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In a classical chess round-robin tournament, each of $n$ players wins, draws, or loses a game against each of the other $n-1$ players. A win rewards a player with 1 points, a draw with 1/2 point, and a loss with 0 points. We are interested…

概率论 · 数学 2023-11-28 Yaakov Malinovsky

A tournament is an oriented complete graph. The problem of ranking tournaments was firstly investigated by P. Erd\H{o}s and J. W. Moon. By probabilistic methods, the existence of "unrankable" tournaments was proved. On the other hand, they…

组合数学 · 数学 2019-02-28 Shohei Satake

We describe the probability theory behind a casino game, blackjack, and the procedure to compute the optimal strategy for a deck of arbitrary cards and player's expected win given that he follows the optimal strategy. The exact blackjack…

最优化与控制 · 数学 2007-05-23 Jarek Solowiej

Predicting the outcome of sports events is a hard task. We quantify this difficulty with a coefficient that measures the distance between the observed final results of sports leagues and idealized perfectly balanced competitions in terms of…

机器学习 · 计算机科学 2017-11-27 Raquel YS Aoki , Renato M Assuncao , Pedro OS Vaz de Melo

Ranking athletes by their performance in competitions and tournaments is common in every popular sport and has significant benefits that contribute to both the organization and strategic aspects of competitions. Although rankings are…

物理与社会 · 物理学 2025-08-28 Bogdán Asztalos , Boldizsár Balázs , Gergely Palla , Tamás Vicsek

Fog of War chess is a popular variant of classical chess, in which both players have only partial information about the position of the opponent's pieces. This study provides the first theoretical analysis of endgames in Fog of War chess.…

计算机科学与博弈论 · 计算机科学 2026-01-28 Matthias Gehnen , Julius Stannat

Quantum phenomena have remained largely inaccessible to the general public. This can be attributed to the fact that we do not experience quantum mechanics on a tangible level in our daily lives. Games can provide an environment in which…

量子物理 · 物理学 2019-07-12 Christopher Cantwell

Chess championships are often organised as a Swiss-system tournament, causing great challenges in ranking the participants due to the different strength of schedules and possible circular triads. The paper suggests that pairwise comparison…

应用统计 · 统计学 2016-11-03 Lászlo Csató

We propose InfoChess, a symmetric adversarial game that elevates competitive information acquisition to the primary objective. There is no piece capture, removing material incentives that would otherwise confound the role of information.…

多智能体系统 · 计算机科学 2026-04-20 Kieran A. Murphy

Patterns of wins and losses in pairwise contests, such as occur in sports and games, consumer research and paired comparison studies, and human and animal social hierarchies, are commonly analyzed using probabilistic models that allow one…

物理与社会 · 物理学 2025-11-03 Maximilian Jerdee , M. E. J. Newman

Ranking the participants of a tournament has applications in voting, paired comparisons analysis, sports and other domains. In this paper we introduce bipartite tournaments, which model situations in which two different kinds of entity…

多智能体系统 · 计算机科学 2021-01-08 Joseph Singleton , Richard Booth

The presence or absence of winner-loser effects is a widely discussed phenomenon across both sports and psychology research. Investigation of such effects is often hampered by the limited availability of data. Online chess has exploded in…

应用统计 · 统计学 2025-08-12 Adam Gee , Sydney O. Seese , James P. Curley , Owen G. Ward

The game of best choice (or "secretary problem") is a model for making an irrevocable decision among a fixed number of candidate choices that are presented sequentially in random order, one at a time. Because the classically optimal…

组合数学 · 数学 2021-07-14 Brant Jones , Katelynn D. Kochalski , Sarah Loeb , Julia C. Walk

In an investigation of the applications of Combinatorial Game Theory to chess, we construct novel mutual Zugzwang positions, explain an otherwise mysterious pawn endgame from "A Guide to Chess Endings" (Euwe and Hooper), show positions…

组合数学 · 数学 2007-05-23 Noam D. Elkies

We provide a statistical analysis of the recent controversy between Vladimir Kramnik (ex chess world champion) and Hikaru Nakamura. Hikaru Nakamura is a chess prodigy and a five-time United States chess champion. Kramnik called into…

应用统计 · 统计学 2024-09-12 Shiva Maharaj , Nick Polson , Vadim Sokolov

Stochastic dominance is a crucial tool for the analysis of choice under risk. It is typically analyzed as a property of two gambles that are taken in isolation. We study how additional independent sources of risk (e.g. uninsurable labor…

概率论 · 数学 2020-05-14 Luciano Pomatto , Philipp Strack , Omer Tamuz

The principle that rational agents should maximize expected utility or choiceworthiness is intuitively plausible in many ordinary cases of decision-making under uncertainty. But it is less plausible in cases of extreme, low-probability risk…

理论经济学 · 经济学 2020-08-11 Christian Tarsney

This paper models games where the strategies are nodes of a graph G (we denote them as G-games) and in presence of coalition structures. The cases of one-shot and repeated games are presented. In the latter situation, coalitions are assumed…

概率论 · 数学 2018-03-06 Roy Cerqueti , Emilio De Santis

We study a combinatorial game derived from a problem in the German National Mathematics Competition. In this game, two players take turns removing numbers from a finite set of natural numbers, aiming to satisfy a certain divisibility…

组合数学 · 数学 2025-08-04 Tim Rammenstein

We study pure-strategy Nash equilibria in multi-player concurrent deterministic games, for a variety of preference relations. We provide a novel construction, called the suspect game, which transforms a multi-player concurrent game into a…

计算机科学中的逻辑 · 计算机科学 2017-01-11 Patricia Bouyer , Romain Brenguier , Nicolas Markey , Michael Ummels