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In this paper we study a game where every player is to choose a vertex (facility) in a given undirected graph. All vertices (customers) are then assigned to closest facilities and a player's payoff is the number of customers assigned to it.…

计算机科学与博弈论 · 计算机科学 2007-05-23 Christoph Durr , Nguyen Kim Thang

In the nonzero-sum setting, we establish a connection between Nash equilibria in games of optimal stopping (Dynkin games) and generalised Nash equilibrium problems (GNEP). In the Dynkin game this reveals novel equilibria of threshold type…

概率论 · 数学 2022-08-09 Randall Martyr , John Moriarty

Algorithmic stability is a central concept in statistics and learning theory that measures how sensitive an algorithm's output is to small changes in the training data. Stability plays a crucial role in understanding generalization,…

统计理论 · 数学 2026-01-21 Abhinav Chakraborty , Yuetian Luo , Rina Foygel Barber

Focusing on the bipartite Stable Marriage problem, we investigate different robustness measures related to stable matchings. We analyze the computational complexity of computing them and analyze their behavior in extensive experiments on…

计算机科学与博弈论 · 计算机科学 2024-08-20 Kimon Boehmer , Niclas Boehmer

This paper models games where the strategies are nodes of a graph G (we denote them as G-games) and in presence of coalition structures. The cases of one-shot and repeated games are presented. In the latter situation, coalitions are assumed…

概率论 · 数学 2018-03-06 Roy Cerqueti , Emilio De Santis

We consider multi-agent decision making where each agent optimizes its convex cost function subject to individual and coupling constraints. The constraint sets are compact convex subsets of a Euclidean space. To learn Nash equilibria, we…

最优化与控制 · 数学 2018-10-16 Tatiana Tatarenko , Maryam Kamgarpour

We study the positionality of \emph{trigger strategies} Nash equilibria $\overline{\sigma}$ for the $N$-player SCAR games $\Gamma_{N}(G|s_{0},\gamma,\varepsilon)$ (with $N\geq3$). Our study is exhaustive with respect to types of graphs $G$,…

组合数学 · 数学 2019-10-29 George Konstantinidis , Athanasios Kehagias

We consider stationary viscous Mean-Field Games systems in the case of local, decreasing and unbounded coupling. These systems arise in ergodic mean-field game theory, and describe Nash equilibria of games with a large number of agents…

偏微分方程分析 · 数学 2016-02-16 Marco Cirant

Competition and cooperation are inherent features of any multi-echelon supply chain. The interactions among the agents across the same echelon and that across various echelons influence the percolation of market demand across echelons. The…

理论经济学 · 经济学 2024-01-11 Gurkirat Wadhwa , Tushar Shankar Walunj , Veeraruna Kavitha

This work investigates a problem of simultaneous global cost minimization and Nash equilibrium seeking, which commonly exists in $N$-cluster non-cooperative games. Specifically, the agents in the same cluster collaborate to minimize a…

最优化与控制 · 数学 2022-03-18 Yipeng Pang , Guoqiang Hu

We initiate the study of congestion games with variable demands where the (variable) demand has to be assigned to exactly one subset of resources. The players' incentives to use higher demands are stimulated by non-decreasing and concave…

计算机科学与博弈论 · 计算机科学 2010-12-14 Tobias Harks , Max Klimm

We survey the design of elections that are resilient to attempted interference by third parties. For example, suppose votes have been cast in an election between two candidates, and then each vote is randomly changed with a small…

概率论 · 数学 2021-07-13 Steven Heilman

It is preferred that feature selectors be \textit{stable} for better interpretabity and robust prediction. Ensembling is known to be effective for improving the stability of feature selectors. Since ensembling is time-consuming, it is…

机器学习 · 计算机科学 2021-08-04 Rina Onda , Zhengyan Gao , Masaaki Kotera , Kenta Oono

The concept of an evolutionarily stable strategy (ESS), introduced by Smith and Price, is a refinement of Nash equilibrium in 2-player symmetric games in order to explain counter-intuitive natural phenomena, whose existence is not…

计算复杂性 · 计算机科学 2017-01-30 Themistoklis Melissourgos , Paul Spirakis

This work proposes an algorithm for seeking generalised feedback Nash equilibria (GFNE) in noncooperative dynamic games. The focus is on cyber-physical systems with dynamics which are linear, stochastic, potentially unstable, and partially…

最优化与控制 · 数学 2025-04-01 Otacilio B. L. Neto , Michela Mulas , Francesco Corona

We compute equilibrium strategies in multi-stage games with continuous signal and action spaces as they are widely used in the management sciences and economics. Examples include sequential sales via auctions, multi-stage elimination…

计算机科学与博弈论 · 计算机科学 2024-07-23 Fabian R. Pieroth , Nils Kohring , Martin Bichler

This paper studies a significant problem in green networking called switching off base stations in case of cooperating service providers by means of stochastic geometric and coalitional game tools. The coalitional game herein considered is…

计算机科学与博弈论 · 计算机科学 2013-08-01 Cengis Hasan , Eitan Altman , Jean-Marie Gorce , Dimitrios Tsilimantos , Manjesh K. Hanawal

In this study, we present models where participants strategically select their risk levels and earn corresponding rewards, mirroring real-world competition across various sectors. Our analysis starts with a normal form game involving two…

计算金融 · 定量金融 2023-05-31 Louis Abraham

Leveraging tools from the study of linear fractional transformations and algebraic Riccati equations, a local characterization of consistent conjectural variations equilibrium is given for two player games on continuous action spaces with…

计算机科学与博弈论 · 计算机科学 2023-06-07 Daniel J. Calderone , Benjamin J. Chasnov , Samuel A. Burden , Lillian J. Ratliff

We propose a novel statistical learning method for multi-item auctions that incorporates credible intervals. Our approach employs nonparametric density estimation to estimate credible intervals for bidder types based on historical data. We…

计算机科学与博弈论 · 计算机科学 2026-03-10 Jiale Han , Xiaowu Dai