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The role of student experiences in physics beyond the classroom which support their development has been the subject of exciting research in recent years. Results, typically from small studies at single institutions, have illustrated that…
Collaboration is an important problem-solving skill; however, novice collaboration generally benefits from some kind of support. One possibility for supporting productive conversations between collaborators is to encourage pairs of students…
It has been reported that students often leave the introductory physics classroom believing that physics is less connected to the real world than when they entered. In this paper we aim to complicate that narrative by considering students'…
[Taken from the "README" in the book] My goal with this book is to provide some kind of bridge for mathematics between the high-school-level and college-level for physics students. From my perspective, our job as physicists is to observe…
Physics is considered as one of the most prevailing and problematic subjects by the students in the realm of science. Students perceived physics as a difficult subject during high school days and become more evasive when they reach college.…
Achieving realistic simulations of humans interacting with a wide range of objects has long been a fundamental goal. Extending physics-based motion imitation to complex human-object interactions (HOIs) is challenging due to intricate…
Students in introductory calculus-based physics not only have difficulty understanding the fundamental physical concepts, they often have difficulty relating those concepts to the mathematics they have learned in math courses. This produces…
This paper explores the pedagogical potential of "teacher pre-prompting" as a means of guiding student collaboration in programming education. In particular, we investigate how brief teacher-initiated questions posed before students engage…
We present a tele-immersive system that enables people to interact with each other in a virtual world using body gestures in addition to verbal communication. Beyond the obvious applications, including general online conversations and…
Projects and Practices in Physics (P$^3$) is an introductory physics class at Michigan State University that replaces lectures with a problem based learning environment. To promote the development of group based practices, students all…
The evolution of science education is a dynamic process driven by advances in pedagogy, technology, and especially, our understanding of how students learn. Educators are exploring innovative teaching and learning methodologies such as…
Physicists and physics students have been studied with respect to the variation in ways they expound on their topic of research and a physics problem, respectively. A phenomenographic approach has been employed; six fourth-year physics…
Computational physics is a key part of what it means to do physics in the twenty-first century. However, upper division computational physics remains a largely understudied area. We set out to understand the experiences of students in an…
Computation has revolutionized science and is gradually making its way into science teaching and learning. However, we currently lack theoretical frameworks to make sense of how students learn to use computation as a disciplinary tool. In…
Remote collaborative work has become pervasive in many settings, from engineering to medical professions. Users are immersed in virtual environments and communicate through life-sized avatars that enable face-to-face collaboration. Within…
We develop a framework for interacting with uncertain environments in reinforcement learning (RL) by leveraging preferences in the form of utility functions. We claim that there is value in considering different risk measures during…
Collaboration with peers both inside and outside the classroom can be an invaluable tool for helping students learn physics. We investigated the impact of peer collaboration on learning physics by examining the characteristics of women and…
The objective of our study is to ascertain the present learning behaviors, driving forces, and assessment techniques as perceived by first-year students, and to examine them through the lens of the most recent developments (pandemic, shift…
The process of learning involves interaction with the learning environment through our five senses (sight, hearing, touch, smell, and taste). Until recently, distance education focused only on the first two of those senses, sight and sound.…
This research establishes a better understanding of the syntax choices in speech interactions and of how speech, gesture, and multimodal gesture and speech interactions are produced by users in unconstrained object manipulation environments…