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The essence of intangible cultural heritage (ICH) lies in the living knowledge and skills passed down through generations. Daily practice plays a vital role in revitalizing ICH by fostering continuous learning and improvement. However,…

人机交互 · 计算机科学 2025-03-13 Yingna Wang , Qingqin Liu , Xiaoying Wei , Mingming Fan

Recent advances in computer vision and deep learning have influenced the field of sports performance analysis for researchers to track and reconstruct freely moving humans without any marker attachment. However, there are few works for…

计算机视觉与模式识别 · 计算机科学 2023-06-27 Jianwei Li , Siyu Mo , Yanfei Shen

Acupuncture is a form of medicine that involves inserting needles into targeted areas of the body and requires knowledge of both Traditional Chinese Medicine (TCM) and Evidence-Based Medicine (EBM). The process of acquiring such knowledge…

人机交互 · 计算机科学 2023-12-14 Menghe Zhang , Chen Chen , Matin Yarmand , Nadir Weibel

This paper explores the digital modeling and robotic reproduction of traditional Chinese medicine (TCM) massage techniques. We adopt an adaptive admittance control algorithm to optimize force and position control, ensuring safety and…

机器人学 · 计算机科学 2024-12-10 Yuan Xu , Kui Huang , Weichao Guo , Leyi Du

VR/AR technology is a key enabler for new ways of immersively experiencing cultural heritage artifacts based on their virtual counterparts obtained from a digitization process. In this paper, we focus on enriching VR-based object inspection…

人机交互 · 计算机科学 2021-02-11 Stefan Krumpen , Reinhard Klein , Michael Weinmann

This paper presents a Virtual Reality (VR) art therapy known as "Break Times" which aims to enhance students' mental well-being and foster creative expression. The proposed "Break Times" application mimics the art therapy sessions in the VR…

人机交互 · 计算机科学 2024-11-11 Yi Rou Yap , Yun Li Lee

Acupuncture is a widely adopted medical practice that involves inserting thin needles into specific points on the body to alleviate pain and treat various health conditions. Current learning practices heavily rely on 2D atlases and practice…

人机交互 · 计算机科学 2024-07-04 Menghe Zhang , Chen Chen , Matin Yarmand , Anish Rajeshkumar , Nadir Weibel

Intangible Cultural Heritage (ICH) faces critical challenges in the digital age, including reduced public engagement, restricted accessibility, and difficulties in communicating complex cultural practices to modern audiences. Virtual…

计算机与社会 · 计算机科学 2026-03-25 Yuanfang Liu , Guanghong Xie , Junya Zhi , Wenrui Zuo , Rua Mae Williams

The preservation of cultural heritage, as mandated by the United Nations Sustainable Development Goals (SDGs), is integral to sustainable urban development. This paper focuses on the Dragon Boat Festival, a prominent event in Chinese…

多媒体 · 计算机科学 2024-08-09 Wei He , Xiang Li , Shengtian Xu , Yuzheng Chen , Chan-In Sio , Ge Lin Kan , Lik-Hang Lee

Stroke patients often experience upper limb impairments that restrict their mobility and daily activities. Physical therapy (PT) is the most effective method to improve impairments, but low patient adherence and participation in PT…

Training in motor skills such as athletics, dance, or gymnastics is not possible today except in the direct presence of the coach/instructor. This paper describes a computer vision based gesture recognition system which is used to…

人机交互 · 计算机科学 2009-09-25 Soumyadeep Paul , Sudipta N. Sinha , Amitabha Mukerjee

The decline of social connectedness caused by distance and physical limitations severely affects older adults' well-being and mental health. While virtual reality (VR) is promising for older adults to socialize remotely, existing social VR…

人机交互 · 计算机科学 2025-02-18 Qianjie Wei , Xiaoying Wei , Yiqi Liang , Fan Lin , Nuonan Si , Mingming Fan

In the Virtual Reality (VR) gaming industry, maintaining immersion during real-world interruptions remains a challenge, particularly during transitions along the reality-virtuality continuum (RVC). Existing methods tend to rely on digital…

人机交互 · 计算机科学 2025-12-02 Xiaohan Zhang , Kan Liu , Yangle Liu , Fengze Li , Jieming Ma , Yue Li

Meditation, or mindfulness, is widely used to improve mental health. With the emergence of Virtual Reality technology, many studies have provided evidence that meditation with VR can bring health benefits. However, to our knowledge, there…

人机交互 · 计算机科学 2022-09-30 Xian Wang , Xiaoyu Mo , Mingming Fan , Lik-Hang Lee , Bertram E. Shi , Pan Hui

Digital technologies and tools have transformed the way we can study cultural heritage and the way we can recreate it digitally. Techniques such as laser scanning, photogrammetry, and a variety of Mixed Reality solutions have enabled…

The ability to regulate and cope with strong emotions is essential for maintaining our mental health and well-being. However, learning how to emotionally regulate can be a bit of a mystery since it is largely an invisible process and it can…

人机交互 · 计算机科学 2022-12-02 Alexandra Kitson

In order to make the non-heritage culture of Yicheng Flower Drum more relevant to the trend of the digital era and promote its dissemination and inheritance, the design and application of gesture recognition and virtual reality technologies…

人机交互 · 计算机科学 2023-10-10 Yuhan Ma , Weiran Zhao , Xiaolin Zhang , Ze Gao

Combining interconnected wearables provides fascinating opportunities like augmenting exergaming with virtual coaches, feedback on the execution of sports activities, or how to improve on them. Breathing rhythm is a particularly interesting…

Virtual Reality is used successfully to treat people for regular phobias. A new challenge is to develop Virtual Reality Exposure Training for social skills. Virtual actors in such systems have to show appropriate social behavior including…

计算机与社会 · 计算机科学 2014-04-16 Catholijn Jonker , Joost Broekens , Aske Plaat

Humanity is at the forefront of yet another digital revolution, where the lines between real and virtual worlds are dissolving, reshaping how we perceive and interact with our surroundings. In this context, we introduce a transformative…

机器人学 · 计算机科学 2026-05-22 Alihan Bakir , Ekrem Yüksel , Fabio Zuliani , Neil Chennoufi , Francesco Bruno , Jamie Paik
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