计算机科学与博弈论
Given a set of items and a set of evaluators who all individually rank them, how do we aggregate these evaluations into a single societal ranking? Work in social choice and statistics has produced many aggregation methods for this problem,…
The rise of auto-bidding has created challenges for ensuring advertiser incentive compatibility, particularly when advertisers delegate bidding to agents with high-level constraints. One challenge in defining incentive compatibility is the…
We consider the fundamental scenario where a single item is to be sold to one of two agents. Both agents draw their valuation for the item from the same probability distribution. However, only one of them submits a bid to the mechanism. The…
Unexpected advertising items in sponsored search may reduce users' reliance on organic search, resulting in hidden cost for the e-commerce platform. To address this problem and promote sustainable growth, we propose a dynamic reserve price…
The Optimism Retroactive Project Funding (RetroPGF) is a key initiative within the blockchain ecosystem that retroactively rewards projects deemed valuable to the Ethereum and Optimism communities. Managed by the Optimism Collective, a…
A Bayesian player acting in an infinite multi-player game learns to predict the other players' strategies if his prior assigns positive probability to their play (or contains a grain of truth). Kalai and Lehrer's classic grain of truth…
Social decision schemes (SDSs) map the voters' preferences over multiple alternatives to a probability distribution over these alternatives. In a seminal result, Gibbard (1977) has characterized the set of SDSs that are strategyproof with…
In rank aggregation, the task is to aggregate multiple weighted input rankings into a single output ranking. While numerous methods, so-called social welfare functions (SWFs), have been suggested for this problem, all of the classical SWFs…
Ransomware attacks have become a pervasive and costly form of cybercrime, causing tens of millions of dollars in losses as organizations increasingly pay ransoms to mitigate operational disruptions and financial risks. While prior research…
The independent chip model (ICM) forms a cornerstone of all modern poker tournament strategy. However, despite its prominence, the ICM's performance in the real world has not been sufficiently scrutinized, especially at a large scale. In…
Sellers often prescreen potential bidders, restricting participation to a select group of capable participants. Recent advances in machine learning and generative AI make this strategy increasingly viable by enabling the cost-effective…
On many dimensions, services can be seen to exist along spectra measuring the degree of interaction between customer and agent. For instance, every interaction features some number of contributions by each of those two sides, creating a…
We study the problem of fair allocation of a set of indivisible goods among $n$ agents with $k$ distinct additive valuations, with the goal of achieving approximate envy-freeness up to any good ($\alpha-\mathrm{EFX}$). It is known that EFX…
Two-sided matching, such as matching between students and schools, has been applied to various aspects of real life and has been the subject of much research, however, it has been plagued by the fact that efficiency and fairness are…
This position paper argues for two claims regarding AI testing and evaluation. First, to remain informative about deployment behaviour, evaluations need account for the possibility that AI systems understand their circumstances and reason…
Equitable allocation of indivisible items involves partitioning the items among agents such that everyone derives (almost) equal utility. We consider the approximate notion of \textit{equitability up to one item} (EQ1) and focus on the…
We study the task of electing egalitarian sequences of $\tau$ committees given a set of agents with additive utilities for candidates available on each of $\tau$ levels. We introduce several rules for electing an egalitarian committee…
In the roommate matching model, given a set of 2n agents and n rooms, we find an assignment of a pair of agents to a room. Although the roommate matching problem is well studied, the study of the model when agents have preference over both…
In this paper, we study a generalization of Markov games and pseudo-games that we call Markov pseudo-games, which, like the former, captures time and uncertainty, and like the latter, allows for the players' actions to determine the set of…
The convergence properties of learning dynamics in repeated auctions is a timely and important question, with numerous applications in, e.g., online advertising markets. This work focuses on repeated first-price auctions where bidders with…