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We study the geometry of billiard orbits on rectangular billiards. A truncated billiard orbit induces a partition of the rectangle into polygons. We prove that thirteen is a sharp upper bound for the number of different areas of these…

数论 · 数学 2013-10-08 Henk Don

We introduce series-triangular graph embeddings and show how to partition point sets with them. This result is then used to improve the upper bound on the number of Steiner points needed to obtain compatible triangulations of point sets.…

计算几何 · 计算机科学 2007-05-23 Jeff Danciger , Satyan L. Devadoss , Don Sheehy

We prove that a sufficiently strong parallel repetition theorem for a special case of multiplayer (multiprover) games implies super-linear lower bounds for multi-tape Turing machines with advice. To the best of our knowledge, this is the…

计算复杂性 · 计算机科学 2020-11-30 Kunal Mittal , Ran Raz

In simple card games, cards are dealt one at a time and the player guesses each card sequentially. We study problems where feedback (e.g. correct/incorrect) is given after each guess. For decks with repeated values (as in blackjack where…

概率论 · 数学 2021-07-20 Persi Diaconis , Ron Graham , Sam Spiro

We consider a randomized algorithm for the unique games problem, using independent multinomial probabilities to assign labels to the vertices of a graph. The expected value of the solution obtained by the algorithm is expressed as a…

计算复杂性 · 计算机科学 2015-08-10 Rajeev Kohli , Ramesh Krishnamurti

We indulge in what mathematicians call frivolous activities. In Arithmetic Billiards, a ball is bouncing around in a rectangle. In Parity Checkers we place checkers on a checkerboard under certain parity constraints. Both activities turn…

数论 · 数学 2024-01-31 Johan Wästlund

Consider a situation with $n$ agents or players where some of the players form a coalition with a certain collective objective. Simple games are used to model systems that can decide whether coalitions are successful (winning) or not…

计算机科学与博弈论 · 计算机科学 2016-09-19 Martin Olsen

A single-vertex origami is a piece of paper with straight-line rays called creases emanating from a fold vertex placed in its interior or on its boundary. The Single-Vertex Origami Flattening problem asks whether it is always possible to…

计算几何 · 计算机科学 2010-03-19 Gaiane Panina , Ileana Streinu

We present a game inspired by research on the possible number of billiard ball collisions in the whole Euclidean space. One player tries to place $n$ static "balls" with zero radius (i.e., points) in a way that will minimize the total…

动力系统 · 数学 2019-10-23 Jayadev Athreya , Krzysztof Burdzy

We propose a novel Linear Program (LP) based formula- tion for solving jigsaw puzzles. We formulate jigsaw solving as a set of successive global convex relaxations of the stan- dard NP-hard formulation, that can describe both jigsaws with…

计算机视觉与模式识别 · 计算机科学 2015-11-17 Rui Yu , Chris Russell , Lourdes Agapito

We introduce Shortest Connection Game, a two-player game played on a directed graph with edge costs. Given two designated vertices in which they start, the players take turns in choosing edges emanating from the vertex they are currently…

计算机科学与博弈论 · 计算机科学 2015-11-26 Andreas Darmann , Ulrich Pferschy , Joachim Schauer

A right triangular billiard system is equivalent to the system of two colliding particles confined in a one-dimensional box. In spite of their seeming simplicity, no definite conclusion has been drawn so far concerning their ergodic…

统计力学 · 物理学 2016-06-22 Junxiang Huang , Hong Zhao

A cellular game is a dynamical system in which cells, placed in some discrete structure, are regarded as playing a game with their immediate neighbors. Individual strategies may be either deterministic or stochastic. Strategy success is…

adap-org · 物理学 2008-02-03 Lenore Levine

We propose a generalization of positional games, supplementing them with a restriction on the order in which the elements of the board are allowed to be claimed. We introduce poset positional games, which are positional games with an…

We introduce an impartial combinatorial game on Steiner triple systems called Nofil. Players move alternately, choosing points of the triple system. If a player is forced to fill a block on their turn, they lose. We explore the play of…

组合数学 · 数学 2021-03-26 Melissa A. Huggan , Svenja Huntemann , Brett Stevens

We introduce a new combinatorial game, named Triangle Game. In this game, a directed $3$-cycle graph is given, and tokens are placed on each vertex. The player chooses an edge and takes at least one token from the initial vertex. At the…

A triangulation of a planar point set S is a maximal plane straight-line graph with vertex set S. In the minimum-weight triangulation (MWT) problem, we are looking for a triangulation of a given point set that minimizes the sum of the edge…

计算几何 · 计算机科学 2010-04-19 Wolfgang Mulzer , Guenter Rote

We provide an algorithm to find the value and an optimal strategy of the solitaire variant of the Ten Thousand dice game in the framework of Markov Control Processes. Once an optimal critical threshold is found, the set of non-stopping…

最优化与控制 · 数学 2014-05-30 Fabián Crocce , Ernesto Mordecki

Consider a very simple class of (finite) games: after an initial move by nature, each player makes one move. Moreover, the players have common interests: at each node, all the players get the same payoff. We show that the problem of…

计算机科学与博弈论 · 计算机科学 2007-05-23 Francis Chu , Joseph Y. Halpern

Parity games have important practical applications in formal verification and synthesis, especially to solve the model-checking problem of the modal mu-calculus. They are also interesting from the theory perspective, because they are widely…

计算机科学中的逻辑 · 计算机科学 2018-07-30 Tom van Dijk