相关论文: Chess players' fame versus their merit
Following a recent idea, to measure fame by the number of \Google hits found in a search on the WWW, we study the relation between fame (\Google hits) and merit (number of papers posted on an electronic archive) for a random group of…
We study empirically how fame of WWI fighter-pilot aces, measured in numbers of web pages mentioning them, is related to their achievement or merit, measured in numbers of opponent aircraft destroyed. We find that on the average fame grows…
We report a method for estimating people's achievement based on their fame. Earlier we discovered (cond-mat/0310049) that fame of fighter pilot aces (measured as number of Google hits) grows exponentially with their achievement (number of…
The Elo system for rating chess players, also used in other games and sports, was adopted by the World Chess Federation over four decades ago. Although not without controversy, it is accepted as generally reliable and provides a method for…
We study empirically how the fame of WWI fighter-pilot aces, measured in numbers of web pages mentioning them, is related to their achievement, measured in numbers of opponent aircraft destroyed. We find that on the average fame grows…
Suppose some cleverness score parameter is sufficiently interesting to be defined and then measured, perhaps for different strata of specialists or for the broader population. Such phenomena could have Gaussian distributions, when it comes…
In a classical chess round-robin tournament, each of $n$ players wins, draws, or loses a game against each of the other $n-1$ players. A win rewards a player with 1 points, a draw with 1/2 point, and a loss with 0 points. We are interested…
Ranking is a ubiquitous phenomenon in the human society. By clicking the web pages of Forbes, you may find all kinds of rankings, such as world's most powerful people, world's richest people, top-paid tennis stars, and so on and so forth.…
From sports to science, the recent availability of large-scale data has allowed to gain insights on the drivers of human innovation and success in a variety of domains. Here we quantify human performance in the popular game of chess by…
Computing such correlation coefficient would be straightforward had we had available the rankings given by the prize committee to all scientists in the pool. In reality we only have citation rankings for all scientists. This means, however,…
We study the fame distribution of scientists and other social groups as measured by the number of Google hits garnered by individuals in the population. Past studies have found that the fame distribution decays either in power-law…
Ranking sportsmen whose careers took place in different eras is often a contentious issue and the topic of much debate. In this paper we focus on cricket and examine what conclusions may be drawn about the ranking of Test batsmen using data…
Fame and celebrity play an ever-increasing role in our culture. However, despite the cultural and economic importance of fame and its gradations, there exists no consensus method for quantifying the fame of an individual, or of comparing…
ELO rating system is proposed by Arpad Elo, a Hungarian-American physics professor. Originally, it was proposed for the ranking system of chess players, but it was soon adapted to many other zero-sum sports fields like football, baseball,…
In his first mathematical paper, published in 1895 when he was 18, Edmund Landau suggested a new way to determine the winner of a chess tournament by not simply adding for each player the fixed number of points they would get for each win…
Fame, popularity and celebrity status, frequently used tokens of success, are often loosely related to, or even divorced from professional performance. This dichotomy is partly rooted in the difficulty to distinguish performance, an…
Citation analysis does not generally take the quality of citations into account: all citations are weighted equally irrespective of source. However, a scholar may be highly cited but not highly regarded: popularity and prestige are not…
Competitor rating systems for head-to-head games are typically used to measure playing strength from game outcomes. Ratings computed from these systems are often used to select top competitors for elite events, for pairing players of…
This paper presents a data-driven statistical framework to quantify the role of skill in games, addressing the long-standing question of whether success in a game is predominantly driven by skill or chance. We analyze player level data from…
This article discusses in detail the rating system that won the kaggle competition "Chess Ratings: Elo vs the rest of the world". The competition provided a historical dataset of outcomes for chess games, and aimed to discover whether novel…