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Novel view synthesis has been significantly advanced by NeRFs and 3D Gaussian Splatting (3DGS), which require ordering volumetric samples or primitives for correct color blending. While the recent Gaussian-Enhanced Surfels (GES) enable…

图形学 · 计算机科学 2026-05-26 Keyang Ye , Hongzhi Wu , Kun Zhou

Advancements in 3D Gaussian Splatting have significantly accelerated 3D reconstruction and generation. However, it may require a large number of Gaussians, which creates a substantial memory footprint. This paper introduces GES (Generalized…

计算机视觉与模式识别 · 计算机科学 2024-05-27 Abdullah Hamdi , Luke Melas-Kyriazi , Jinjie Mai , Guocheng Qian , Ruoshi Liu , Carl Vondrick , Bernard Ghanem , Andrea Vedaldi

Recent advancements in neural rendering, particularly 2D Gaussian Splatting (2DGS), have shown promising results for jointly reconstructing fine appearance and geometry by leveraging 2D Gaussian surfels. However, current methods face…

计算机视觉与模式识别 · 计算机科学 2024-12-03 Yunzhou Song , Heguang Lin , Jiahui Lei , Lingjie Liu , Kostas Daniilidis

Inverse rendering of glossy objects from RGB imagery remains fundamentally limited by inherent ambiguity. Although NeRF-based methods achieve high-fidelity reconstruction via dense-ray sampling, their computational cost is prohibitive.…

计算机视觉与模式识别 · 计算机科学 2025-08-21 Xingyuan Yang , Min Wei

Inverse rendering with Gaussian Splatting has advanced rapidly, but accurately disentangling material properties from complex global illumination effects, particularly indirect illumination, remains a major challenge. Existing methods often…

计算机视觉与模式识别 · 计算机科学 2026-03-03 Kyu Beom Han , Jaeyoon Kim , Woo Jae Kim , Jinhwan Seo , Sung-eui Yoon

We propose GauS-SLAM, a dense RGB-D SLAM system that leverages 2D Gaussian surfels to achieve robust tracking and high-fidelity mapping. Our investigations reveal that Gaussian-based scene representations exhibit geometry distortion under…

计算机视觉与模式识别 · 计算机科学 2025-05-06 Yongxin Su , Lin Chen , Kaiting Zhang , Zhongliang Zhao , Chenfeng Hou , Ziping Yu

Geometric reconstruction of opaque surfaces from images is a longstanding challenge in computer vision, with renewed interest from volumetric view synthesis algorithms using radiance fields. We leverage the geometry field proposed in recent…

图形学 · 计算机科学 2025-03-31 Kaiwen Jiang , Venkataram Sivaram , Cheng Peng , Ravi Ramamoorthi

Due to the real-time rendering performance, 3D Gaussian Splatting (3DGS) has emerged as the leading method for radiance field reconstruction. However, its reliance on spherical harmonics for color encoding inherently limits its ability to…

计算机视觉与模式识别 · 计算机科学 2026-02-24 Yixin Yang , Bojian Wu , Yang Zhou , Hui Huang

Accurate geometric reconstruction of deformable tissues in monocular endoscopic video remains a fundamental challenge in robot-assisted minimally invasive surgery. Although recent volumetric and point primitive methods based on neural…

计算机视觉与模式识别 · 计算机科学 2025-08-05 Idris O. Sunmola , Zhenjun Zhao , Samuel Schmidgall , Yumeng Wang , Paul Maria Scheikl , Viet Pham , Axel Krieger

3D Gaussian Splatting (3DGS) has demonstrated impressive performance in 3D scene reconstruction. Beyond novel view synthesis, it shows great potential for multi-view surface reconstruction. Existing methods employ optimization-based…

计算机视觉与模式识别 · 计算机科学 2026-04-10 Chensheng Dai , Shengjun Zhang , Min Chen , Yueqi Duan

