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As AI systems become more intelligent and their behavior becomes more challenging to assess, they may learn to game the flaws of human feedback instead of genuinely striving to follow instructions; however, this risk can be mitigated by…

人工智能 · 计算机科学 2023-12-19 Joshua Clymer , Garrett Baker , Rohan Subramani , Sam Wang

Large language models (LLMs) show strong potential to support creative tasks, but the role of the interface design is poorly understood. In particular, the effect of different modes of collaboration between humans and LLMs on co-creation…

人机交互 · 计算机科学 2026-03-10 Sebastian Maier , Manuel Schneider , Stefan Feuerriegel

Generative AI for the creation of images is becoming a staple in the toolkit of digital artists and visual designers. The interaction with these systems is mediated by \emph{prompting}, a process in which users write a short text to…

计算机与社会 · 计算机科学 2024-02-20 Maddalena Torricelli , Mauro Martino , Andrea Baronchelli , Luca Maria Aiello

On a constant quest for inspiration, designers can become more effective with tools that facilitate their creative process and let them overcome design fixation. This paper explores the practicality of applying neural style transfer as an…

计算机与社会 · 计算机科学 2018-05-29 Chaehan So

Sequence models have demonstrated remarkable success in behavioral planning by leveraging previously collected demonstrations. However, solving multi-task missions remains a significant challenge, particularly when the planner must adapt to…

机器学习 · 计算机科学 2024-12-30 Akash Karthikeyan , Yash Vardhan Pant

Artificial intelligence (AI) has enabled agents to master complex video games, from first-person shooters like Counter-Strike to real-time strategy games such as StarCraft II and racing games like Gran Turismo. While these achievements are…

Behavior trees (BTs) are a popular method for modeling NPC and enemy AI behavior and have been widely used in commercial games. In this work, rather than use BTs to model game playing agents, we use them for modeling game design agents,…

人工智能 · 计算机科学 2021-10-11 Anurag Sarkar , Seth Cooper

We propose a variation of the standard genetic algorithm that incorporates social interaction between the individuals in the population. Our goal is to understand the evolutionary role of social systems and its possible application as a…

神经与进化计算 · 计算机科学 2010-07-05 Rafeal Lahoz-Beltra , Gabriela Ochoa , Uwe Aickelin

In this paper, we present a method for automated persona-driven video game tutorial level generation. Tutorial levels are scenarios in which the player can explore and discover different rules and game mechanics. Procedural personas can…

人工智能 · 计算机科学 2022-04-12 Michael Cerny Green , Ahmed Khalifa , M Charity , Julian Togelius

Generative AI (GenAI) has shown remarkable capabilities in generating diverse and realistic content across different formats like images, videos, and text. In Generative AI, human involvement is essential, thus HCI literature has…

人机交互 · 计算机科学 2024-01-17 Jingyu Shi , Rahul Jain , Hyungjun Doh , Ryo Suzuki , Karthik Ramani

Current storytelling systems focus more ongenerating stories with coherent plots regard-less of the narration style, which is impor-tant for controllable text generation. There-fore, we propose a new task, stylized story gen-eration, namely…

计算与语言 · 计算机科学 2021-08-20 Xiangzhe Kong , Jialiang Huang , Ziquan Tung , Jian Guan , Minlie Huang

What constitutes human creativity, and is it possible for computers to exhibit genuine creativity? We argue that achieving human-level intelligence in computers, or so-called Artificial General Intelligence, necessitates attaining also…

人工智能 · 计算机科学 2024-03-13 Solve Sæbø , Helge Brovold

Artificial Intelligence is present in the generation and distribution of culture. How do artists exploit neural networks? What impact do these algorithms have on artistic practice? Through a practice-based research methodology, this paper…

人机交互 · 计算机科学 2023-07-18 Varvara Guljajeva , Mar Canet Sola , Isaac Joseph Clarke

As language models continue to scale in size and capability, they display an array of emerging behaviors, both beneficial and concerning. This heightens the need to control model behaviors. We hope to be able to control the personality…

计算与语言 · 计算机科学 2024-02-16 Yixuan Weng , Shizhu He , Kang Liu , Shengping Liu , Jun Zhao

Generative AI (GenAI) models have revolutionized animation, enabling the synthesis of humans and motion patterns with remarkable visual fidelity. However, generating truly realistic human animation remains a formidable challenge, where even…

计算机视觉与模式识别 · 计算机科学 2025-12-23 Ivan DeAndres-Tame , Chengwei Ye , Ruben Tolosana , Ruben Vera-Rodriguez , Shiqi Yu

This research explores the potential of Large Language Models (LLMs) to utilize psychometric values, specifically personality information, within the context of video game character development. Affective Computing (AC) systems quantify a…

计算与语言 · 计算机科学 2024-02-26 Lawrence J. Klinkert , Stephanie Buongiorno , Corey Clark

Generative models, such as large language models and text-to-image diffusion models, are increasingly used to create visual designs like user interfaces (UIs) and presentation slides. Finetuning and benchmarking these generative models have…

计算机视觉与模式识别 · 计算机科学 2025-11-26 Yi-Hao Peng , Jeffrey P. Bigham , Jason Wu

Generative methods (Gen-AI) are reviewed with a particular goal of solving tasks in machine learning and Bayesian inference. Generative models require one to simulate a large training dataset and to use deep neural networks to solve a…

统计计算 · 统计学 2025-05-20 Maria Nareklishvili , Nick Polson , Vadim Sokolov

Robust generalization to new concepts has long remained a distinctive feature of human intelligence. However, recent progress in deep generative models has now led to neural architectures capable of synthesizing novel instances of unknown…

人工智能 · 计算机科学 2022-10-10 Victor Boutin , Lakshya Singhal , Xavier Thomas , Thomas Serre

Game theory offers a powerful framework for analyzing strategic interactions among decision-makers, providing tools to model, analyze, and predict their behavior. However, implementing game theory can be challenging due to difficulties in…

计算机科学与博弈论 · 计算机科学 2024-05-15 Yaoqi Yang , Hongyang Du , Geng Sun , Zehui Xiong , Dusit Niyato , Zhu Han