相关论文: On-line Chain Partitions of Up-growing Semi-orders
An on-line chain partitioning algorithm receives a poset, one element at a time, and irrevocably assigns the element to one of the chains in the partition. The on-line chain partitioning problem involves finding the minimal number of chains…
An on-line chain partitioning algorithm receives the points of the poset from some externally determined list. Being presented with a new point the algorithm learns the comparability status of this new point to all previously presented…
We study a combinatorial coloring game between two players, Spoiler and Algorithm, who alternate turns. First, Spoiler places a new token at a vertex in $G$, and Algorithm responds by assigning a color to the new token. Algorithm must…
An on-line chain partitioning algorithm receives the elements of a poset one at a time, and when an element is received, irrevocably assigns it to one of the chains. In this paper, we present an on-line algorithm that partitions posets of…
An on-line chain partitioning algorithm receives a poset, one element at a time, and irrevocably assigns the element to one of the chains. Over 30 years ago, Szemer\'edi proved that any on-line algorithm could be forced to use…
In this paper we examine problems motivated by on-line financial problems and stochastic games. In particular, we consider a sequence of entirely arbitrary distinct values arriving in random order, and must devise strategies for selecting…
We study the Maker-Breaker game on the hypergraph of chains of fixed size in a poset. In a product of chains, the maximum size of a chain that Maker can guarantee building is $k-\lfloor r/2\rfloor$, where $k$ is the maximum size of a chain…
We consider an online allocation problem that involves a set $P$ of $n$ players and a set $E$ of $m$ indivisible entities over discrete time steps $1,2,\ldots,\tau$. At each time step $t \in [1,\tau]$, for every entity $e \in E$, there is a…
We consider the problem of maximizing the probability of hitting a strategically chosen hidden virtual network by placing a wiretap on a single link of a communication network. This can be seen as a two-player win-lose (zero-sum) game that…
A two-player one-round binary game consists of two cooperative players who each replies by one bit to a message that he receives privately; they win the game if both questions and answers satisfy some predetermined property. A game is…
This article poses the following problem: Does there exist a probability distribution over subsets of a finite partially ordered set (poset), such that a set of constraints involving marginal probabilities of the poset's elements and…
Competition and cooperation are inherent features of any multi-echelon supply chain. The interactions among the agents across the same echelon and that across various echelons influence the percolation of market demand across echelons. The…
The paper [Ras15a] introduced distribution-valued games. This game-theoretic model uses probability distributions as payoffs for games in order to express uncertainty about the payoffs. The player's preferences for different payoffs are…
In an on-line secret sharing scheme the dealer assigns shares in the order the participants show up, knowing only those qualified subsets whose all members she has seen. We assume that the overall access structure is known and only the…
Computing lower and upper bounds on the competitive ratio of online algorithms is a challenging question: For a minimization combinatorial problem, proving a competitive ratio for a given algorithm leads to an upper bound. However computing…
The online ordered Ramsey game is played between two players, Builder and Painter, on an infinite sequence of vertices with ordered graphs $(G_1,G_2)$, which have linear orderings on their vertices. On each turn, Builder first selects an…
We propose a class of two person perfect information games based on weighted graphs. One of these games can be described in terms of a round pizza which is cut radially into pieces of varying size. The two players alternately take pieces…
e-Valuate is a game on arithmetic expressions. The players have contrasting roles of maximizing and minimizing the given expression. The maximizer proposes values and the minimizer substitutes them for variables of his choice. When the…
The \emph{stationary set splitting game} is a game of perfect information of length $\omega_{1}$ between two players, \unspls and \spl, in which \unspls chooses stationarily many countable ordinals and \spls tries to continuously divide…
We study the classic divide-and-choose method for equitably allocating divisible goods between two players who are rational, self-interested Bayesian agents. The players have additive values for the goods. The prior distributions on those…