While 3D Gaussian splatting (3DGS) offers explicit and efficient scene representations for cone-beam computed tomography reconstruction, conventional photometric optimization inherently suffers from spectral bias under ultra sparse-view…

计算机视觉与模式识别 · 计算机科学 2026-05-01 Jian Lin , Jiancheng Fang , Shaoyu Wang , Changan Lai , Yikun Zhang , Yang Chen , Qiegen Liu

We introduce a hybrid Gaussian-hash-grid radiance representation for reconstructing 2D Gaussian scene models from multi-view images. Similar to NeST splatting, our approach reduces the entanglement between geometry and appearance common in…

计算机视觉与模式识别 · 计算机科学 2026-04-20 Neel Kelkar , Simon Niedermayr , Klaus Engel , Rüdiger Westermann

Though Gaussian splatting has achieved impressive results in novel view synthesis, it requires millions of primitives to model highly textured scenes, even when the geometry of the scene is simple. We propose a representation that goes…

计算机视觉与模式识别 · 计算机科学 2025-12-17 Victor Rong , Jan Held , Victor Chu , Daniel Rebain , Marc Van Droogenbroeck , Kiriakos N. Kutulakos , Andrea Tagliasacchi , David B. Lindell

We propose a novel point-based representation, Gaussian surfels, to combine the advantages of the flexible optimization procedure in 3D Gaussian points and the surface alignment property of surfels. This is achieved by directly setting the…

计算机视觉与模式识别 · 计算机科学 2024-05-01 Pinxuan Dai , Jiamin Xu , Wenxiang Xie , Xinguo Liu , Huamin Wang , Weiwei Xu

Gaussian Splatting demonstrates impressive results in multi-view reconstruction based on Gaussian explicit representations. However, the current Gaussian primitives only have a single view-dependent color and an opacity to represent the…

计算机视觉与模式识别 · 计算机科学 2026-05-05 Rui Xu , Wenyue Chen , Jiepeng Wang , Yuan Liu , Peng Wang , Cheng Lin , Shiqing Xin , Xin Li , Wenping Wang , Taku Komura

Recently, 3D Gaussian Splatting (3D-GS) has achieved significant success in real-time, high-quality 3D scene rendering. However, it faces several challenges, including Gaussian redundancy, limited ability to capture view-dependent effects,…

计算机视觉与模式识别 · 计算机科学 2025-05-16 Junxi Jin , Xiulai Li , Haiping Huang , Lianjun Liu , Yujie Sun , Logan Liu

The emergence of neural and Gaussian-based radiance field methods has led to considerable advancements in novel view synthesis and 3D object reconstruction. Nonetheless, specular reflection and refraction continue to pose significant…

图形学 · 计算机科学 2025-05-02 Letian Huang , Dongwei Ye , Jialin Dan , Chengzhi Tao , Huiwen Liu , Kun Zhou , Bo Ren , Yuanqi Li , Yanwen Guo , Jie Guo

Reflective appearance, especially strong and typically near-field specular reflections, poses a fundamental challenge for accurate surface reconstruction and novel view synthesis. Existing Gaussian splatting methods either fail to model…

计算机视觉与模式识别 · 计算机科学 2026-03-16 Ningjing Fan , Yiqun Wang , Dongming Yan , Peter Wonka

Recently, 2D Gaussian Splatting (2DGS) has demonstrated superior geometry reconstruction quality than the popular 3DGS by using 2D surfels to approximate thin surfaces. However, it falls short when dealing with glossy surfaces, resulting in…

计算机视觉与模式识别 · 计算机科学 2025-08-18 Yixin Yang , Yang Zhou , Hui Huang

Radiance fields have gained tremendous success with applications ranging from novel view synthesis to geometry reconstruction, especially with the advent of Gaussian splatting. However, they sacrifice modeling of material reflective…

图形学 · 计算机科学 2025-09-30 Kaiwen Jiang , Jia-Mu Sun , Zilu Li , Dan Wang , Tzu-Mao Li , Ravi Ramamoorthi
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