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In the network creation game with n vertices, every vertex (a player) buys a set of adjacent edges, each at a fixed amount {\alpha} > 0. It has been conjectured that for {\alpha} >= n, every Nash equilibrium is a tree, and has been…

计算机科学与博弈论 · 计算机科学 2013-10-31 Akaki Mamageishvili , Matus Mihalak , Dominik Muller

In this paper, we study finite-agent linear-quadratic games on graphs. Specifically, we propose a comprehensive framework that extends the existing literature by incorporating heterogeneous and interpretable player interactions. Compared to…

最优化与控制 · 数学 2025-11-19 Ruimeng Hu , Jihao Long , Haosheng Zhou

We study the complexity of equilibrium computation in discrete preference games. These games were introduced by Chierichetti, Kleinberg, and Oren (EC '13, JCSS '18) to model decision-making by agents in a social network that choose a…

计算机科学与博弈论 · 计算机科学 2019-05-29 Phani Raj Lolakapuri , Umang Bhaskar , Ramasuri Narayanam , Gyana R Parija , Pankaj S Dayama

In a network game, players interact over a network and the utility of each player depends on his own action and on an aggregate of his neighbours' actions. Many real world networks of interest are asymmetric and involve a large number of…

计算机科学与博弈论 · 计算机科学 2025-08-12 Kiran Rokade , Adit Jain , Francesca Parise , Vikram Krishnamurthy , Eva Tardos

I propose a flexible structural model to estimate peer effects across various quantiles of the peer outcome distribution. The model allows peers with low, intermediate, and high outcomes to exert distinct influences, thereby capturing more…

计量经济学 · 经济学 2025-06-17 Aristide Houndetoungan

We analyse the typical structure of games in terms of the connectivity properties of their best-response graphs. Our central result shows that, among games that are `generic' (without indifferences) and that have a pure Nash equilibrium,…

理论经济学 · 经济学 2025-06-25 Tom Johnston , Michael Savery , Alex Scott , Bassel Tarbush

We study a class of games in which a finite number of agents each controls a quantity of flow to be routed through a network, and are able to split their own flow between multiple paths through the network. Recent work on this model has…

计算机科学与博弈论 · 计算机科学 2007-11-09 P. W. Goldberg , P. Polpinit

Many real-world systems are composed of interdependent networks that rely on one another. Such networks are typically designed and operated by different entities, who aim at maximizing their own payoffs. There exists a game among these…

物理与社会 · 物理学 2017-03-08 Yuhang Fan , Gongze Cao , Shibo He , Jiming Chen , Youxian Sun

Network creation games model the creation and usage costs of networks formed by n selfish nodes. Each node v can buy a set of edges, each for a fixed price \alpha > 0. Its goal is to minimize its private costs, i.e., the sum (SUM-game,…

计算机科学与博弈论 · 计算机科学 2014-09-19 Andreas Cord-Landwehr , Alexander Mäcker , Friedhelm Meyer auf der Heide

Many distributed systems can be modeled as network games: a collection of selfish players that communicate in order to maximize their individual utilities. The performance of such games can be evaluated through the costs of the system…

分布式、并行与集群计算 · 计算机科学 2015-05-18 Petr Kuznetsov , Stefan Schmid

Despite a substantial body of theoretical and empirical research in the fields of conjoint and discrete choice analysis as well as product line optimization, relatively few papers focused on the simulation of subsequent competitive dynamics…

计量经济学 · 经济学 2025-12-30 Jan H. R. Dressler , Peter Kurz , Winfried J. Steiner

A growing body of literature in networked systems research relies on game theory and mechanism design to model and address the potential lack of cooperation between self-interested users. Most game-theoretic models applied to system…

计算机科学与博弈论 · 计算机科学 2007-05-23 Nicolas Christin , Jens Grossklags , John Chuang

Paradox of choice occurs when permitting new strategies to some players yields lower payoffs for all players in the new equilibrium via a sequence of individually rational actions. We consider social network games. In these games the payoff…

计算机科学与博弈论 · 计算机科学 2016-09-03 M. Raskin , N. Nikitenkov

We study strong equilibria in network creation games. These form a classical and well-studied class of games where a set of players form a network by buying edges to their neighbors at a cost of a fixed parameter $\alpha$. The cost of a…

计算机科学与博弈论 · 计算机科学 2018-10-22 Tomasz Janus , Bart de Keijzer

In this paper, we address the challenge of Nash equilibrium (NE) seeking in non-cooperative convex games with partial-decision information. We propose a distributed algorithm, where each agent refines its strategy through projected-gradient…

计算机科学与博弈论 · 计算机科学 2023-09-15 Duong Thuy Anh Nguyen , Mattia Bianchi , Florian Dörfler , Duong Tung Nguyen , Angelia Nedić

In the field of international security, understanding the strategic interactions between countries within a networked context is crucial. Our previous research has introduced a ``games-on-signed graphs'' framework~\cite{LiMorse2022} to…

计算机科学与博弈论 · 计算机科学 2025-12-01 Chuanzhe Zhang , Yuke Li , Wenjun Mei

We characterize Nash equilibrium by postulating coherent behavior across varying games. Nash equilibrium is the only solution concept that satisfies the following axioms: (i) strictly dominant actions are played with positive probability,…

理论经济学 · 经济学 2024-07-02 Florian Brandl , Felix Brandt

We study the robust Nash equilibrium (RNE) for a class of games in communications systems and networks where the impact of users on each other is an additive function of their strategies. Each user measures this impact, which may be…

计算机科学与博弈论 · 计算机科学 2011-09-21 Saeedeh Parsaeefard , Ahmad R. Sharafat , Mihaela van der Schaar

A social choice procedure is modeled as a repeated Nash game between the social agents, who are communicating with each other through a social communication network modeled by an undirected graph. The agents' criteria for this game are…

系统与控制 · 计算机科学 2021-03-02 Athanasios-Rafail Lagos , George P. Papavassilopoulos

We study public goods games played on networks with possibly non-reciprocal relationships between players. Examples for this type of interactions include one-sided relationships, mutual but unequal relationships, and parasitism. It is well…

计算机科学与博弈论 · 计算机科学 2021-01-12 Péter Bayer , György Kozics , Nóra Gabriella Szőke