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Virtual Reality (VR) museums provide immersive visiting experiences. Despite growing efforts in VR museum design optimization, limited research addresses its efficacy for older adults. We sought to investigate the challenges of and…

人机交互 · 计算机科学 2024-10-22 Jingling Zhang , Qianjie Wei , Xiaoying Wei , Mingming Fan

This article presents and discusses the results from visitors' interactions with two audio augmented reality experiences containing audio augmented objects; physical, real-world objects to which virtual audio sources have been attached. It…

人机交互 · 计算机科学 2024-12-11 Laurence Cliffe

COVID-related closures of public and academic libraries have underlined the importance of online platforms that provide access to digitized print-based collections. However, they also have highlighted the value of in-person handling of…

人机交互 · 计算机科学 2025-12-22 Malak Sadek , Loraine Clarke , Stefania Forlini , Uta Hinrichs

What does the age of participation look like from the perspective of a museum visitor? Arguably, the concept of participative experiences is already so deeply ingrained in our culture that we may not even think about it as participation.…

人机交互 · 计算机科学 2020-11-25 Anders Sundnes Løvlie , Lina Eklund , Annika Waern , Karin Ryding , Paulina Rajkowska

With the advancement of virtual reality (VR) technology, virtual displays have become integral to how museums, galleries, and other tourist destinations present their collections to the public. However, the current lack of immersion in…

人机交互 · 计算机科学 2023-04-06 Simin Yang , Ze Gao , Reza Hadi Mogavi , Pan Hui , Tristan Braud

We investigated the use of virtual technologies to digitise and enhance cultural heritage (CH), aligning with Open Science and FAIR principles. Through case studies in museums, we developed reproducible workflows, 3D models, and tools…

图形学 · 计算机科学 2024-12-10 Gianluca Genovese , Ivan Heibi , Silvio Peroni , Sofia Pescarin

Immersive technologies are capable of transporting people to distant or inaccessible environments that they might not otherwise visit. Practitioners and researchers alike are discovering new ways to replicate and enhance existing tourism…

人机交互 · 计算机科学 2025-03-20 Lillian Maria Eagan , Jacob Young , Jesse Bering , Tobias Langlotz

The disruption to tourism and travel caused by the COVID-related health crisis highlighted the potential of virtual tourism to provide a universally accessible way to engage in cultural experiences. 360-degree virtual tours, showing a…

人机交互 · 计算机科学 2023-10-18 Roman Shikhri , Lev Poretski , Joel Lanir

Our study's concern is about how to enlarge the scope of the virtual museum concept from the mediation activities as they are carried out in today's digital planetariums to training activities dedicated to the public. We assume that these…

物理教育 · 物理学 2013-11-13 Walter Guyot , Helene Courtois M. , Jacques Toussaint

Particularly close attention is being paid today among researchers in social science disciplines to aspects of learning in the digital age, especially for the Digitally Native Generation. In the context of museums, the question is: how can…

Mixed Reality (MR) technologies are increasingly being used to enrich exhibitions and public spaces by blending digital content with the physical environment in real time. However, little is known about curatorial strategies for embedding…

人机交互 · 计算机科学 2026-03-17 Yawei Zhao , Jiaxin Liang , Hao Li , Pan Hui

Art curatorial practice is characterized by the presentation of an art collection in a knowledgeable way. Machine processes are characterized by their capacity to manage and analyze large amounts of data. This paper envisages AI curation…

Speculative design uses provocative "what if?" scenarios to explore possible sociotechnical futures, yet lacks rigorous criteria for assessing the quality of speculation. We address this gap by reframing speculative design through an…

人机交互 · 计算机科学 2026-02-26 Botao Amber Hu

Material heritage typically has a whole set of associated immaterial heritage, which is essential to pass on to the visitor as a cultural mission of the destinations and those who manage them. In this sense, the interpretation of material…

人机交互 · 计算机科学 2025-05-19 Carlos R. Cunha , Vítor Mendonça , André Moreira , João Pedro Gomes , Aida Carvalho

Digital technologies and tools have transformed the way we can study cultural heritage and the way we can recreate it digitally. Techniques such as laser scanning, photogrammetry, and a variety of Mixed Reality solutions have enabled…

Virtual museums aim to promote access to cultural artifacts. However, they often face the challenge of getting audiences to read and understand a large amount of information in an uncontrolled online environment. Inspired by successful…

人机交互 · 计算机科学 2019-02-12 Zhenjie Zhao

Plausible findings about futures are inherently difficult to obtain as they require critical, well-informed speculations backed with data. HCI scholars tackle this challenge via user studies wherein futuristic prototypes and other props…

人机交互 · 计算机科学 2025-02-25 Antti Salovaara , Leevi Vahvelainen

VR/AR technology is a key enabler for new ways of immersively experiencing cultural heritage artifacts based on their virtual counterparts obtained from a digitization process. In this paper, we focus on enriching VR-based object inspection…

人机交互 · 计算机科学 2021-02-11 Stefan Krumpen , Reinhard Klein , Michael Weinmann

In this work, a new and innovative way of spatial computing that appeared recently in the bibliography called True Augmented Reality (AR), is employed in cultural heritage preservation. This innovation could be adapted by the Virtual…

Museums are interested in designing emotional visitor experiences to complement traditional interpretations. HCI is interested in the relationship between Affective Computing and Affective Interaction. We describe Sensitive Pictures, an…

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