English

Distributionally Robust Games: f-Divergence and Learning

Optimization and Control 2017-07-25 v3 Computer Science and Game Theory

Abstract

In this paper we introduce the novel framework of distributionally robust games. These are multi-player games where each player models the state of nature using a worst-case distribution, also called adversarial distribution. Thus each player's payoff depends on the other players' decisions and on the decision of a virtual player (nature) who selects an adversarial distribution of scenarios. This paper provides three main contributions. Firstly, the distributionally robust game is formulated using the statistical notions of ff-divergence between two distributions, here represented by the adversarial distribution, and the exact distribution. Secondly, the complexity of the problem is significantly reduced by means of triality theory. Thirdly, stochastic Bregman learning algorithms are proposed to speedup the computation of robust equilibria. Finally, the theoretical findings are illustrated in a convex setting and its limitations are tested with a non-convex non-concave function.

Keywords

Cite

@article{arxiv.1702.05371,
  title  = {Distributionally Robust Games: f-Divergence and Learning},
  author = {Dario Bauso and Jian Gao and Hamidou Tembine},
  journal= {arXiv preprint arXiv:1702.05371},
  year   = {2017}
}

Comments

20 pages

R2 v1 2026-06-22T18:21:17.795Z