English

Mutation-selection equilibrium in games with multiple strategies

Populations and Evolution 2009-05-16 v2

Abstract

In evolutionary games the fitness of individuals is not constant but depends on the relative abundance of the various strategies in the population. Here we study general games among n strategies in populations of large but finite size. We explore stochastic evolutionary dynamics under weak selection, but for any mutation rate. We analyze the frequency dependent Moran process in well-mixed populations, but almost identical results are found for the Wright-Fisher and Pairwise Comparison processes. Surprisingly simple conditions specify whether a strategy is more abundant on average than 1/n, or than another strategy, in the mutation-selection equilibrium. We find one condition that holds for low mutation rate and another condition that holds for high mutation rate. A linear combination of these two conditions holds for any mutation rate. Our results allow a complete characterization of n*n games in the limit of weak selection.

Keywords

Cite

@article{arxiv.0811.2009,
  title  = {Mutation-selection equilibrium in games with multiple strategies},
  author = {Tibor Antal and Arne Traulsen and Hisashi Ohtsuki and Corina E. Tarnita and Martin A. Nowak},
  journal= {arXiv preprint arXiv:0811.2009},
  year   = {2009}
}

Comments

version 2 is the final published version

R2 v1 2026-06-21T11:40:58.988Z