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相关论文: Dynamics of Multi-Player Games

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We consider a class of continuous-time dynamic games involving a large number of players. Each player selects actions from a finite set and evolves through a finite set of states. State transitions occur stochastically and depend on the…

系统与控制 · 电气工程与系统科学 2025-11-12 Leonardo Pedroso , Andrea Agazzi , W. P. M. H. Heemels , Mauro Salazar

In evolutionary games the fitness of individuals is not constant but depends on the relative abundance of the various strategies in the population. Here we study general games among n strategies in populations of large but finite size. We…

种群与进化 · 定量生物学 2009-05-16 Tibor Antal , Arne Traulsen , Hisashi Ohtsuki , Corina E. Tarnita , Martin A. Nowak

This paper proposes an optimization algorithm based on how human fight and learn from each duelist. Since this algorithm is based on population, the proposed algorithm starts with an initial set of duelists. The duel is to determine the…

神经与进化计算 · 计算机科学 2015-12-03 Totok Ruki Biyanto , Henokh Yernias Fibrianto , Gunawan Nugroho , Erny Listijorini , Titik Budiati , Hairul Huda

In a classical chess round-robin tournament, each of $n$ players wins, draws, or loses a game against each of the other $n-1$ players. A win rewards a player with 1 points, a draw with 1/2 point, and a loss with 0 points. We are interested…

概率论 · 数学 2023-11-28 Yaakov Malinovsky

We discuss and solve a model for a game with many players, where a subset of truely deciding players is embedded into a hierarchy of dependent agents. These interdependencies modify the game matrix and the Nash equilibria for the deciding…

计算机科学与博弈论 · 计算机科学 2015-04-16 Elisabeth Kraus , Simon D. Lentner

We propose a game-theoretic dynamics of a population of replicating individuals. It consists of two parts: the standard replicator one and a migration between two different habitats. We consider symmetric two-player games with two…

种群与进化 · 定量生物学 2007-05-23 Jacek Miekisz , Tadeusz Platkowski

We initiate the study of game dynamics in the population protocol model: $n$ agents each maintain a current local strategy and interact in pairs uniformly at random. Upon each interaction, the agents play a two-person game and receive a…

分布式、并行与集群计算 · 计算机科学 2024-05-21 Dan Alistarh , Krishnendu Chatterjee , Mehrdad Karrabi , John Lazarsfeld

When opposing parties compete for a prize, the sunk effort players exert during the conflict can affect the value of the winner's reward. These spillovers can have substantial influence on the equilibrium behavior of participants in…

理论经济学 · 经济学 2023-02-07 Maria Betto , Matthew W. Thomas

We introduce Mean Field Markov games with $N$ players, in which each individual in a large population interacts with other randomly selected players. The states and actions of each player in an interaction together determine the…

最优化与控制 · 数学 2012-01-12 H. Tembine , J. -Y. Le Boudec , R. El-Azouzi , E. Altman

We consider a broad class of stochastic imitation dynamics over networks, encompassing several well known learning models such as the replicator dynamics. In the considered models, players have no global information about the game…

系统与控制 · 计算机科学 2021-03-02 Lorenzo Zino , Giacomo Como , Fabio Fagnani

Consider concurrent, infinite duration, two-player win/lose games played on graphs. If the winning condition satisfies some simple requirement, the existence of Player 1 winning (finite-memory) strategies is equivalent to the existence of…

计算机科学中的逻辑 · 计算机科学 2018-05-01 Stephane Le Roux

Evolutionary games are a developing sub-field of game theory. This branch of game theory is used in the study of the adaptation of large, but finite, populations of agents to changes in the environment. It assumes that each agent has no…

计算机科学与博弈论 · 计算机科学 2023-07-12 E. M. Lorits , E. A. Gubar

In this paper we solve the three-player-game question. A three-player-game consists of a series of rounds. There are altogether three players. Two players participate in each round, at the end of the round the loser quits and the third…

概率论 · 数学 2020-09-11 Fangqi Li

In this paper, we consider mean-field games where the interaction of each player with the mean-field takes into account not only the states of the players but also their collective behavior, To do so, we develop a random variable framework…

偏微分方程分析 · 数学 2015-06-23 Diogo A. Gomes , Vardan K. Voskanyan

We study the evolution of cooperation in the spatial prisoner's dilemma game where players are allowed to establish new interactions with others. By employing a simple coevolutionary rule entailing only two crucial parameters, we find that…

物理与社会 · 物理学 2011-12-30 Chunyan Zhang , Jianlei Zhang , Guangming Xie , Long Wang , Matjaz Perc

In two-player games on graphs, the players move a token through a graph to produce an infinite path, which determines the winner of the game. Such games are central in formal methods since they model the interaction between a…

计算机科学与博弈论 · 计算机科学 2023-06-22 Milad Aghajohari , Guy Avni , Thomas A. Henzinger

It is known that a player in a noncooperative game can benefit by publicly restricting his possible moves before play begins. We show that, more generally, a player may benefit by publicly committing to pay an external party an amount that…

综合经济学 · 经济学 2024-01-05 James W. Bono , David H. Wolpert

In this paper we study the minority game in the presence of evolution. In particular, we examine the behavior in games in which the dimension of the strategy space, m, is the same for all agents and fixed for all time. We find that for all…

adap-org · 物理学 2009-10-31 Yi Li , Rick Riolo , Robert Savit

We study the stochastic evolution of four species in cyclic competition in a well mixed environment. In systems composed of a finite number $N$ of particles these simple interaction rules result in a rich variety of extinction scenarios,…

统计力学 · 物理学 2012-07-09 C. H. Durney , S. O. Case , M. Pleimling , R. K. P. Zia

We consider clustering player behavior and learning the optimal team composition for multiplayer online games. The goal is to determine a set of descriptive play style groupings and learn a predictor for win/loss outcomes. The predictor…

社会与信息网络 · 计算机科学 2015-03-10 Hao Yi Ong , Sunil Deolalikar , Mark Peng