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Virtual reality enables users to experience real-life situations in immersive environments. Interaction methods significantly shape user experience, particularly in high fidelity simulations mimicking real world tasks. This study evaluates…

We present an extensive, in-depth analysis of the eye tracking capabilities of the Meta Quest Pro virtual reality headset using a dataset of eye movement recordings collected from 78 participants. In addition to presenting classical signal…

人机交互 · 计算机科学 2024-03-13 Samantha Aziz , Dillon J Lohr , Lee Friedman , Oleg Komogortsev

With the rising interest in Virtual Reality and the fast development and improvement of available devices, new features of interactions are becoming available. One of them that is becoming very popular is hand tracking, as the idea to…

人机交互 · 计算机科学 2020-04-28 Jan-Niklas Voigt-Antons , Tanja Kojić , Danish Ali , Sebastian Möller

This study evaluates a smartphone-based, deep-learning eye-tracking algorithm by comparing its performance against a commercial infrared-based eye tracker, the Tobii Pro Nano. The aim is to investigate the feasibility of appearance-based…

计算机视觉与模式识别 · 计算机科学 2025-06-24 Nishan Gunawardena , Gough Yumu Lui , Bahman Javadi , Jeewani Anupama Ginige

Virtual Reality (VR) is increasingly used for training and demonstration purposes including a variety of applications ranging from robot learning to rehabilitation. However, the choice of input device and its visualization might influence…

人机交互 · 计算机科学 2026-02-12 Robin Beierling , Manuel Scheibl , Jonas Dech , Abhijit Vyas , Anna-Lisa Vollmer

With developments in computer graphics, hardware technology, perception engineering, and human-computer interaction, virtual reality and virtual environments are becoming more integrated into our daily lives. Head-mounted displays, however,…

人机交互 · 计算机科学 2022-03-30 Efe Bozkir

Visual attention mechanisms play a crucial role in human perception and aesthetic evaluation. Recent advances in Vision Transformers (ViTs) have demonstrated remarkable capabilities in computer vision tasks, yet their alignment with human…

计算机视觉与模式识别 · 计算机科学 2025-07-24 Miguel Carrasco , César González-Martín , José Aranda , Luis Oliveros

The emergence of mobile eye trackers embedded in next generation smartphones or VR displays will make it possible to trace not only what objects we look at but also the level of attention in a given situation. Exploring whether we can…

人机交互 · 计算机科学 2016-02-17 Per Bækgaard , Michael Kai Petersen , Jakob Eg Larsen

Virtual reality (VR) is not a new technology but has been in development for decades, driven by advances in computer technology. Currently, VR technology is increasingly being used in applications to enable immersive, yet controlled…

人机交互 · 计算机科学 2022-11-24 Hong Gao

Virtual Reality (VR) is a promising tool for interview training, yet the psychological dynamics of group interviews, such as social comparison, remain underexplored. We investigate this phenomenon by developing an immersive VR group…

人机交互 · 计算机科学 2025-10-15 Shi-Ting Ni , Kairong Fang , Yuyang Wang , Pan Hui

Virtual Reality (VR) has been a beneficial training tool in fields such as advanced manufacturing. However, users may experience a high cognitive load due to various factors, such as the use of VR hardware or tasks within the VR…

人机交互 · 计算机科学 2024-11-21 Mahsa Nasri , Mehmet Kosa , Leanne Chukoskie , Mohsen Moghaddam , Casper Harteveld

Purpose: Metrics derived from eye-gaze-tracking and pupillometry show promise for cognitive load assessment, potentially enhancing training and patient safety through user-specific feedback in tele-robotic surgery. However, current…

Motivated by recent challenges in the deployment of robots into customer-facing roles within retail, this work introduces a study of customer activity in physical stores as a step toward autonomous understanding of shopper intent. We…

计算机视觉与模式识别 · 计算机科学 2026-01-06 Luis Yoichi Morales , Francesco Zanlungo , David M. Woollard

Understanding how people explore immersive virtual environments is crucial for many applications, such as designing virtual reality (VR) content, developing new compression algorithms, or learning computational models of saliency or visual…

计算机视觉与模式识别 · 计算机科学 2017-09-21 Vincent Sitzmann , Ana Serrano , Amy Pavel , Maneesh Agrawala , Diego Gutierrez , Belen Masia , Gordon Wetzstein

Humans navigate and understand complex visual environments by subconsciously quantifying what they see, a process known as visual enumeration. However, traditional studies using flat screens fail to capture the cognitive dynamics of this…

人机交互 · 计算机科学 2025-10-08 B. Sankar , Devottama Sen , Dibakar Sen

By situating computer-generated content in the physical world, mobile augmented reality (AR) can support many tasks that involve effective search and inspection of physical environments. Currently, there is limited information regarding the…

人机交互 · 计算机科学 2025-11-04 You-Jin Kim , Radha Kumaran , Ehsan Sayyad , Anne Milner , Tom Bullock , Barry Giesbrecht , Tobias Höllerer

This study examines how visual accessibility through cabinet design influences task performance, cognitive load, physical activity level, motivation, and user experience in a virtual kitchen among older adults with and without mild…

Augmented Reality is the fusion of virtual components and our real surroundings. The simultaneous visibility of generated and natural objects often requires users to direct their selective attention to a specific target that is either real…

人机交互 · 计算机科学 2021-01-15 Lisa-Marie Vortmann , Leonid Schwenke , Felix Putze

The aesthetics of e-commerce websites have a big influence on purchasing decisions and customers' satisfaction. Webpage complexity and high cognitive load are responsible for causing an unpleasant experience while shopping online. This…

人机交互 · 计算机科学 2026-05-06 Shojibur Rahman , Ahmed Alif Swopno , Nayeem Ahmed , Ashik Ahmed Fahim , Tabin Hasan

Conducting collaborative tasks, e.g., multi-user game, in virtual reality (VR) could enable us to explore more immersive and effective experience. However, for current VR systems, users cannot communicate properly with each other via their…

人机交互 · 计算机科学 2023-03-21 Song Zhao , Shiwei Cheng , Chenshuang Zhu
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