相关论文: Surface Triangulation -- The Metric Approach
Applying Gaussian Splatting to perception tasks for 3D scene understanding is becoming increasingly popular. Most existing works primarily focus on rendering 2D feature maps from novel viewpoints, which leads to an imprecise 3D language…
Although 3D Gaussian Splatting has been widely studied because of its realistic and efficient novel-view synthesis, it is still challenging to extract a high-quality surface from the point-based representation. Previous works improve the…
Solving a long-standing open question in convex geometry, we will show that typical convex surfaces contain points of infinite curvature in all tangent directions. To prove this, we use an easy curvature definition imitating the idea of…
We resolve a longstanding open problem in the computational modeling of nonlinear plates by introducing a numerical method that exactly enforces the isometry constraint, namely, that the first fundamental form of the mid-surface coincides…
Accurately reconstructing a 3D scene including explicit geometry information is both attractive and challenging. Geometry reconstruction can benefit from incorporating differentiable appearance models, such as Neural Radiance Fields and 3D…
We propose a new exact approach to the generalized graph layering problem that is based on a particular quadratic assignment formulation. It expresses, in a natural way, the associated layout restrictions and several possible objectives,…
In the present paper, we propose a new discrete surface theory on 3-valent embedded graphs in the 3-dimensional Euclidean space which are not necessarily discretization or approximation of smooth surfaces. The Gauss curvature and the mean…
The modeling and manipulation of 3D scenes captured from the real world are pivotal in various applications, attracting growing research interest. While previous works on editing have achieved interesting results through manipulating 3D…
We study the problem of moving a vertex in an unstructured mesh of triangular, quadrilateral, or tetrahedral elements to optimize the shapes of adjacent elements. We show that many such problems can be solved in linear time using…
We study conformal metrics with prescribed Gaussian curvature on surfaces with conical singularities and geodesic boundary in supercritical regimes. Exploiting a variational argument, we derive a general existence result for surfaces with…
Defined mathematically as critical points of surface area subject to a volume constraint, constant mean curvatures (CMC) surfaces are idealizations of interfaces occurring between two immiscible fluids. Their behavior elucidates phenomena…
This paper introduces a novel method for the efficient and accurate computation of volume fractions on unstructured polyhedral meshes, where the phase boundary is an orientable hypersurface, implicitly given as the iso-contour of a…
We present a high-order surface quadrature (HOSQ) for accurately approximating regular surface integrals on closed surfaces. The initial step of our approach rests on exploiting square-squeezing--a homeomorphic bilinear square-simplex…
We study a new discretization of the Gaussian curvature for polyhedral surfaces. This discrete Gaussian curvature is defined on each conical singularity of a polyhedral surface as the quotient of the angle defect and the area of the Voronoi…
We introduce an estimator for the curvature of curves and surfaces by using finite sample points drawn from sampling a probability distribution that has support on the curve or surface. First we give an algorithm for estimation of the…
This paper proposes a method for computing the visible occluding contours of subdivision surfaces. The paper first introduces new theory for contour visibility of smooth surfaces. Necessary and sufficient conditions are introduced for when…
Surface roughness plays a critical role and has effects in, e.g. fluid dynamics or contact mechanics. For example, to evaluate fluid behavior at different roughness properties, real-world or numerical experiments are performed. Numerical…
The normal map given by Birkhoff orthogonality yields extensions of principal, Gaussian and mean curvatures to surfaces immersed in three-dimensional spaces whose geometry is given by an arbitrary norm and which are also called Minkowski…
The Gaussian curvature $K$ is a fundamental geometric quantity discovered by Gauss in the case of surfaces embedded in $\mathbb{R}^3$. One can naturally extend the definition of the Gaussian curvature to arbitrary submanifolds of…
The aim of this paper is to verify that the study of generic conformally flat hypersurfaces in 4-dimensional space forms is reduced to a surface theory in the standard 3-sphere. The conformal structure of generic conformally flat…