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Artificial intelligence (AI) is poised to revolutionize military combat systems, but ensuring these AI-enabled capabilities are truly mission-ready presents new challenges. We argue that current technology readiness assessments fail to…

软件工程 · 计算机科学 2025-06-16 S. Tucker Browne , Mark M. Bailey

The advent of artificial intelligence has propelled AI-Generated Game Commentary (AI-GGC) into a rapidly expanding field, offering benefits such as unlimited availability and personalized narration. However, current researches in this area…

计算与语言 · 计算机科学 2025-10-21 Qirui Zheng , Xingbo Wang , Keyuan Cheng , Muhammad Asif Ali , Yunlong Lu , Wenxin Li

AIs can beat humans in game environments; however, how helpful those agents are to human remains understudied. We augment CICERO, a natural language agent that demonstrates superhuman performance in Diplomacy, to generate both move and…

计算与语言 · 计算机科学 2026-02-24 Feng Gu , Wichayaporn Wongkamjan , Jonathan K. Kummerfeld , Denis Peskoff , Jonathan May , Jordan Boyd-Graber

'Trojan horses', 'logic bombs', 'armoured viruses' and 'cryptovirology' are terms recalling war gears. In fact, concepts of attack and defence drive the world of computer virology, which looks like a war universe in an information society.…

密码学与安全 · 计算机科学 2007-11-06 Anne Bonfante , Jean-Yves Marion

The paper presents an introduction to Artificial Intelligence (AI) in an accessible and informal but precise form. The paper focuses on the algorithmic aspects of the discipline, presenting the main techniques used in AI systems groped in…

人工智能 · 计算机科学 2021-05-12 Fabrizio Riguzzi

Deep learning has successfully solved a wide range of tasks in 2D vision as a dominant AI technique. Recently, deep learning on 3D point clouds is becoming increasingly popular for addressing various tasks in this field. Despite remarkable…

计算机视觉与模式识别 · 计算机科学 2023-12-04 Hanieh Naderi , Ivan V. Bajić

The Second Language Acquisition field has been significantly impacted by a greater emphasis on individualized learning and rapid developments in artificial intelligence (AI). Although increasingly adaptive language learning tools are being…

计算机与社会 · 计算机科学 2021-11-09 Jin Ha Woo , Heeyoul Choi

Game-playing AI research has focused for a long time on learning to play video games from visual input or symbolic information. However, humans benefit from a wider array of sensors which we utilise in order to navigate the world around us.…

人工智能 · 计算机科学 2019-06-12 Raluca D. Gaina , Matthew Stephenson

If you are an artificial intelligence researcher, you should look to video games as ideal testbeds for the work you do. If you are a video game developer, you should look to AI for the technology that makes completely new types of games…

人工智能 · 计算机科学 2016-12-07 Julian Togelius

This paper surveys research on applying neuroevolution (NE) to games. In neuroevolution, artificial neural networks are trained through evolutionary algorithms, taking inspiration from the way biological brains evolved. We analyse the…

神经与进化计算 · 计算机科学 2015-11-05 Sebastian Risi , Julian Togelius

Across academia, industry, and government, ``AI'' has become central in research and development, regulatory debates, and promises of ever faster and more capable decision-making and action. In numerous domains, especially safety-critical…

The rapid and dynamic pace of Artificial Intelligence (AI) and Machine Learning (ML) is revolutionizing the insurance sector. AI offers significant, very much welcome advantages to insurance companies, and is fundamental to their…

机器学习 · 计算机科学 2023-01-19 Elisa Luciano , Matteo Cattaneo , Ron Kenett

With respect to digital games, older adults are a demographic that is often underserved due to an industry-wide focus on younger audiences' preferences and skill sets. Meanwhile, as artificial intelligence (AI) continues to expand into…

人机交互 · 计算机科学 2025-06-10 Yichi Zhang , Brandon Lyman , Celia Pearce , Miso Kim , Casper Harteveld , Leanne Chukoskie , Bob De Schutter

Modern cyber attacks unfold through multiple stages, requiring defenders to dynamically prioritize mitigations under uncertainty. While game-theoretic models capture attacker-defender interactions, existing approaches often rely on static…

密码学与安全 · 计算机科学 2025-08-04 Yuning Jiang , Nay Oo , Qiaoran Meng , Lu Lin , Dusit Niyato , Zehui Xiong , Hoon Wei Lim , Biplab Sikdar

The Google DeepMind challenge match in March 2016 was a historic achievement for computer Go development. This article discusses the development of computational intelligence (CI) and its relative strength in comparison with human…

This paper outlines the state of the art in AI. It then describes basic machine learning and knowledge processing techniques. Based on this, some possibilities and limitations of future AI developments are discussed.

人工智能 · 计算机科学 2021-04-23 Ulrike Barthelmeß , Ulrich Furbach

AI/ML research has predominantly been driven by domains such as computer vision, natural language processing, and video analysis. In contrast, the application of AI/ML to wireless networks, particularly at the air interface, remains in its…

机器学习 · 计算机科学 2025-06-16 Georgios Kontes , Diomidis S. Michalopoulos , Birendra Ghimire , Christopher Mutschler

Werewolf is a popular party game throughout the world, and research on its significance has progressed in recent years. The Werewolf game is based on conversation, and in order to win, participants must use all of their cognitive abilities.…

机器学习 · 计算机科学 2022-05-23 Mohiuddeen Khan , Claus Aranha

Artificial Intelligence (AI) has the potential to revolutionize various sectors, yet its adoption is often hindered by concerns about data privacy, security, and the understanding of AI capabilities. This paper synthesizes AI governance…

计算机与社会 · 计算机科学 2024-10-04 Dian W. Tjondronegoro

Nowadays game engines are imperative for building 3D applications and games. This is for the reason that the engines appreciably reduce resources for employing obligatory but intricate utilities. This paper elucidates about a game engine…

人机交互 · 计算机科学 2022-01-21 Prerna Mishra , Urmila Shrawankar
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