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相关论文: Exciting games and Monge-Amp\`ere equations

200 篇论文

We propose a new class of games, called Multi-Games (MG), in which a given number of players play a fixed number of basic games simultaneously. In each round of the MG, each player will have a specific set of weights, one for each basic…

计算机科学与博弈论 · 计算机科学 2012-06-27 Abbas Edalat , Ali Ghoroghi , Georgios Sakellariou

The influential work of Bravo et al. 2018 shows that derivative free play in strongly monotone games has complexity $O(d^2/\varepsilon^3)$, where $\varepsilon$ is the target accuracy on the expected squared distance to the solution. This…

计算机科学与博弈论 · 计算机科学 2022-04-08 Dmitriy Drusvyatskiy , Maryam Fazel , Lillian J Ratliff

The Unique Games Conjecture (UGC) constitutes a highly dynamic subarea within computational complexity theory, intricately linked to the outstanding P versus NP problem. Despite multiple insightful results in the past few years, a proof for…

动力系统 · 数学 2024-04-25 Tuhin Sahai , Abeynaya Gnanasekaran

We consider a general type of non-Markovian impulse control problems under adverse non-linear expectation or, more specifically, the zero-sum game problem where the adversary player decides the probability measure. We show that the upper…

最优化与控制 · 数学 2022-06-30 Magnus Perninge

We consider a class of hierarchical noncooperative $N$-player games where the $i$th player solves a parametrized stochastic mathematical program with equilibrium constraints (MPEC) with the caveat that the implicit form of the $i$th…

最优化与控制 · 数学 2022-02-23 Shisheng Cui , Uday V. Shanbhag

Mirror play (MP) is a well-accepted primal-dual multi-agent learning algorithm where all agents simultaneously implement mirror descent in a distributed fashion. The advantage of MP over vanilla gradient play lies in its usage of mirror…

计算机科学与博弈论 · 计算机科学 2024-03-26 Yunian Pan , Tao Li , Quanyan Zhu

As an alternative to the well-known methods of "chaining" and "bracketing" that have been developed in the study of random fields, a new method, which is based on a {\em stochastic maximal inequality} derived by using the formula for…

概率论 · 数学 2017-08-16 Yoichi Nishiyama

The elliptic Monge-Amp\`ere equation is a fully nonlinear Partial Differential Equation that originated in geometric surface theory and has been applied in dynamic meteorology, elasticity, geometric optics, image processing and image…

数值分析 · 数学 2011-06-06 Brittany D. Froese , Adam M. Oberman

Similar to the role of Markov decision processes in reinforcement learning, Stochastic Games (SGs) lay the foundation for the study of multi-agent reinforcement learning (MARL) and sequential agent interactions. In this paper, we derive…

计算机科学与博弈论 · 计算机科学 2023-01-12 Xiaotie Deng , Ningyuan Li , David Mguni , Jun Wang , Yaodong Yang

The variation of a martingale $p_0^k=p_0,...,p_k$ of probabilities on a finite (or countable) set $X$ is denoted $V(p_0^k)$ and defined by $V(p_0^k)=E(\sum_{t=1}^k|p_t-p_{t-1}|_1)$. It is shown that $V(p_0^k)\leq \sqrt{2kH(p_0)}$, where…

概率论 · 数学 2012-08-16 Abraham Neyman

Multi-agent robust reinforcement learning, also known as multi-player robust Markov games (RMGs), is a crucial framework for modeling competitive interactions under environmental uncertainties, with wide applications in multi-agent systems.…

机器学习 · 计算机科学 2024-12-31 Yuchen Jiao , Gen Li

This study strengthens the links between Mean Payoff Games (\MPG{s}) and Energy Games (EG{s}). Firstly, we offer a faster $O(|V|^2|E|W)$ pseudo-polynomial time and $\Theta(|V|+|E|)$ space deterministic algorithm for solving the Value…

数据结构与算法 · 计算机科学 2016-09-07 Carlo Comin , Romeo Rizzi

In this paper, we provide exponential rates of convergence to the interior Nash equilibrium for continuous-time dual-space game dynamics such as mirror descent (MD) and actor-critic (AC). We perform our analysis in $N$-player continuous…

最优化与控制 · 数学 2022-02-04 Bolin Gao , Lacra Pavel

An extensive literature in economics and social science addresses contests, in which players compete to outperform each other on some measurable criterion, often referred to as a player's score, or output. Players incur costs that are an…

计算机科学与博弈论 · 计算机科学 2013-08-01 Leslie Ann Goldberg , Paul W. Goldberg , Piotr Krysta , Carmine Ventre

Infinite games (in the form of Gale-Stewart games) are studied where a play is a sequence of natural numbers chosen by two players in alternation, the winning condition being a subset of the Baire space $\omega^\omega$. We consider such…

计算机科学与博弈论 · 计算机科学 2023-06-22 Benedikt Brütsch , Wolfgang Thomas

We study optimal equilibria in multi-player games. An equilibrium is optimal for a player, if her payoff is maximal. A tempting approach to solving this problem is to seek optimal Nash equilibria, the standard form of equilibria where no…

计算机科学与博弈论 · 计算机科学 2013-07-09 Anshul Gupta , Sven Schewe

In settings where full incentive-compatibility is not available, such as core-constraint combinatorial auctions and budget-balanced combinatorial exchanges, we may wish to design mechanisms that are as incentive-compatible as possible. This…

计算机科学与博弈论 · 计算机科学 2015-03-24 Benjamin Lubin

We consider differentiable games where the goal is to find a Nash equilibrium. The machine learning community has recently started using variants of the gradient method (GD). Prime examples are extragradient (EG), the optimistic gradient…

机器学习 · 计算机科学 2020-07-08 Waïss Azizian , Ioannis Mitliagkas , Simon Lacoste-Julien , Gauthier Gidel

In this paper, the problem of finding a Nash equilibrium of a multi-player game is considered. The players are only aware of their own cost functions as well as the action space of all players. We develop a relatively fast algorithm within…

系统与控制 · 计算机科学 2017-05-09 Farzad Salehisadaghiani , Lacra Pavel

We design a novel algorithm for solving Mean-Payoff Games (MPGs). Besides solving an MPG in the usual sense, our algorithm computes more information about the game, information that is important with respect to applications. The weights of…

计算机科学与博弈论 · 计算机科学 2010-06-09 Luboš Brim , Jakub Chaloupka