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In the 60's Shapley provided an example of a two player fictitious game with periodic behaviour. In this game, player $A$ aims to copy $B$'s behaviour and player $B$ aims to play one ahead of player $A$. In this paper we continue to study a…

动力系统 · 数学 2009-03-30 Sebastian van Strien Colin Sparrow

We investigate how distorted, yet structured, beliefs can persist in strategic situations. Specifically, we study two-player games in which each player is endowed with a biased-belief function that represents the discrepancy between a…

理论经济学 · 经济学 2020-06-30 Yuval Heller , Eyal Winter

One common assumption in game theory is that any player optimizes a utility function that takes into account only its own payoff. However, it has long been observed that in real life players may adopt an altruistic or even spiteful…

计算机科学与博弈论 · 计算机科学 2025-11-25 Michail Fasoulakis , Leonidas Bakopoulos , Charilaos Akasiadis , Georgios Chalkiadakis

Game theory is the standard tool used to model strategic interactions in evolutionary biology and social science. Traditional game theory studies the equilibria of simple games. But is traditional game theory applicable if the game is…

混沌动力学 · 物理学 2011-09-22 Tobias Galla , J. Doyne Farmer

We study a fair division problem with indivisible items, namely the computation of maximin share allocations. Given a set of $n$ players, the maximin share of a single player is the best she can guarantee to herself, if she would partition…

计算机科学与博弈论 · 计算机科学 2016-05-16 Georgios Amanatidis , Georgios Birmpas , Evangelos Markakis

We study the problem of learning classifiers robust to universal adversarial perturbations. While prior work approaches this problem via robust optimization, adversarial training, or input transformation, we instead phrase it as a…

机器学习 · 计算机科学 2018-09-27 Julien Perolat , Mateusz Malinowski , Bilal Piot , Olivier Pietquin

We introduce a simple extensive-form algorithm for finding equilibria of two-player, zero-sum games. The algorithm is realization equivalent to a generalized form of Fictitious Play. We compare its performance to that of a similar…

计算机科学与博弈论 · 计算机科学 2023-10-17 Tim P. Schulze

We consider games with two antagonistic players --- \'Elo\"ise (modelling a program) and Ab\'elard (modelling a byzantine environment) --- and a third, unpredictable and uncontrollable player, that we call Nature. Motivated by the fact that…

形式语言与自动机理论 · 计算机科学 2020-10-14 Arnaud Carayol , Olivier Serre

The Optional Public Goods Game is a three-strategy game in which an individual can play as a cooperator or defector or decide not to participate. Despite its simplicity, this model can effectively represent many human social dilemmas, such…

This article presents a new three-player version of the bridge playing card game for the purpose of ending fixed partnerships so that the play can be more dynamic and flexible. By dynamically redefining team makeup in real time, this game…

计算机科学与博弈论 · 计算机科学 2025-08-08 Sourish Sarkar , Aritrabha Majumdar , Moutushi Chatterjee

We define notions of cautiousness and cautious belief to provide epistemic conditions for iterated admissibility in finite games. We show that iterated admissibility characterizes the behavioral implications of "cautious rationality and…

理论经济学 · 经济学 2023-05-25 Emiliano Catonini , Nicodemo De Vito

We introduce the class of pay or play games, which captures scenarios in which each decision maker is faced with a choice between two actions: one with a fixed payoff and an- other with a payoff dependent on others' selected actions. This…

计算机科学与博弈论 · 计算机科学 2013-09-27 Sigal Oren , Michael Schapira , Moshe Tennenholtz

Optimization under uncertainty is a fundamental problem in learning and decision-making, particularly in multi-agent systems. Previously, Feldman, Kalai, and Tennenholtz [2010] demonstrated the ability to efficiently compete in repeated…

计算机科学与博弈论 · 计算机科学 2026-01-29 Daniel Ablin , Alon Cohen

An analysis of several important aspects of competition or conflict in games, social choice and decision theory is presented. Inherent difficulties and complexities in cooperation are highlighted. These have over the years led to a certain…

最优化与控制 · 数学 2007-05-23 Elemér E Rosinger

Combinatorial games are played under two different play conventions: normal play, where the last player to move wins, and \mis play, where the last player to move loses. Combinatorial games are also classified into impartial positions and…

组合数学 · 数学 2010-08-25 Meghan Rose Allen

We propose a logical framework combining a game-theoretic study of abilities of agents to achieve quantitative objectives in multi-player games by optimizing payoffs or preferences on outcomes with a logical analysis of the abilities of…

计算机科学中的逻辑 · 计算机科学 2013-03-05 Nils Bulling , Valentin Goranko

Mean-payoff games are important quantitative models for open reactive systems. They have been widely studied as games of full observation. In this paper we investigate the algorithmic properties of several sub-classes of mean-payoff games…

计算机科学与博弈论 · 计算机科学 2017-10-10 Paul Hunter , Arno Pauly , Guillermo A. Pérez , Jean-François Raskin

We study a simple example of a sequential game illustrating problems connected with making rational decisions that are universal for social sciences. The set of chooser's optimal decisions that manifest his preferences in case of a constant…

物理与社会 · 物理学 2007-05-23 Edward W. Piotrowski , Marcin Makowski

Recent discussion in the public sphere about algorithmic classification has involved tension between competing notions of what it means for a probabilistic classification to be fair to different groups. We formalize three fairness…

机器学习 · 计算机科学 2016-11-18 Jon Kleinberg , Sendhil Mullainathan , Manish Raghavan

We extend the open games framework for compositional game theory to encompass also mixed strategies, making essential use of the discrete probability distribution monad. We show that the resulting games form a symmetric monoidal category,…

计算机科学中的逻辑 · 计算机科学 2020-09-16 Neil Ghani , Clemens Kupke , Alasdair Lambert , Fredrik Nordvall Forsberg