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In most team-based esports, voice communications are prominent in the team efficiency and synergy. In fact it has been observed that not only the skill aspect of the team but also the team effective voice communication comes into play when…

声音 · 计算机科学 2024-12-02 Aymeric Vinot , Nicolas Perez

In-game team communication in online multiplayer games has shown the potential to foster efficient collaboration and positive social interactions. Yet players often associate communication within ad hoc teams with frustration and wariness.…

人机交互 · 计算机科学 2025-02-26 Juhoon Lee , Seoyoung Kim , Yeon Su Park , Juho Kim , Jeong-woo Jang , Joseph Seering

Gaming environments are popular testbeds for studying human interactions and behaviors in complex artificial intelligence systems. Particularly, in multiplayer online battle arena (MOBA) games, individuals collaborate in virtual…

社会与信息网络 · 计算机科学 2025-10-21 Angelo Josey Caldeira , Sajan Maharjan , Srijoni Majumdar , Evangelos Pournaras

In this paper we explore the linguistic components of toxic behavior by using crowdsourced data from over 590 thousand cases of accused toxic players in a popular match-based competition game, League of Legends. We perform a series of…

社会与信息网络 · 计算机科学 2014-10-21 Haewoon Kwak , Jeremy Blackburn

Role-playing games (RPG) are games in which players interact with one another to create narratives. The role of players in the RPG is largely based on the interaction between players and their characters. This emerging form of shared…

计算与语言 · 计算机科学 2025-03-27 Alessandro Maisto

Esports, a sports competition on video games, has become one of the most important sporting events. Although esports play logs have been accumulated, only a small portion of them accompany text commentaries for the audience to retrieve and…

计算与语言 · 计算机科学 2024-10-10 Zihan Wang , Naoki Yoshinaga

This article explores Multimodal Analytics' use in assessing communication within agile software development, particularly through planning poker, to understand collaborative behavior. Multimodal Analytics examines verbal, paraverbal, and…

软件工程 · 计算机科学 2024-06-25 Diego Miranda , Rene Noel , Jaime Godoy , Carlos Escobedo , Cristian Cechinel , Roberto Munoz

Good communication is indubitably the foundation of effective teamwork. Over time teams develop their own communication styles and often exhibit entrainment, a conversational phenomena in which humans synchronize their linguistic choices.…

计算与语言 · 计算机科学 2021-01-26 Ayesha Enayet , Gita Sukthankar

We consider clustering player behavior and learning the optimal team composition for multiplayer online games. The goal is to determine a set of descriptive play style groupings and learn a predictor for win/loss outcomes. The predictor…

社会与信息网络 · 计算机科学 2015-03-10 Hao Yi Ong , Sunil Deolalikar , Mark Peng

Proper training and analytics in eSports require accurately collected and annotated data. Most eSports research focuses exclusively on in-game data analysis, and there is a lack of prior work involving eSports athletes' psychophysiological…

人机交互 · 计算机科学 2021-08-24 Anton Smerdov , Bo Zhou , Paul Lukowicz , Andrey Somov

Strategic decision-making in multi-agent settings is a key challenge for large language models (LLMs), particularly when coordination and negotiation must unfold over extended conversations. While recent work has explored the use of LLMs in…

计算与语言 · 计算机科学 2026-01-26 Victor Conchello Vendrell , Max Ruiz Luyten , Mihaela van der Schaar

The dynamic nature of esports makes the situation relatively complicated for average viewers. Esports broadcasting involves game expert casters, but the caster-dependent game commentary is not enough to fully understand the game situation.…

计算与语言 · 计算机科学 2024-05-01 Zhihao Zhang , Feiqi Cao , Yingbin Mo , Yiran Zhang , Josiah Poon , Caren Han

Several recent works have found the emergence of grounded compositional language in the communication protocols developed by mostly cooperative multi-agent systems when learned end-to-end to maximize performance on a downstream task.…

人工智能 · 计算机科学 2020-07-17 Paul Pu Liang , Jeffrey Chen , Ruslan Salakhutdinov , Louis-Philippe Morency , Satwik Kottur

In multi-agent learning, agents must coordinate with each other in order to succeed. For humans, this coordination is typically accomplished through the use of language. In this work we perform a controlled study of human language use in a…

计算与语言 · 计算机科学 2020-09-15 Takuma Yoneda , Matthew R. Walter , Jason Naradowsky

Sports competitions are widely researched in computer and social science, with the goal of understanding how players act under uncertainty. While there is an abundance of computational work on player metrics prediction based on past…

计算与语言 · 计算机科学 2020-07-02 Nadav Oved , Amir Feder , Roi Reichart

Cooperative video games, where multiple participants must coordinate by communicating and reasoning under uncertainty in complex environments, yield a rich source of language data. We collect the Portal Dialogue Corpus: a corpus of 11.5…

In this paper, we propose and consider the problem of cooperative language acquisition as a particular form of the ad hoc team play problem. We then present a probabilistic model for inferring a speaker's intentions and a listener's…

机器学习 · 计算机科学 2023-05-23 Dylan Cope , Peter McBurney

Improving the effectiveness of problem solving in teams is an important research topic due to the complexity and cross-disciplinary nature of modern problems. It is unlikely that an individual can successfully tackle alone such problems.…

人机交互 · 计算机科学 2023-08-15 Alex Doboli , Ryan Duke

Common problems in playing online mobile and computer games were related to toxic behavior and abusive communication among players. Based on different reports and studies, the study also discusses the impact of online hate speech and…

计算与语言 · 计算机科学 2024-03-28 Daniel Fesalbon , Arvin De La Cruz , Marvin Mallari , Nelson Rodelas

Large Language Model (LLM)-based agents are increasingly deployed in multi-agent scenarios where coordination is crucial but not always assured. Research shows that the way strategic scenarios are framed linguistically can affect…

多智能体系统 · 计算机科学 2025-11-05 Alessio Buscemi , Daniele Proverbio , Alessandro Di Stefano , The Anh Han , German Castignani , Pietro Liò
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