相关论文: Game of Life on Phyllosilicates: Gliders, Oscillat…
We present a detailed analysis of the ion hopping dynamics and the related nearby oxygen dynamics in a lithium meta silicate glass via molecular dynamics simulation. For this purpose we have developed numerical techniques to identify ion…
Box--ball systems (BBS) are integrable systems with soliton solutions and other good properties. We will search for automata that belong to the same class as BBS automata by introducing some classes of automata through the features of BBS…
Global games are a class of incomplete information games where the payoffs exhibit strategic complementarity leading to an incentive for the agents to coordinate their actions. Such games have been used to model scenarios in many…
In this paper we define and study the billiard problem on bounded regions on surfaces of constant curvature. We show that this problem defines a 2-dimensional conservative and reversible dynamical system, defined by a Twist diffeomorphism,…
Intransitivity is a property of connected, oriented graphs representing species interactions that may drive their coexistence even in the presence of competition, the standard example being the three species Rock-Paper-Scissors game. We…
The available sites for ions in a typical disordered ionic conductor are determined. For this purpose we devised a straightforward algorithm which via cluster analysis identifies these sites from long time ionic trajectories below the glass…
For the first time a mathematical object is presented - a reversible cellular Automaton - with many paradoxical qualities, the main ones among them are: a frequent quickly return to its original state, the presence of a large number of…
Phasor Agents are dynamical systems whose internal state is a Phasor Graph: a weighted graph of coupled Stuart-Landau oscillators. A Stuart-Landau oscillator is a minimal stable "rhythm generator" (the normal form near a Hopf bifurcation);…
A periodic orbit on a frictionless billiard table is a piecewise linear path of a billiard ball that begins and ends at the same point with the same angle of incidence. The period of a primitive periodic orbit is the number of times the…
Modern applications require robots to comply with multiple, often conflicting rules and to interact with the other agents. We present Posetal Games as a class of games in which each player expresses a preference over the outcomes via a…
The properties of cyclic structures (toroidal oscillators) based on classical tripolar (colour) fields are discussed, in particular, of a cyclic structure formed of three colour-singlets spinning around a ring-closed axis. It is shown that…
We investigate the quantum dynamics of a spin chain that implements a quantum analog of Conway's game of life. We solve the time-dependent Schr\"odinger equation starting with initial separable states and analyse the evolution of quantum…
We propose a new model of a distributed game, called an ATS game, which is played on a non-deterministic asynchronous transition system -- a natural distributed finite-state device working on Mazurkiewicz traces. This new…
A random boolean cellular automaton is a network of boolean gates where the inputs, the boolean function, and the initial state of each gate are chosen randomly. In this article, each gate has two inputs. Let $a$ (respectively $c$) be the…
The Stranded Cellular Automata (SCA) model consists of a grid of cells which can each contain between zero and two strands apiece and two turning rules that control when strands turn and when they cross. While patterns on this model have…
A cellular automaton is a deterministic and exactly computable dynamical system which mimics certain fundamental aspects of physical dynamics such as spatial locality and finite entropy. CA systems can be constructed which have additional…
In the present work, a geometrical method to generate a two dimensional random walk by means of a bidimensional Cellular Automaton is presented. We illustrate it by means of Conway's Game of Life with periodical borders, with a large…
The Game of Life (GoL), one well known 2D cellular automaton, does not typically ensure interesting long-term phenotypic dynamics. Therefore, while being Turing complete, GoL cannot be said to be open-ended. In this work, we extend GoL with…
This paper investigates the long-term behavior of an interacting particle system of interest in the hot topic of evolutionary game theory. Each site of the $d$-dimensional integer lattice is occupied by a player who is characterized by one…
We discuss some properties of a class of cellular automata sometimes called a "generalized ant". This system is perhaps most easily understood by thinking of an ant which moves about a lattice in the plane. At each vertex (or "cell"), the…