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相关论文: Three-player impartial games

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In this paper, we study the notion of admissibility for randomised strategies in concurrent games. Intuitively, an admissible strategy is one where the player plays `as well as possible', because there is no other strategy that dominates…

计算机科学与博弈论 · 计算机科学 2017-02-22 Nicolas Basset , Gilles Geeraerts , Jean-François Raskin , Ocan Sankur

We outline the general construction of three-players games with incomplete information which fulfil the following conditions: (i) symmetry with respect to the exchange of the players; (ii) the existence of the upper bound for total payoff…

量子物理 · 物理学 2017-09-01 Katarzyna Bolonek-Lasoń

We demonstrate that a ubiquitous feature of network games, bilateral strategic interactions, is equivalent to having player utilities that are additively separable across opponents. We distinguish two formal notions of bilateral strategic…

理论经济学 · 经济学 2026-02-20 Joseph Root , Evan Sadler

In this paper we solve the three-player-game question. A three-player-game consists of a series of rounds. There are altogether three players. Two players participate in each round, at the end of the round the loser quits and the third…

概率论 · 数学 2020-09-11 Fangqi Li

Probabilistic concurrent/distributed strategies have so far not been investigated thoroughly in the context of imperfect information, where the Player has only partial knowledge of the moves made by the Opponent. In a situation where the…

计算机科学与博弈论 · 计算机科学 2024-02-08 Sacha Huriot-Tattegrain , Glynn Winskel

In this note, we prove the existence of an equilibrium concept, dubbed conditional strategy equilibrium, for non-cooperative games in which a strategy of a player is a function from the other players' actions to her own actions. We study…

理论经济学 · 经济学 2022-05-09 Lorenzo Bastianello , Mehmet S. Ismail

Repeated games have a long tradition in the behavioral sciences and evolutionary biology. Recently, strategies were discovered that permit an unprecedented level of control over repeated interactions by enabling a player to unilaterally…

种群与进化 · 定量生物学 2016-10-25 Alex McAvoy , Christoph Hauert

We consider the class of "well-tempered" integer-valued scoring games, which have the property that the parity of the length of the game is independent of the line of play. We consider disjunctive sums of these games, and develop a theory…

组合数学 · 数学 2011-12-16 Will Johnson

Berlekamp proposed a class of impartial combinatorial games based on the moves of chess pieces on rectangular boards. We generalize impartial chess games by playing them on Young diagrams and obtain results about winning and losing…

组合数学 · 数学 2025-01-27 Eric Gottlieb , Matjaž Krnc , Peter Muršič

We introduce a misere quotient semigroup construction in impartial combinatorial game theory, and argue that it is the long-sought natural generalization of the normal-play Sprague-Grundy theory to misere play. Along the way, we illustrate…

组合数学 · 数学 2007-05-23 Thane E. Plambeck

We construct several definitions of imbalance and playability, both of which are related to the existence of dominated strategies. Specifically, a maximally balanced game and a playable game cannot have dominated strategies for any player.…

综合经济学 · 经济学 2025-11-07 Itai Maimon

Candogan et al. (2011) provide an orthogonal direct-sum decomposition of finite games into potential, harmonic and nonstrategic components. In this paper we study the issue of decomposing games that are strategically equivalent from a…

计算机科学与博弈论 · 计算机科学 2020-04-01 Joseph Abdou , Nikolaos Pnevmatikos , Marco Scarsini , Xavier Venel

Strategic interactions between competitive entities are generally considered from the perspective of complete revelation of benefits achieved from those interactions, in the form of public payoff functions and/or beliefs, in the announced…

计算机科学与博弈论 · 计算机科学 2020-02-12 Aditya Ahuja

A traditional assumption in game theory is that players are opaque to one another---if a player changes strategies, then this change in strategies does not affect the choice of other players' strategies. In many situations this is an…

计算机科学与博弈论 · 计算机科学 2013-08-20 Joseph Y. Halpern , Rafael Pass

We investigate multi-round team competitions between two teams, where each team selects one of its players simultaneously in each round and each player can play at most once. The competition defines an extensive-form game with perfect…

计算机科学与博弈论 · 计算机科学 2016-02-25 Kai Jin , Pingzhong Tang , Shiteng Chen

In this paper we introduce the novel framework of distributionally robust games. These are multi-player games where each player models the state of nature using a worst-case distribution, also called adversarial distribution. Thus each…

最优化与控制 · 数学 2017-07-25 Dario Bauso , Jian Gao , Hamidou Tembine

Conventional noncooperative game theory hypothesizes that the joint strategy of a set of players in a game must satisfy an "equilibrium concept". All other joint strategies are considered impossible; the only issue is what equilibrium…

适应与自组织系统 · 物理学 2007-05-23 David H. Wolpert

There is a common belief that humans and many animals follow transitive inference (choosing A over C on the basis of knowing that A is better than B and B is better than C). Transitivity seems to be the essence of rational choice. We…

计算机科学与博弈论 · 计算机科学 2014-09-23 Marcin Makowski , Edward W. Piotrowski

We consider three variants of a partisan combinatorial game between two players, Left and Right, played on an undirected simple graph. Left is able to delete vertices (and incident edges) while Right is able to delete edges. This natural…

组合数学 · 数学 2021-01-06 Nathan Shank , Devon Vukovich

This paper studies a war of attrition game in the setting of public good provision that combines three elements: (i) multiple players, (ii) incomplete information, and (iii) ex-ante asymmetry. In the unique equilibrium, asymmetry leads to a…

理论经济学 · 经济学 2025-02-27 Hongcheng Li