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Generative AI can be used in multi-actor environments with purposes ranging from social science modeling to interactive narrative and AI evaluation. Supporting this diversity of use cases -- which we classify as Simulationist, Dramatist,…

This paper investigates the capability of LLMs in storytelling, focusing on narrative development and plot progression. We introduce a novel computational framework to analyze narratives through three discourse-level aspects: i) story arcs,…

计算与语言 · 计算机科学 2024-10-08 Yufei Tian , Tenghao Huang , Miri Liu , Derek Jiang , Alexander Spangher , Muhao Chen , Jonathan May , Nanyun Peng

Large language models (LLMs) have significantly advanced autonomous agents, particularly in zero-shot tool usage, also known as function calling. This research delves into enhancing the function-calling capabilities of LLMs by exploring…

计算与语言 · 计算机科学 2024-12-05 Yi-Chang Chen , Po-Chun Hsu , Chan-Jan Hsu , Da-shan Shiu

Role-play prompting is known to steer the behavior of language models by injecting a persona into the prompt, improving their zero-shot reasoning capabilities. However, such improvements are inconsistent across different tasks or instances.…

计算与语言 · 计算机科学 2026-01-23 Junseok Kim , Nakyeong Yang , Kyomin Jung

Storytelling algorithms aim to 'connect the dots' between disparate documents by linking starting and ending documents through a series of intermediate documents. Existing storytelling algorithms are based on notions of coherence and…

人工智能 · 计算机科学 2016-02-23 Dipayan Maiti , Mohammad Raihanul Islam , Scotland Leman , Naren Ramakrishnan

Creative writing is hard: Novelists struggle with writer's block daily. While automatic story generation has advanced recently, it is treated as a "toy task" for advancing artificial intelligence rather than helping people. In this paper,…

计算与语言 · 计算机科学 2023-02-21 Chieh-Yang Huang , Saniya Naphade , Kavya Laalasa Karanam , Ting-Hao 'Kenneth' Huang

This paper proposes Memory-Augmented State Machine Prompting (MASMP), a novel framework for LLM agents in real-time strategy games. Addressing key challenges like hallucinations and fragmented decision-making in existing approaches, MASMP…

人工智能 · 计算机科学 2025-10-22 Runnan Qi , Yanan Ni , Lumin Jiang , Zongyuan Li , Kuihua Huang , Xian Guo

Consider $N$ players and $K$ games taking place simultaneously. Each of these games is modeled as a Tug-of-War (ToW) game where increasing the action of one player decreases the reward for all other players. Each player participates in only…

计算机科学与博弈论 · 计算机科学 2026-04-14 Siddharth Chandak , Ilai Bistritz , Nicholas Bambos

Large Language Model (LLM)-based agents are increasingly deployed in multi-agent scenarios where coordination is crucial but not always assured. Research shows that the way strategic scenarios are framed linguistically can affect…

多智能体系统 · 计算机科学 2025-11-05 Alessio Buscemi , Daniele Proverbio , Alessandro Di Stefano , The Anh Han , German Castignani , Pietro Liò

We present a demonstration of Play What I Mean (PWIM): a novel, AI-supported interaction technique for interactive emergent narrative (IEN) games and play experiences. By assisting players in translating high-level gameplay intents…

人机交互 · 计算机科学 2024-06-04 Max Kreminski

RLHF-aligned LMs have shown unprecedented ability on both benchmarks and long-form text generation, yet they struggle with one foundational task: next-token prediction. As RLHF models become agent models aimed at interacting with humans,…

计算与语言 · 计算机科学 2024-07-03 Margaret Li , Weijia Shi , Artidoro Pagnoni , Peter West , Ari Holtzman

Large language model (LLM)-based agents are widely deployed in user-facing services but remain error-prone in new tasks, tend to repeat the same failure patterns, and show substantial run-to-run variability. Fixing failures via…

计算与语言 · 计算机科学 2026-01-14 Yuqing Zhou , Zhuoer Wang , Jie Yuan , Hong Wang , Samson Koelle , Ziwei Zhu , Wei Niu

Large language models (LLMs) have achieved remarkable success in a wide range of natural language processing tasks and can be adapted through prompting. However, they remain suboptimal in multi-turn interactions, often relying on incorrect…

Prompting strategies affect LLM reasoning performance, but their role in chart-based QA remains underexplored. We present a systematic evaluation of four widely used prompting paradigms (Zero-Shot, Few-Shot, Zero-Shot Chain-of-Thought, and…

计算与语言 · 计算机科学 2026-03-25 Ruthuparna Naikar , Ying Zhu

Analyzing literature involves tracking interactions between characters, locations, and themes. Visualization has the potential to facilitate the mapping and analysis of these complex relationships, but capturing structured information from…

人机交互 · 计算机科学 2025-08-12 Catherine Yeh , Tara Menon , Robin Singh Arya , Helen He , Moira Weigel , Fernanda Viégas , Martin Wattenberg

Games are complex, multi-faceted systems that share common elements and underlying narratives, such as the conflict between a hero and a big bad enemy or pursuing a goal that requires overcoming challenges. However, identifying and…

人工智能 · 计算机科学 2022-10-12 Alberto Alvarez , Jose Font

Video generation models are increasingly used as world simulators for tasks like driving and robotic manipulation. What matters in these settings is not whether a single video looks right, but whether the model's output changes when its…

计算机视觉与模式识别 · 计算机科学 2026-05-28 Kunlin Cai , Rui Song , Jinghuai Zhang , Kaiyuan Zhang , Pranav Bodapati , Alicia Yu , Fnu Suya , Mohammad Rostami , Jiaqi Ma , Yuan Tian

Role-playing games (RPG) are games in which players interact with one another to create narratives. The role of players in the RPG is largely based on the interaction between players and their characters. This emerging form of shared…

计算与语言 · 计算机科学 2025-03-27 Alessandro Maisto

Although Large Language Models (LLMs) excel at addressing straightforward reasoning tasks, they frequently struggle with difficulties when confronted by more complex multi-step reasoning due to a range of factors. Firstly, natural language…

计算与语言 · 计算机科学 2024-02-22 Kewei Cheng , Nesreen K. Ahmed , Theodore Willke , Yizhou Sun

Interactive fictions, or text-adventures, are games in which a player interacts with a world entirely through textual descriptions and text actions. Text-adventure games are typically structured as puzzles or quests wherein the player must…

计算与语言 · 计算机科学 2020-08-20 Prithviraj Ammanabrolu , William Broniec , Alex Mueller , Jeremy Paul , Mark O. Riedl
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