计算机科学与博弈论
Infinitely repeated games support equilibrium concepts beyond those present in one-shot games (e.g., cooperation in the prisoner's dilemma). Nonetheless, repeated games fail to capture our real-world intuition for settings with many…
We study binary-action pairwise-separable network games that encompass both coordinating and anti-coordinating behaviors. Our model is grounded in an underlying directed signed graph, where each link is associated with a weight that…
We consider the fundamental problem of allocating $T$ indivisible items that arrive over time to $n$ agents with additive preferences, with the goal of minimizing envy. This problem is tightly connected to online multicolor discrepancy:…
We derive the revenue-optimal efficient (welfare-maximizing) mechanism in a general multidimensional mechanism design setting when type spaces -- that is, the underlying domains from which agents' values come from -- can capture arbitrarily…
Core-selecting combinatorial auctions are popular auction designs that constrain prices to eliminate the incentive for any group of bidders -- with the seller -- to renegotiate for a better deal. They help overcome the low-revenue issues of…
In this work, we consider the design of Non-Obviously Manipulable (NOM) mechanisms, mechanisms that bounded rational agents may fail to recognize as manipulable, for two relevant classes of succinctly representable Hedonic Games: Additively…
In the well-studied metric distortion problem in social choice, we have voters and candidates located in a shared metric space, and the objective is to design a voting rule that selects a candidate with minimal total distance to the voters.…
We study the problem of design of strategyproof in expectation (SP) mechanisms for facility location on a cycle, with the objective of minimizing the sum of costs of $n$ agents. We show that there exists an SP mechanism that attains an…
We consider a spatial voting model where both candidates and voters are positioned in the $d$-dimensional Euclidean space, and each voter ranks candidates based on their proximity to the voter's ideal point. We focus on the scenario where…
As GenAI platforms grow, their dependence on content from competing providers, combined with access to alternative data sources, creates new challenges for data-sharing decisions. In this paper, we provide a model of data sharing between a…
We investigate multi-organizational scheduling problems, building upon the framework introduced by Pascual et al.[2009]. In this setting, multiple organizations each own a set of identical machines and sequential jobs with distinct…
To steer the behavior of selfish, resource-sharing agents in a socio-technical system towards the direction of higher efficiency, the system designer requires accurate models of both agent behaviors and the underlying system infrastructure.…
Sortition is the practice of delegating public decision-making to randomly selected panels. Recently, it has gained momentum worldwide through its use in citizens' assemblies, sparking growing interest within the computer science community.…
This paper introduces a novel method for estimating the self-interest level of Markov social dilemmas. We extend the concept of self-interest level from normal-form games to Markov games, providing a quantitative measure of the minimum…
We analytically derive a class of optimal solutions to a linear program (LP) for automated mechanism design that satisfies efficiency, incentive compatibility, strong budget balance (SBB), and individual rationality (IR), where SBB and IR…
This paper examines the convergence behaviour of simultaneous best-response dynamics in random potential games. We provide a theoretical result showing that, for two-player games with sufficiently many actions, the dynamics converge quickly…
The COVID-19 pandemic underscored the urgent need for fair and effective allocation of scarce resources, from hospital beds to vaccine distribution. In this paper, we study a healthcare rationing problem where identical units of a resource…
We study the problem of maximizing Nash social welfare, which is the geometric mean of agents' utilities, in two well-known models. The first model involves one-sided preferences, where a set of indivisible items is allocated among a group…
Machine-learning technologies are seeing increased deployment in real-world market scenarios. In this work, we explore the strategic behaviors of large language models (LLMs) when deployed as autonomous agents in multi-commodity markets,…
We investigate a voting scenario with two groups of agents whose preferences depend on a ground truth that cannot be directly observed. The majority's preferences align with the ground truth, while the minorities disagree. Focusing on…