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相关论文: Generalized selfish bin packing

200 篇论文

Games with incomplete preferences are an important model for studying rational decision-making in scenarios where players face incomplete information about their preferences and must contend with incomparable outcomes. We study the problem…

计算机科学与博弈论 · 计算机科学 2024-08-13 Abhishek N. Kulkarni , Jie Fu , Ufuk Topcu

We study the Colored Bin Packing Problem: we are given a set of items where each item has a weight and color. We must pack the items in bins of uniform capacity such that no two items of the same color may be adjacent within in a bin. The…

数据结构与算法 · 计算机科学 2015-09-01 Hamza Alsarhan , Davin Chia , Ananya Christman , Shannia Fu , Tony Jin

In the context of networking, research has focused on non-cooperative games, where the selfish agents cannot reach a binding agreement on the way they would share the infrastructure. Many approaches have been proposed for mitigating the…

网络与互联网体系结构 · 计算机科学 2016-01-19 Gideon Blocq , Ariel Orda

Nash equilibrium serves as a fundamental mathematical tool in economics and game theory. However, it classically assumes knowledge of player utilities, whereas economics generally regards preferences as more fundamental. To leverage…

计算机科学与博弈论 · 计算机科学 2026-05-11 Ian Gemp , Crystal Qian , Marc Lanctot , Kate Larson

We study a two-dimensional generalization of the classical Bin Packing problem, denoted as 2D Demand Bin Packing. In this context, each bin is a horizontal timeline, and rectangular tasks (representing electric appliances or computational…

数据结构与算法 · 计算机科学 2025-08-20 Susanne Albers , Waldo Gálvez , Ömer Behic Özdemir

We consider two classes of constrained finite state-action stochastic games. First, we consider a two player nonzero sum single controller constrained stochastic game with both average and discounted cost criterion. We consider the same…

最优化与控制 · 数学 2012-06-11 Vikas Vikram Singh , N. Hemachandra

Congestion games offer a primary model in the study of pure Nash equilibria in non-cooperative games, and a number of generalized models have been proposed in the literature. One line of generalization includes weighted congestion games, in…

计算机科学与博弈论 · 计算机科学 2024-01-09 Kenjiro Takazawa

We investigate packet routing games in which network users selfishly route themselves through a network over discrete time, aiming to reach the destination as quickly as possible. Conflicts due to limited capacities are resolved by the…

计算机科学与博弈论 · 计算机科学 2025-02-10 Daniel Schmand , Torben Schürenberg , Martin Strehler

With the advent of prosumers, the traditional centralized operation may become impracticable due to computational burden, privacy concerns, and conflicting interests. In this paper, an energy sharing mechanism is proposed to accommodate…

最优化与控制 · 数学 2020-12-29 Yue Chen , Changhong Zhao , Steven H. Low , Shengwei Mei

In this paper, we study a problem of truthful mechanism design for a strategic variant of the generalized assignment problem (GAP) in a both payment-free and prior-free environment. In GAP, a set of items has to be optimally assigned to a…

计算机科学与博弈论 · 计算机科学 2017-01-17 Salman Fadaei , Martin Bichler

We analyze a recently introduced concept, called the price of clustering, for variants of bin packing called open-end bin packing problems (OEBP). Input items have sizes, and they also belong to a certain number of types. The new concept…

数据结构与算法 · 计算机科学 2021-05-14 Leah Epstein

A long-standing open problem in algorithmic game theory asks whether or not there is a polynomial time algorithm to compute a Nash equilibrium in a random bimatrix game. We study random win-lose games, where the entries of the $n\times n$…

计算机科学与博弈论 · 计算机科学 2025-10-16 Andrea Collevecchio , Gabor Lugosi , Adrian Vetta , Rui-Ray Zhang

We study the trade-off between the Price of Anarchy (PoA) and the Price of Stability (PoS) in mechanism design, in the prototypical problem of unrelated machine scheduling. We give bounds on the space of feasible mechanisms with respect to…

计算机科学与博弈论 · 计算机科学 2021-02-25 Aris Filos-Ratsikas , Yiannis Giannakopoulos , Philip Lazos

We study the equilibrium computation problem for two classical resource allocation games: atomic splittable congestion games and multimarket Cournot oligopolies. For atomic splittable congestion games with singleton strategies and…

计算机科学与博弈论 · 计算机科学 2022-05-10 Veerle Tan-Timmermans , Tobias Harks

In the online multiple knapsack problem, an algorithm faces a stream of items, and each item has to be either rejected or stored irrevocably in one of $n$ bins (knapsacks) of equal size. The gain of an~algorithm is equal to the sum of sizes…

数据结构与算法 · 计算机科学 2020-04-29 Marcin Bienkowski , Maciej Pacut , Krzysztof Piecuch

We present new approximation schemes for bin packing based on the following two approaches: (1) partitioning the given problem into mostly identical sub-problems of constant size and then construct a solution by combining the solutions of…

数据结构与算法 · 计算机科学 2019-02-12 Srikrishnan Divakaran

We study the knapsack problem with group fairness constraints. The input of the problem consists of a knapsack of bounded capacity and a set of items, each item belongs to a particular category and has and associated weight and value. The…

数据结构与算法 · 计算机科学 2021-01-19 Deval Patel , Arindam Khan , Anand Louis

This paper deals with the complexity of the problem of computing a pure Nash equilibrium for discrete preference games and network coordination games beyond $O(\log n)$-treewidth and tree metric spaces. First, we estimate the number of…

计算机科学与博弈论 · 计算机科学 2022-07-05 Takashi Ishizuka , Naoyuki Kamiyama

We introduce one-way games, a framework motivated by applications in large-scale power restoration, humanitarian logistics, and integrated supply-chains. The distinguishable feature of the games is that the payoff of some player is…

计算机科学与博弈论 · 计算机科学 2015-07-28 Andres Abeliuk , Gerardo Berbeglia , Pascal Van Hentenryck

We investigate the problem of equilibrium computation for "large" $n$-player games. Large games have a Lipschitz-type property that no single player's utility is greatly affected by any other individual player's actions. In this paper, we…

计算机科学与博弈论 · 计算机科学 2016-10-28 Paul W. Goldberg , Francisco J. Marmolejo-Cossío , Zhiwei Steven Wu