualized as complex adaptive systems to examine their (re)organizational processes in response the time remaining to shoot. Using temporal passing networks to model team behavior, the focus is on…

离散数学 · 计算机科学 2025-06-06 Quentin Bourgeais , Rodolphe Charrier , Eric Sanlaville , Ludovic Seifert

eSports is a developing multidisciplinary research area. At present, there is a lack of relevant data collected from real eSports athletes and lack of platforms which could be used for the data collection and further analysis. In this…

人机交互 · 计算机科学 2019-08-20 Alexander Korotin , Nikita Khromov , Anton Stepanov , Andrey Lange , Evgeny Burnaev , Andrey Somov

With the increasingly detailed investigation of game play and tactics in invasive team sports such as soccer, it becomes ever more important to present causes, actions and findings in a meaningful manner. Visualizations, especially when…

计算机视觉与模式识别 · 计算机科学 2021-05-12 Maximilian T. Fischer , Daniel A. Keim , Manuel Stein

The use of statistical methods in sport analytics has gained a rapidly growing interest over the last decade, and nowadays is common practice. In particular, the interest in understanding and predicting an athlete's performance throughout…

统计方法学 · 统计学 2021-01-21 Patric Dolmeta , Raffaele Argiento , Silvia Montagna

Understanding trajectories in multi-agent scenarios requires addressing various tasks, including predicting future movements, imputing missing observations, inferring the status of unseen agents, and classifying different global states.…

计算机视觉与模式识别 · 计算机科学 2024-11-12 Guillem Capellera , Luis Ferraz , Antonio Rubio , Antonio Agudo , Francesc Moreno-Noguer

Multi-object tracking (MOT) is crucial for various multi-agent analyses such as evaluating team sports tactics and player movements and performance. While pedestrian tracking has advanced with Tracking-by-Detection MOT, team sports like…

计算机视觉与模式识别 · 计算机科学 2024-12-10 Li Yin , Calvin Yeung , Qingrui Hu , Jun Ichikawa , Hirotsugu Azechi , Susumu Takahashi , Keisuke Fujii

In this work, we develop a graphical model to capture team dynamics. We analyze the model and show how to learn its parameters from data. Using our model we study the phenomenon of team collapse from a computational perspective. We use…

物理与社会 · 物理学 2024-02-19 Iasonas Nikolaou , Konstantinos Pelechrinis , Evimaria Terzi

The core challenge in basketball tactic modeling lies in efficiently extracting complex spatial-temporal dependencies from historical data and accurately predicting various in-game events. Existing state-of-the-art (SOTA) models, primarily…

机器学习 · 计算机科学 2025-03-17 Xu Lingrui , Liu Mandi , Zhang Lei

The SportsMOT dataset aims to solve multiple object tracking of athletes in different sports scenes such as basketball or soccer. The dataset is challenging because of the unstable camera view, athletes' complex trajectory, and complicated…

计算机视觉与模式识别 · 计算机科学 2023-02-16 Jie Wang , Yuzhou Peng , Xiaodong Yang , Ting Wang , Yanming Zhang

Shot charts in basketball analytics provide an indispensable tool for evaluating players' shooting performance by visually representing the distribution of field goal attempts across different court locations. However, conventional methods…

统计方法学 · 统计学 2025-05-16 Luca Scrucca , Dimitris Karlis

Compact visual summaries of spatio-temporal movement data often strive to express accurate positions of movers. We present SpatialRugs, a technique to enhance the spatial awareness of movements in dense pixel visualizations. SpatialRugs…

人机交互 · 计算机科学 2020-03-30 Juri F. Buchmüller , Udo Schlegel , Eren Cakmak , Evanthia Dimara , Daniel A. Keim

Action scene understanding in soccer is a challenging task due to the complex and dynamic nature of the game, as well as the interactions between players. This article provides a comprehensive overview of this task divided into action…

计算机视觉与模式识别 · 计算机科学 2025-11-17 Karolina Seweryn , Anna Wróblewska , Szymon Łukasik

In this paper, we propose a novel approach for exploiting structural relations to track multiple objects that may undergo long-term occlusion and abrupt motion. We use a model-free approach that relies only on annotations given in the first…

计算机视觉与模式识别 · 计算机科学 2016-12-21 Henrique Morimitsu , Isabelle Bloch , Roberto M. Cesar-Jr

Understanding player strategies is a key question when analyzing player behavior both for academic researchers and industry practitioners. For game designers and game user researchers, it is important to gauge the distance between intended…

人机交互 · 计算机科学 2021-06-28 Truong-Huy Dinh Nguyen , Magy Seif El-Nasr , Alessandro Canossa

This study presents a quantitative framework to compare teams in collective sports with respect to their style of play. The style of play is characterized by the team's spatial distribution over a collection of frames. As a first step, we…

应用统计 · 统计学 2025-01-20 Ali Baouan , Mathieu Rosenbaum , Sergio Pulido

We present an observational study to compare co-located and situated real-time visualizations in basketball free-throw training. Our goal is to understand the advantages and concerns of applying immersive visualization to real-world…

人机交互 · 计算机科学 2021-04-13 Tica Lin , Rishi Singh , Yalong Yang , Carolina Nobre , Johanna Beyer , Maurice A. Smith , Hanspeter Pfister