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We consider the problem of locating a facility on a network, represented by a graph. A set of strategic agents have different ideal locations for the facility; the cost of an agent is the distance between its ideal location and the…

计算机科学与博弈论 · 计算机科学 2009-07-14 Noga Alon , Michal Feldman , Ariel D. Procaccia , Moshe Tennenholtz

We study the problem of locating a single obnoxious facility on the normalized line segment $[0,1]$ with strategic agents from a mechanism design perspective. Each agent has a preference for the undesirable location of the facility and…

计算机科学与博弈论 · 计算机科学 2025-12-23 Hau Chan , Jianan Lin , Chenhao Wang

We study the mechanism design problem of facility location on a metric space in the learning-augmented framework, where mechanisms have access to imperfect predictions of the optimal facility locations. Our objective is to design…

计算机科学与博弈论 · 计算机科学 2026-05-05 Hau Chan , Jianan Lin , Chenhao Wang

We consider the problem of locating a single facility for 2 agents in $L_p$ space ($1<p<\infty$) and give a nearly complete characterization of such deterministic strategyproof mechanisms. We use the distance between an agent and the…

计算机科学与博弈论 · 计算机科学 2020-11-30 Jianan Lin

We consider the facility location problem in two dimensions. In particular, we consider a setting where agents have Euclidean preferences, defined by their ideal points, for a facility to be located in $\mathbb{R}^2$. We show that for the…

计算机科学与博弈论 · 计算机科学 2022-12-14 Sumit Goel , Wade Hann-Caruthers

We consider the problem of locating a public facility on a line, where a set of $n$ strategic agents report their \emph{locations} and a mechanism determines, either deterministically or randomly, the location of the facility. Game…

计算机科学与博弈论 · 计算机科学 2013-10-29 Michal Feldman , Yoav Wilf

We consider k-Facility Location games, where n strategic agents report their locations on the real line, and a mechanism maps them to k facilities. Each agent seeks to minimize his connection cost, given by a nonnegative increasing function…

计算机科学与博弈论 · 计算机科学 2013-05-16 Dimitris Fotakis , Christos Tzamos

We consider a strategic variant of the facility location problem. We would like to locate a facility on a closed interval. There are n agents located on that interval, divided into two types: type 1 agents, who wish for the facility to be…

计算机科学与博弈论 · 计算机科学 2015-07-20 Itai Feigenbaum , Jay Sethuraman

In this paper, we study the two-facility location game on a line with optional preference where the acceptable set of facilities for each agent could be different and an agent's cost is his distance to the closest facility within his…

数据结构与算法 · 计算机科学 2019-07-23 Minming Li , Pinyan Lu , Yuhao Yao , Jialin Zhang

We study the problem of design of strategyproof in expectation (SP) mechanisms for facility location on a cycle, with the objective of minimizing the sum of costs of $n$ agents. We show that there exists an SP mechanism that attains an…

计算机科学与博弈论 · 计算机科学 2025-05-20 Krzysztof Rogowski , Marcin Dziubiński

We study a truthful facility location problem where one out of $k\geq2$ available facilities must be built at a location chosen from a set of candidate ones in the interval $[0,1]$. This decision aims to accommodate a set of agents with…

计算机科学与博弈论 · 计算机科学 2025-05-07 Panagiotis Kanellopoulos , Alexandros A. Voudouris

We study the facility location games with candidate locations from a mechanism design perspective. Suppose there are n agents located in a metric space whose locations are their private information, and a group of candidate locations for…

计算机科学与博弈论 · 计算机科学 2020-11-02 Zhongzheng Tang , Chenhao Wang , Mengqi Zhang , Yingchao Zhao

We consider the facility location problem in the one-dimensional setting where each facility can serve a limited number of agents from the algorithmic and mechanism design perspectives. From the algorithmic perspective, we prove that the…

计算机科学与博弈论 · 计算机科学 2019-11-25 Haris Aziz , Hau Chan , Barton E. Lee , Bo Li , Toby Walsh

We study the facility location mechanism design problem where $n$ agents report their locations in Euclidean space, and the output is a single facility location. The cost function of each agent is the distance from the returned facility,…

计算机科学与博弈论 · 计算机科学 2026-05-27 Zohar Barak

We focus on the problem of placing two facilities along a linear space to serve a group of agents. Each agent is committed to minimizing the distance between her location and the closest facility. A mechanism is an algorithm that maps the…

计算机科学与博弈论 · 计算机科学 2024-04-11 Pinyan Lu , Zihan Luo , Jialin Zhang

We consider $k$-Facility Location games, where $n$ strategic agents report their locations on the real line, and a mechanism maps them to $k\ge 2$ facilities. Each agent seeks to minimize her distance to the nearest facility. We are…

计算机科学与博弈论 · 计算机科学 2024-03-05 Dimitris Fotakis , Panagiotis Patsilinakos

We study the facility location problems where agents are located on a real line and divided into groups based on criteria such as ethnicity or age. Our aim is to design mechanisms to locate a facility to approximately minimize the costs of…

计算机科学与博弈论 · 计算机科学 2023-06-06 Houyu Zhou , Minming Li , Hau Chan

The facility location with strategic agents is a canonical problem in the literature on mechanism design without money. Recently, Agrawal et. al. considered this problem in the context of machine learning augmented algorithms, where the…

计算机科学与博弈论 · 计算机科学 2024-10-11 Qingyun Chen , Nick Gravin , Sungjin Im

We consider the facility location problem in a metric space, focusing on the case of three agents. We show that selecting the reported location of each agent with probability proportional to the distance between the other two agents results…

计算机科学与博弈论 · 计算机科学 2019-07-09 Reshef Meir

In the strategic facility location problem, a set of agents report their locations in a metric space and the goal is to use these reports to open a new facility, minimizing an aggregate distance measure from the agents to the facility.…

计算机科学与博弈论 · 计算机科学 2024-11-06 Eric Balkanski , Vasilis Gkatzelis , Golnoosh Shahkarami
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