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We consider the problem of repetitive scenario design where one has to solve repeatedly a scenario design problem and can adjust the sample size (number of scenarios) to obtain a desired level of risk (constraint violation probability). We…

最优化与控制 · 数学 2025-09-08 Guillaume O. Berger , Raphaël M. Jungers

Frequentist inference typically is described in terms of hypothetical repeated sampling but there are advantages to an interpretation that uses a single random sample. Contemporary examples are given that indicate probabilities for random…

其他统计学 · 统计学 2019-06-21 Paul Vos , Don Holbert

We propose a generalization of Quantal Response Equilibrium (QRE) built on a simple premise: some actions are more focal than others. In our model, which we call the Focal Quantal Response Equilibrium (Focal QRE), each player plays a…

理论经济学 · 经济学 2026-05-26 Matthew Kovach , Gerelt Tserenjigmid

We study the problem of computing an $\epsilon$-Nash equilibrium in repeated games. Earlier work by Borgs et al. [2010] suggests that this problem is intractable. We show that if we make a slight change to their model---modeling the players…

计算机科学与博弈论 · 计算机科学 2015-03-24 Joseph Y. Halpern , Rafael Pass , Lior Seeman

Simulated annealing is a popular method for approaching the solution of a global optimization problem. Existing results on its performance apply to discrete combinatorial optimization where the optimization variables can assume only a…

机器学习 · 统计学 2007-09-20 A. Lecchini-Visintini , J. Lygeros , J. Maciejowski

In evolutionary game theory, evolutionarily stable states are characterised by the folk theorem because exact solutions to the replicator equation are difficult to obtain. It is generally assumed that the folk theorem, which is the…

计算机科学与博弈论 · 计算机科学 2015-09-08 Jiawei Li , Graham Kendall

We study an evolutionary game of chance in which the probabilities for different outcomes (e.g., heads or tails) depend on the amount wagered on those outcomes. The game is perhaps the simplest possible probabilistic game in which…

物理与社会 · 物理学 2007-08-29 Dmitriy Cherkashin , J. Doyne Farmer , Seth Lloyd

An axiomatic characterization of Nash equilibrium is provided for games in normal form. The Nash equilibrium correspondence is shown to be fully characterized by four simple and intuitive axioms, two of which are inspired by contraction and…

理论经济学 · 经济学 2025-12-04 Michele Crescenzi

Feint actions refer to a set of deceptive actions, which enable players to obtain temporal advantages from their opponents. Such actions are regarded as widely-used tactic in most non-deterministic Two-player Games (e.g. boxing and…

计算机科学与博弈论 · 计算机科学 2025-06-10 Junyu Liu , Wangkai Jin , Xiangjun Peng

Convergence of the policy iteration method for discrete and continuous optimal control problems holds under general assumptions. Moreover, in some circumstances, it is also possible to show a quadratic rate of convergence for the algorithm.…

最优化与控制 · 数学 2022-03-02 Fabio Camilli , Qing Tang

Modeling the purposeful behavior of imperfect agents from a small number of observations is a challenging task. When restricted to the single-agent decision-theoretic setting, inverse optimal control techniques assume that observed behavior…

计算机科学与博弈论 · 计算机科学 2013-08-19 Kevin Waugh , Brian D. Ziebart , J. Andrew Bagnell

Though ubiquitous as first-principles models for conservative phenomena, Hamiltonian systems present numerous challenges for model reduction even in relatively simple, linear cases. Here, we present a method for the projection-based model…

数值分析 · 数学 2024-07-12 Anthony Gruber , Irina Tezaur

We introduce games with probabilistic uncertainty, a natural model for controller synthesis in which the controller observes the state of the system through imprecise sensors that provide correct information about the current state with a…

计算机科学与博弈论 · 计算机科学 2012-07-03 Krishnendu Chatterjee , Martin Chmelik , Rupak Majumdar

Thompson sampling, a Bayesian method for balancing exploration and exploitation in bandit problems, has theoretical guarantees and exhibits strong empirical performance in many domains. Traditional Thompson sampling, however, assumes…

机器学习 · 计算机科学 2018-12-04 Andrew Stirn , Tony Jebara

This paper investigates stochastic generalized dynamic games with coupling chance constraints, where agents have incomplete information about uncertainties satisfying a concentration of measure property. This problem, in general, is…

系统与控制 · 电气工程与系统科学 2026-02-06 Seyed Shahram Yadollahi , Hamed Kebriaei , Sadegh Soudjani

We study the set of (stationary) feasible payoffs of overlapping generation repeated games that can be achieved by action sequences in which every generation of players plays the same sequence of action profiles. First, we completely…

理论经济学 · 经济学 2024-12-25 Daehyun Kim , Chihiro Morooka

Evolutionary game dynamics in finite populations is typically subject to noise, inducing effects which are not present in deterministic systems, including fixation and extinction. In the first part of this paper we investigate the…

种群与进化 · 定量生物学 2010-06-16 Tobias Galla

In repeated-game applications where both the collusive and non-collusive outcomes can be supported as equilibria, researchers must resolve underlying selection questions if theory will be used to understand counterfactual policies. One…

综合经济学 · 经济学 2021-01-18 Emanuel Vespa , Taylor Weidman , Alistair J. Wilson

We consider repeated games where the players behave according to cumulative prospect theory (CPT). We show that, when the players have calibrated strategies and behave according to CPT, the natural analog of the notion of correlated…

计算机科学与博弈论 · 计算机科学 2020-07-20 Soham R. Phade , Venkat Anantharam

We analyze grand-canonical minority games with infinite and finite score memory and different updating timescales (from `on-line' games to `batch' games) in detail with various complementary methods, both analytical and numerical. We focus…

无序系统与神经网络 · 物理学 2007-05-23 Damien Challet , Andrea De Martino , Matteo Marsili , Isaac Perez Castillo
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