计算机科学与博弈论
Ranked Choice Voting (RCV) and Single Transferable Voting (STV) are widely valued; but are complex to understand due to intricate per-round vote transfers. Questions like determining how far a candidate is from winning or identifying…
We introduce a reinforcement learning framework for economic design where the interaction between the environment designer and the participants is modeled as a Stackelberg game. In this game, the designer (leader) sets up the rules of the…
We study the problem of fairly allocating indivisible goods among a set of agents. Our focus is on the existence of allocations that give each agent their maximin fair share--the value they are guaranteed if they divide the goods into as…
We study revenue maximization for agents with additive preferences, subject to downward-closed constraints on the set of feasible allocations. In seminal work, Alaei~\cite{alaei2014bayesian} introduced a powerful multi-to-single agent…
One of the reasons why stochastic dynamic games with an underlying dynamic system are challenging is since strategic players have access to enormous amount of information which leads to the use of extremely complex strategies at…
The study of equilibrium concepts in congestion games and two-sided markets with ties has been a primary topic in game theory, economics, and computer science. Ackermann, Goldberg, Mirrokni, R\"oglin, V\"ocking (2008) gave a common…
Optimal auction design is a fundamental problem in algorithmic game theory. This problem is notoriously difficult already in very simple settings. Recent work in differentiable economics showed that neural networks can efficiently learn…
Proportional dynamics, originated from peer-to-peer file sharing systems, models a decentralized price-learning process in Fisher markets. Previously, items in the dynamics operate independently of one another, and each is assumed to belong…
Linear Fisher market is one of the most fundamental economic models. The market is traditionally examined on the basis of individual's price-taking behavior. However, this assumption breaks in markets such as online advertising and…
Obliging games have been introduced in the context of the game perspective on reactive synthesis in order to enforce a degree of cooperation between the to-be-synthesized system and the environment. Previous approaches to the analysis of…
For decades, Simultaneous Ascending Auction (SAA) has been the most widely used mechanism for spectrum auctions, and it has recently gained popularity for allocating 5G licenses in many countries. Despite its relatively simple rules, SAA…
Self-interested behavior from individuals can collectively lead to poor societal outcomes. These outcomes can seemingly be improved through the actions of altruistic agents, which benefit other agents in the system. However, it is known in…
In this paper, we explore the susceptibility of the independent Q-learning algorithms (a classical and widely used multi-agent reinforcement learning method) to strategic manipulation of sophisticated opponents in normal-form games played…
In this work we study the power and limitations of fair interventions in weighted congestion games. Specifically, we focus on interventions that aim at improving the equilibrium quality (price of anarchy) and are fair in a suitably defined…
We advance a recently flourishing line of work at the intersection of learning theory and computational economics by studying the learnability of two classes of mechanisms prominent in economics, namely menus of lotteries and two-part…
We address differential privacy for fully distributed aggregative games with shared coupling constraints. By co-designing the generalized Nash equilibrium (GNE) seeking mechanism and the differential-privacy noise injection mechanism, we…
The classic third degree price discrimination (3PD) model requires the knowledge of the distribution of buyer valuations and the covariate to set the price conditioned on the covariate. In terms of generating revenue, the classic result…
Online advertising banners are sold in real-time through auctions.Typically, the more banners a user is shown, the smaller the marginalvalue of the next banner for this user is. This fact can be detected bybasic ML models, that can be used…
The first generation of cryptocurrencies introduced revolutionary concepts, yet faced challenges in privacy and regulatory compliance. While subsequent cryptocurrencies aimed to address privacy concerns (like Zcash and Monero), they often…
We investigate weighted settings of popular matching problems with matroid constraints. The concept of popularity was originally defined for matchings in bipartite graphs, where vertices have preferences over the incident edges. There are…