English

Fixation times in evolutionary games under weak selection

Populations and Evolution 2009-03-06 v1

Abstract

In evolutionary game dynamics, reproductive success increases with the performance in an evolutionary game. If strategy AA performs better than strategy BB, strategy AA will spread in the population. Under stochastic dynamics, a single mutant will sooner or later take over the entire population or go extinct. We analyze the mean exit times (or average fixation times) associated with this process. We show analytically that these times depend on the payoff matrix of the game in an amazingly simple way under weak selection, ie strong stochasticity: The payoff difference Δπ\Delta \pi is a linear function of the number of AA individuals ii, Δπ=ui+v\Delta \pi = u i + v. The unconditional mean exit time depends only on the constant term vv. Given that a single AA mutant takes over the population, the corresponding conditional mean exit time depends only on the density dependent term uu. We demonstrate this finding for two commonly applied microscopic evolutionary processes.

Keywords

Cite

@article{arxiv.0812.0851,
  title  = {Fixation times in evolutionary games under weak selection},
  author = {Philipp M. Altrock and Arne Traulsen},
  journal= {arXiv preprint arXiv:0812.0851},
  year   = {2009}
}

Comments

Forthcoming in New Journal of Physics

R2 v1 2026-06-21T11:48:11.096Z