计算机科学与博弈论
Semantic communication (SemCom) and edge computing are two disruptive solutions to address emerging requirements of huge data communication, bandwidth efficiency and low latency data processing in Metaverse. However, edge computing…
We consider the facility location problem in two dimensions. In particular, we consider a setting where agents have Euclidean preferences, defined by their ideal points, for a facility to be located in $\mathbb{R}^2$. We show that for the…
Split learning (SL) is an emergent distributed learning framework which can mitigate the computation and wireless communication overhead of federated learning. It splits a machine learning model into a device-side model and a server-side…
The computation of a solution concept of a cooperative game usually depends on values of all coalitions. However, in some applications, values of some of the coalitions might be unknown due to various reasons. We introduce a method to…
Computer viruses exhibit many similarities with biological viruses. Thus, a closer examination of this association might lead to some new perspectives and, even, to new enhanced capabilities that will facilitate the overall effort to tackle…
The mathematical approaches for modeling dynamic traffic can roughly be divided into two categories: discrete packet routing models and continuous flow over time models. Despite very vital research activities on models in both categories,…
In this paper, we study a daycare matching problem in Japan and report the design and implementation of a new centralized algorithm, which is going to be deployed in one municipality in the Tokyo metropolis. There are two features that make…
We reexamine the characterization of incentive compatible single-parameter mechanisms introduced in Archer & Tardos(2001). We argue that the claimed uniqueness result, called `Myerson's Lemma' was not well established. We provide an…
Bidding strategies that help advertisers determine bidding prices are receiving increasing attention as more and more ad impressions are sold through real-time bidding systems. This paper first describes the problem and challenges of…
The conditional commitment abilities of mutually transparent computer agents have been studied in previous work on commitment games and program equilibrium. This literature has shown how these abilities can help resolve Prisoner's Dilemmas…
Information is replicable in that it can be simultaneously consumed and sold to others. We study how resale affects a decentralized market for information. We show that even if the initial seller is an informational monopolist, she captures…
Ranking alternatives is a natural way for humans to explain their preferences. It is being used in many settings, such as school choice, course allocations and residency matches. In some cases, several `items' are given to each participant.…
Motivated by real-world applications, we study the fair allocation of graphical resources, where the resources are the vertices in a graph. Upon receiving a set of resources, an agent's utility equals the weight of a maximum matching in the…
Ethereum and its standardized token interface have formed decentralized finance (DeFi), an open financial system based on blockchain smart contracts. The DeFi ecosystem has become richer with the introduction of DeFi composability projects,…
In many applications, we want to influence the decisions of independent agents by designing incentives for their actions. We revisit a fundamental problem in this area, called GAME IMPLEMENTATION: Given a game in standard form and a set of…
Given a connected graph on whose edges we can build roads to connect the nodes, a number of agents hold possibly different perspectives on which edges should be selected by assigning different edge weights. Our task is to build a minimum…
For common notions of correlated equilibrium in extensive-form games, computing an optimal (e.g., welfare-maximizing) equilibrium is NP-hard. Other equilibrium notions -- communication (Forges 1986) and certification (Forges & Koessler…
We study the formation of stable outcomes via simple dynamics in cardinal hedonic games, where the utilities of agents change over time depending on the history of the coalition formation process. Specifically, we analyze situations where…
In recent years, empirical game-theoretic analysis (EGTA) has emerged as a powerful tool for analyzing games in which an exact specification of the utilities is unavailable. Instead, EGTA assumes access to an oracle, i.e., a simulator,…
Digital advertising constitutes one of the main revenue sources for online platforms. In recent years, some advertisers tend to adopt auto-bidding tools to facilitate advertising performance optimization, making the classical \emph{utility…