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Recall impairment in a different environmental context from learning is called context-dependent forgetting. Two learning methods have been proposed to prevent context-dependent forgetting: reinstatement and decontextualization.…

人机交互 · 计算机科学 2024-05-24 Takato Mizuho , Takuji Narumi , Hideaki Kuzuoka

While Virtual Reality (VR) is increasingly employed for stress management, most applications rely heavily on audio-visual stimuli and overlook the therapeutic potential of squeezing engagement. To address this gap, we introduce VR Calm…

人机交互 · 计算机科学 2026-02-06 He Zhang , Xinyang Li , Xingyu Zhou , Xinyi Fu

The article clarifies the concept of "virtual information educational environment" (VIEE) and examines the researchers' views on its meaning exposed in the scientific literature. The article determines the didactic potential of the virtual…

计算机与社会 · 计算机科学 2020-02-19 Olga Bondarenko , Olena Pakhomova , Wlodzimierz Lewoniewski

We present a study of student learning through the use of virtual reality. A software package is used to introduce concepts of special relativity to students in a game-like environment where users experience the effects of travelling at…

物理教育 · 物理学 2015-05-14 D. McGrath , M. Wegener , T. J. McIntyre , C. M. Savage , M. Williamson

Virtual reality (VR) is not a new technology but has been in development for decades, driven by advances in computer technology. Currently, VR technology is increasingly being used in applications to enable immersive, yet controlled…

人机交互 · 计算机科学 2022-11-24 Hong Gao

Reinforcement learning is considered as a promising direction for driving policy learning. However, training autonomous driving vehicle with reinforcement learning in real environment involves non-affordable trial-and-error. It is more…

人工智能 · 计算机科学 2017-09-27 Xinlei Pan , Yurong You , Ziyan Wang , Cewu Lu

The growing demand for accessible therapeutic options has led to the exploration of Virtual Reality (VR) as a platform for forest bathing, which aims to reduce stress and improve cognitive functions. This paper brings together findings from…

Virtual Reality (VR) has recently gained traction with many new and ever more affordable devices being released. The increase in popularity of this paradigm of interaction has given birth to new applications and has attracted casual…

人机交互 · 计算机科学 2024-05-07 Rafael Kuffner dos Anjos , João Madeiras Pereira

Avatars are edging into mainstream videoconferencing, but evaluation of how avatar animation modalities contribute to work meeting outcomes has been limited. We report a within-group videoconferencing experiment in which 68 employees of a…

To address the shortage of a skilled workforce in the U.S. manufacturing industry, immersive Virtual Reality (VR)-based training solutions hold promising potential. To effectively utilize VR to meet workforce demands, it is important to…

In most VR experiences, the visual sense dominates other modes of sensory input, encouraging non-visual senses to respond as if the visual were real. The simulated visual world thus becomes a sort of felt actuality, where the 'actual'…

人机交互 · 计算机科学 2019-01-14 Lisa May Thomas , Helen M. Deeks , Alex J. Jones , Oussama Metatla , David R. Glowacki

This paper investigates the potential of Virtual Reality (VR) as a research tool for studying diversity and inclusion characteristics in the context of human-robot interactions (HRI). Some exclusive advantages of using VR in HRI are…

机器人学 · 计算机科学 2023-09-27 André Helgert , Sabrina C. Eimler , Carolin Straßmann

Virtual Reality (VR) has emerged as a promising tool for enhancing social skills and emotional well-being in individuals with Autism Spectrum Disorder (ASD). Through a technical exploration, this study employs a multiplayer serious gaming…

Virtual reality (VR) technology is commonly used in entertainment applications; however, it has also been deployed in practical applications in more serious aspects of our lives, such as safety. To support people working in dangerous…

人机交互 · 计算机科学 2022-08-25 Ziming Li , Yiming Luo , Jialin Wang , Yushan Pan , Lingyun Yu , Hai-Ning Liang

Virtual Reality (VR) can support effective and scalable training of psychomotor skills in manufacturing. However, many industry training modules offer experiences that are close-ended and do not allow for human error. We aim to address this…

人机交互 · 计算机科学 2023-10-27 Hing Lie , Kachina Studer , Zhen Zhao , Ben Thomson , Dishita G Turakhia , John Liu

Social Anxiety Disorder (SAD) is a common yet underestimated mental health disorder. While non-native English speaker (NNES) students face public speaking, they are more likely to suffer some public speaking anxiety (PSA) due to linguistic…

人机交互 · 计算机科学 2024-09-23 Siyi Zhang , Ayesha Khalid

This systematic review explores the viability of virtual reality (VR) technologies for enhancing learning outcomes and operational efficiency within the construction industry. This study evaluates the current integration of VR in…

计算机与社会 · 计算机科学 2024-08-06 Zia Ud Din , Payam Mohammadi , Rachael Sherman

In the absence of external rewards, agents can still learn useful behaviors by identifying and mastering a set of diverse skills within their environment. Existing skill learning methods use mutual information objectives to incentivize each…

人工智能 · 计算机科学 2020-12-15 Kate Baumli , David Warde-Farley , Steven Hansen , Volodymyr Mnih

Requirement Engineering (RE) is a Software Engineering (SE) process of defining, documenting, and maintaining the requirements from a problem. It is one of the most complex processes of SE because it addresses the relation between customer…

The Metaverse and its promises are fast becoming reality as maturing technologies are empowering the different facets. One of the highlights of the Metaverse is that it offers the possibility for highly immersive and interactive…

网络与互联网体系结构 · 计算机科学 2023-03-09 Wenhan Yu , Terence Jie Chua , Jun Zhao