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We introduce an evolutionary game with feedback between perception and reality, which we call the reality game. It is a game of chance in which the probabilities for different objective outcomes (e.g., heads or tails in a coin toss) depend…

综合金融 · 定量金融 2009-02-09 Dmitriy Cherkashin , J. Doyne Farmer , Seth Lloyd

Simple stochastic games can be solved by value iteration (VI), which yields a sequence of under-approximations of the value of the game. This sequence is guaranteed to converge to the value only in the limit. Since no stopping criterion is…

计算机科学中的逻辑 · 计算机科学 2021-02-02 Edon Kelmendi , Julia Krämer , Jan Kretinsky , Maximilian Weininger

We study repeated first-price auctions and general repeated Bayesian games between two players, where one player, the learner, employs a no-regret learning algorithm, and the other player, the optimizer, knowing the learner's algorithm,…

计算机科学与博弈论 · 计算机科学 2024-02-14 Aviad Rubinstein , Junyao Zhao

We study two-player general sum repeated finite games where the rewards of each player are generated from an unknown distribution. Our aim is to find the egalitarian bargaining solution (EBS) for the repeated game, which can lead to much…

机器学习 · 计算机科学 2019-06-05 Aristide Tossou , Christos Dimitrakakis , Jaroslaw Rzepecki , Katja Hofmann

We consider the classical statistical learning/regression problem, when the value of a real random variable Y is to be predicted based on the observation of another random variable X. Given a class of functions F and a sample of independent…

统计理论 · 数学 2016-08-03 Gabor Lugosi , Shahar Mendelson

We study the algorithm of Gurvich, Khachyian and Karzanov (GKK algorithm) when it is ran over mean-payoff games with no simple cycle of weight zero. We propose a new symmetric analysis, lowering the $O(n^2 N)$ upper-bound of Pisaruk on the…

计算机科学与博弈论 · 计算机科学 2021-10-12 Pierre Ohlmann

We study a random game in which two players in turn play a fixed number of moves. For each move, there are two possible choices. To each possible outcome of the game we assign a winner in an i.i.d. fashion with a fixed parameter p. In the…

概率论 · 数学 2024-09-05 Natalia Cardona-Tobón , Anja Sturm , Jan M. Swart

We perform a simulation-based analysis of keyword auctions modeled as one-shot games of incomplete information to study a series of mechanism design questions. Our first question addresses the degree to which incentive compatibility fails…

计算机科学与博弈论 · 计算机科学 2012-05-14 Yevgeniy Vorobeychik

"The chance to win given a certain move" is an easily obtainable quantity from data and often quoted in gaming statistics. It is also the fundamental quantity that reinforcement learning AI bases on. Unfortunately, this conditional…

物理与社会 · 物理学 2018-03-16 I-Sheng Yang

The paper proposes a natural measure space of zero-sum perfect information games with upper semicontinuous payoffs. Each game is specified by the game tree, and by the assignment of the active player and of the capacity to each node of the…

计算机科学与博弈论 · 计算机科学 2021-04-22 János Flesch , Arkadi Predtetchinski , Ville Suomala

Deep models trained through maximum likelihood have achieved state-of-the-art results for survival analysis. Despite this training scheme, practitioners evaluate models under other criteria, such as binary classification losses at a chosen…

机器学习 · 计算机科学 2022-02-01 Xintian Han , Mark Goldstein , Aahlad Puli , Thomas Wies , Adler J Perotte , Rajesh Ranganath

This paper builds a rule for decisionmaking from the physical behavior of single neurons, the well established neural circuitry of mutual inhibition, and the evolutionary principle of natural selection. No axioms are used in the derivation…

理论经济学 · 经济学 2023-02-21 Valdes Salvador , Gonzalo ValdesEdwards

Let $V(k)$ denote the waiting time, the number of trials needed to get a consecutive $k$ ones. We propose recurrence algorithms for the probability distribution function (pdf) and the probability generating function (pgf) of $V(k)$ in…

概率论 · 数学 2022-10-18 Jungtaek Oh , Chongjin Park , Sungsu Kim

The aim of this paper is to propose a generalization of previous approaches in qualitative decision making. Our work is based on the binary possibilistic utility (PU), which is a possibilistic counterpart of Expected Utility (EU).We first…

人工智能 · 计算机科学 2012-07-09 Paul Weng

It is a common misconception that in order to make consistent profits as a trader, one needs to posses some extra information leading to an asset value estimation more accurate than that reflected by the current market price. While the idea…

计算工程、金融与科学 · 计算机科学 2020-10-26 Ondřej Hubáček , Gustav Šír

The maximum utility estimation proposed by Elliott and Lieli (2013) can be viewed as cost-sensitive binary classification; thus, its in-sample overfitting issue is similar to that of perceptron learning. A utility-maximizing prediction rule…

计量经济学 · 经济学 2021-09-29 Jiun-Hua Su

In the present work, we consider 2-person zero-sum stochastic differential games with a nonlinear pay-off functional which is defined through a backward stochastic differential equation. Our main objective is to study for such a game the…

概率论 · 数学 2014-07-29 Rainer Buckdahn , Juan Li , Marc Quincampoix

The negative binomial distribution NB$(k,r)$ of Type I is the probability distribution for a sequence of independent Bernoulli trials (with success parameter $p\in(0,1)$) with $r$ nonoverlapping success runs of length $\ge k$. We present a…

概率论 · 数学 2024-01-30 S. R. Mane

In the online portfolio optimization framework, existing learning algorithms generate strategies that yield significantly poorer cumulative wealth compared to the best constant rebalancing portfolio in hindsight, despite being consistent in…

投资组合管理 · 定量金融 2025-07-09 Duy Khanh Lam

In this paper, we study a game with positive or plus infinite expectation and determine the optimal proportion of investment for maximizing the limit expectation of growth rate per attempt. With this objective, we introduce a new pricing…

最优化与控制 · 数学 2013-06-28 Yukio Hirashita