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相关论文: Scaffolding Collaborative Learning in STEM: A Two-…

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This study examines the integration of digital tools in project-based learning within a Biomedical Engineering course to enhance collaboration, transparency, and assessment fairness. Building on prior pilot experiences, we implemented a…

计算机与社会 · 计算机科学 2025-09-09 Gonzalo R. Ríos-Muñoz , Caterina Fuster-Barcelo , Arrate Muñoz-Barrutia

Two-stage exams, which pair a traditional individual exam with a subsequent collaborative exam, are widely popular with both students and faculty for fostering deep engagement, collaboration, and immediate feedback. Over the last decade,…

物理教育 · 物理学 2025-02-05 Kristina Callaghan , Greg Kestin , Anna Klales , Logan McCarty , Louis Deslauriers

Computer-supported collaborative learning (CSCL) has been a steady topic of research since the early 1990s, and the trend has continued to this date. The basic benefits of CSCL in the classroom have been established in many fields of…

软件工程 · 计算机科学 2019-06-27 Antti Knutas , Jouni Ikonen , Jari Porras

Grading project reports are increasingly significant in today's educational landscape, where they serve as key assessments of students' comprehensive problem-solving abilities. However, it remains challenging due to the multifaceted…

人机交互 · 计算机科学 2025-08-19 Zixin Chen , Jiachen Wang , Yumeng Li , Haobo Li , Chuhan Shi , Rong Zhang , Huamin Qu

Organizations have widely deployed generative AI tools, yet productivity gains remain uneven, suggesting that how people use AI matters as much as whether they have access. We conducted a field experiment with 388 employees at a Fortune 500…

综合经济学 · 经济学 2026-04-21 Alex Farach , Alexia Cambon , Lev Tankelevitch , Connie Hsueh , Rebecca Janssen

This work takes a pedagogical lens to explore the implications of generative AI (GenAI) models and tools, such as ChatGPT and GitHub Copilot, in a semester-long 2nd-year undergraduate Software Engineering Team Project. Qualitative findings…

软件工程 · 计算机科学 2024-10-31 Ahmed Kharrufa , Sami Alghamdi , Abeer Aziz , Christopher Bull

Collaboration is identified as a required and necessary skill for students to be successful in the fields of Science, Technology, Engineering and Mathematics (STEM). However, due to growing student population and limited teaching staff it…

机器学习 · 计算机科学 2021-06-18 Anirudh Som , Sujeong Kim , Bladimir Lopez-Prado , Svati Dhamija , Nonye Alozie , Amir Tamrakar

In order to effectively prepare the next generation of IT professionals and systems analysts, it is important to incorporate cloud based online collaboration tools into the coursework for developing the students' cooperative skills as well…

计算机与社会 · 计算机科学 2016-03-10 Emre Erturk

This exploratory study investigates the intersection of Generative AI tools and experiential learning in business education. Through a case study of an innovative undergraduate course, we examine how students interact with and adapt to…

人工智能 · 计算机科学 2025-06-09 Nicole C. Wang

Collaboration is used in Software Engineering (SE) to develop software. Industry seeks SE graduates with collaboration skills to contribute to productive software development. SE educators can use Collaborative Learning (CL) to help…

软件工程 · 计算机科学 2023-10-31 Rita Garcia , Christoph Treude , Andrew Valentine

In the context of higher education's evolving dynamics post-COVID-19, this paper assesses the impact of new pedagogical incentives implemented in a first-year undergraduate computing module at University College London. We employ a mixed…

计算机与社会 · 计算机科学 2024-03-25 Laura J. Johnston , Takoua Jendoubi

Collaborative group projects are integral to computer science education, fostering teamwork, problem-solving, and industry-relevant skills. However, assessing individual contributions within group settings remains challenging. Traditional…

人机交互 · 计算机科学 2026-03-13 Songmei Yu , Andrew Zagula

Background: Traditional research on collaborative learning scaffolding is often time-consuming and resource-heavy, which hinders the rapid iteration and optimization of instructional strategies. LLM-based multi-agent systems have recently…

人机交互 · 计算机科学 2026-04-14 Han Wua , Lishan Zhang , Chunming Lu

The advancement of e-learning technologies has made it viable for developments in education and technology to be combined in order to fulfil educational needs worldwide. E-learning consists of informal learning approaches and emerging…

计算机与社会 · 计算机科学 2014-07-10 Ali Alowayr , Atta Badii

A hybrid teaching approach that relied on combining Project Based Learning with Team Based Learning was trialled in an engineering module during the past five years. Our motivation was to expose students to real-world authentic engineering…

系统与控制 · 电气工程与系统科学 2021-11-29 Rami Ghannam , Cecilia Chan

Large Language Models (LLMs) have gained traction in educational settings, often framed as virtual tutors or teaching assistants. Following early skepticism and bans, many schools and universities have begun integrating these systems into…

计算机与社会 · 计算机科学 2026-05-22 Caterina Fuligni , Daniel Dominguez Figaredo , Armanda Lewis , Julia Stoyanovich

Supporting learners during Collaborative Problem Solving (CPS) is a necessity. Existing studies have compared scaffolds with maximal and minimal instructional support by studying their effects on learning and behaviour. However, our…

社会与信息网络 · 计算机科学 2025-12-10 Kester Wong , Feng Shihui , Sahan Bulathwela , Mutlu Cukurova

Adaptive scaffolding enhances learning, yet the field lacks robust methods for measuring it within authentic tutoring dialogue. This gap has become more pressing with the rise of remote human tutoring and large language model-based systems.…

计算与语言 · 计算机科学 2026-03-26 Conrad Borchers , Jiayi Zhang , Ashish Gurung

We build on theoretical foundations of tool-mediated learning, tool design, and human computer interaction to develop a framework for implicit scaffolding in learning environments. Implicit scaffolding employs affordances, constraints,…

物理教育 · 物理学 2014-01-24 Noah S. Podolefsky , Emily B. Moore , Katherine K. Perkins

This paper examines the integration of STEAM (Science, Technology, Engineering, Arts, and Mathematics) into education, emphasizing the inclusion of the Arts to foster creativity alongside traditional STEM skills. STEAM encourages…

物理教育 · 物理学 2024-08-29 Iván Sánchez Milara , Marta Cortés Orduña
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