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相关论文: Three-player impartial games

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We study the following game. Three players start with initial capitals of $s_{1},s_{2},s_{3}$ dollars; in each round player $P_{m}$ is selected with probability $\frac{1}{3}$; then \emph{he} selects player $P_{n}$ and they play a game in…

计算机科学与博弈论 · 计算机科学 2024-06-13 Ath. Kehagias , G. Gkyzis , A. Karakoulakis , A. Kyprianidis

Usually, to apply game-theoretic methods, we must specify utilities precisely, and we run the risk that the solutions we compute are not robust to errors in this specification. Ordinal games provide an attractive alternative: they require…

计算机科学与博弈论 · 计算机科学 2024-07-11 Vincent Conitzer

We study two impartial games introduced by Anderson and Harary. Both games are played by two players who alternately select previously-unselected elements of a finite group. The first player who builds a generating set from the…

组合数学 · 数学 2024-02-12 Bret J. Benesh , Dana C. Ernst , Nandor Sieben

Combinatorial games lead to several interesting, clean problems in algorithms and complexity theory, many of which remain open. The purpose of this paper is to provide an overview of the area to encourage further research. In particular, we…

计算复杂性 · 计算机科学 2009-09-25 Erik D. Demaine , Robert A. Hearn

We provide some examples showing how game-theoretic arguments can be used in computability theory and algorithmic information theory: unique numbering theorem (Friedberg), the gap between conditional complexity and total conditional…

逻辑 · 数学 2012-09-11 Andrej Muchnik , Alexander Shen , Mikhail Vyugin

In this paper, we analyze the mis\`ere versions of two impartial combinatorial games: k-Bounded Greedy Nim and Greedy Nim. We present a complete solution to both games by showing necessary and sufficient conditions for a position to be…

计算机科学与博弈论 · 计算机科学 2025-06-06 Nanako Omiya , Ryo Yoshinaka , Ayumi Shinohara

We study an impartial avoidance game introduced by Anderson and Harary. The game is played by two players who alternately select previously unselected elements of a finite group. The first player who cannot select an element without making…

组合数学 · 数学 2024-02-12 Bret J. Benesh , Dana C. Ernst , Nandor Sieben

We consider games played on finite graphs, whose goal is to obtain a trace belonging to a given set of winning traces. We focus on those states from which Player 1 cannot force a win. We explore and compare several criteria for establishing…

计算机科学与博弈论 · 计算机科学 2008-11-12 Marco Faella

We study two-player games on finite graphs. Turn-based games have many nice properties, but concurrent games are harder to tame: e.g. turn-based stochastic parity games have positional optimal strategies, whereas even basic concurrent…

计算机科学与博弈论 · 计算机科学 2023-11-27 Benjamin Bordais , Patricia Bouyer , Stéphane Le Roux

In the context of strategic games, we provide an axiomatic proof of the statement Common knowledge of rationality implies that the players will choose only strategies that survive the iterated elimination of strictly dominated strategies.…

计算机科学与博弈论 · 计算机科学 2010-06-28 Jonathan A. Zvesper , Krzysztof R. Apt

We define the family of {\it locally path-bounded} digraphs, which is a class of infinite digraphs, and show that on this class it is relatively easy to compute an optimal strategy (winning or nonlosing); and realize a win, when possible,…

组合数学 · 数学 2007-05-23 Aviezri S. Fraenkel , Ofer Rahat

Absolute Universes of combinatorial games, as defined in a recent paper by the same authors, include many standard short normal- mis\`ere- and scoring-play monoids. In this note we show that the class is categorical, by extending Joyal's…

组合数学 · 数学 2016-09-12 Urban Larsson , Richard J. Nowakowski , Carlos P. Santos

In games with a large number of players where players may have overlapping objectives, the analysis of stable outcomes typically depends on player types. A special case is when a large part of the player population consists of imitation…

计算机科学与博弈论 · 计算机科学 2010-06-18 Soumya Paul , R. Ramanujam

In competitive resource allocation formulations multiple agents compete over different contests by committing their limited resources in them. For these settings, contest games offer a game-theoretic foundation to analyze how players can…

计算机科学与博弈论 · 计算机科学 2024-08-05 Gilberto Diaz-Garcia , Francesco Bullo , Jason R. Marden

Driven by recent successes in two-player, zero-sum game solving and playing, artificial intelligence work on games has increasingly focused on algorithms that produce equilibrium-based strategies. However, this approach has been less…

计算机科学与博弈论 · 计算机科学 2022-06-24 Dustin Morrill , Ryan D'Orazio , Reca Sarfati , Marc Lanctot , James R. Wright , Amy Greenwald , Michael Bowling

We consider a two-player game of war of attrition under complete information. It is well-known that this class of games admits equilibria in pure, as well as mixed strategies, and much of the literature has focused on the latter. We show…

最优化与控制 · 数学 2021-11-30 George Georgiadis , Youngsoo Kim , H. Dharma Kwon

We consider an extension of strategic normal form games with a phase before the actual play of the game, where players can make binding offers for transfer of utilities to other players after the play of the game, contingent on the…

计算机科学与博弈论 · 计算机科学 2013-11-19 Valentin Goranko , Paolo Turrini

In an all-pay auction, only one bidder wins but all bidders must pay the auctioneer. All-pay bidding games arise from attaching a similar bidding structure to traditional combinatorial games to determine which player moves next. In contrast…

计算机科学与博弈论 · 计算机科学 2015-05-15 Michael Menz , Justin Wang , Jiyang Xie

Positional games are a well-studied class of combinatorial game. In their usual form, two players take turns to play moves in a set (`the board'), and certain subsets are designated as `winning': the first person to occupy such a set wins…

组合数学 · 数学 2016-07-12 J. Robert Johnson , Imre Leader , Mark Walters

This paper addresses complexity problems in rational verification and synthesis for multi-player games played on weighted graphs, where the objective of each player is to minimize the cost of reaching a specific set of target vertices. In…

计算机科学与博弈论 · 计算机科学 2025-02-11 Véronique Bruyère , Christophe Grandmont , Jean-François Raskin