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Recent 3D Gaussian Splatting (3DGS) representations have demonstrated remarkable performance in novel view synthesis; further, material-lighting disentanglement on 3DGS warrants relighting capabilities and its adaptability to broader…

计算机视觉与模式识别 · 计算机科学 2025-07-14 Kai Ye , Chong Gao , Guanbin Li , Wenzheng Chen , Baoquan Chen

The significance of informative and robust point representations has been widely acknowledged for 3D scene understanding. Despite existing self-supervised pre-training counterparts demonstrating promising performance, the model collapse and…

计算机视觉与模式识别 · 计算机科学 2026-02-12 Lei Yao , Yi Wang , Yi Zhang , Moyun Liu , Lap-Pui Chau

3D Gaussian Splatting (3DGS) achieves high-fidelity rendering with fast real-time performance, but existing methods rely on offline training after full Structure-from-Motion (SfM) processing. In contrast, this work introduces Gaussian…

计算机视觉与模式识别 · 计算机科学 2025-07-31 Yiwei Xu , Yifei Yu , Wentian Gan , Tengfei Wang , Zongqian Zhan , Hao Cheng , Xin Wang

Gaussian Splatting (GS), a recent technique for converting discrete points into continuous spatial representations, has shown promising results in 3D scene modeling and 2D image super-resolution. In this paper, we explore its untapped…

计算机视觉与模式识别 · 计算机科学 2025-09-03 Hongyu Li , Chaofeng Chen , Xiaoming Li , Guangming Lu

Gaussian Splatting (GS) is a novel, state-of-the-art technique for rendering points in a 3D scene by approximating their contribution to image pixels through Gaussian distributions, warranting fast training and real-time rendering. The main…

计算机视觉与模式识别 · 计算机科学 2024-12-04 Joanna Waczyńska , Piotr Borycki , Sławomir Tadeja , Jacek Tabor , Przemysław Spurek

The 3D Gaussian Splatting technique has significantly advanced the construction of radiance fields from multi-view images, enabling real-time rendering. While point-based rasterization effectively reduces computational demands for…

计算机视觉与模式识别 · 计算机科学 2024-06-27 Jiaze Li , Zhengyu Wen , Luo Zhang , Jiangbei Hu , Fei Hou , Zhebin Zhang , Ying He

Recent advancements in neural rendering, particularly 2D Gaussian Splatting (2DGS), have shown promising results for jointly reconstructing fine appearance and geometry by leveraging 2D Gaussian surfels. However, current methods face…

计算机视觉与模式识别 · 计算机科学 2024-12-03 Yunzhou Song , Heguang Lin , Jiahui Lei , Lingjie Liu , Kostas Daniilidis

Implicit neural representation has paved the way for new approaches to dynamic scene reconstruction and rendering. Nonetheless, cutting-edge dynamic neural rendering methods rely heavily on these implicit representations, which frequently…

计算机视觉与模式识别 · 计算机科学 2023-11-22 Ziyi Yang , Xinyu Gao , Wen Zhou , Shaohui Jiao , Yuqing Zhang , Xiaogang Jin

While neural rendering has demonstrated impressive capabilities in 3D scene reconstruction and novel view synthesis, it heavily relies on high-quality sharp images and accurate camera poses. Numerous approaches have been proposed to train…

计算机视觉与模式识别 · 计算机科学 2024-03-20 Lingzhe Zhao , Peng Wang , Peidong Liu

We investigate data augmentation for 3D object detection in autonomous driving. We utilize recent advancements in 3D reconstruction based on Gaussian Splatting for 3D object placement in driving scenes. Unlike existing diffusion-based…

计算机视觉与模式识别 · 计算机科学 2025-04-24 Farhad G. Zanjani , Davide Abati , Auke Wiggers , Dimitris Kalatzis , Jens Petersen , Hong Cai , Amirhossein Habibian

3D Gaussian Splatting (3DGS) has recently gained great attention in the 3D scene representation for its high-quality real-time rendering capabilities. However, when the input comprises sparse training views, 3DGS is prone to overfitting,…

计算机视觉与模式识别 · 计算机科学 2025-11-17 Ruocheng Wu , Haolan He , Yufei Wang , Zhihao Li , Bihan Wen

The advent of 3D Gaussian Splatting (3DGS) has revolutionized 3D editing, offering efficient, high-fidelity rendering and enabling precise local manipulations. Currently, diffusion-based 2D editing models are harnessed to modify multi-view…

图形学 · 计算机科学 2025-02-18 Yuxuan Wang , Xuanyu Yi , Zike Wu , Na Zhao , Long Chen , Hanwang Zhang

Automatic text-to-3D generation that combines Score Distillation Sampling (SDS) with the optimization of volume rendering has achieved remarkable progress in synthesizing realistic 3D objects. Yet most existing text-to-3D methods by SDS and…

计算机视觉与模式识别 · 计算机科学 2024-04-03 Zilong Chen , Feng Wang , Yikai Wang , Huaping Liu

Recent advances in Gaussian Splatting have significantly advanced the field, achieving both panoptic and interactive segmentation of 3D scenes. However, existing methodologies often overlook the critical need for reconstructing specified…

计算机视觉与模式识别 · 计算机科学 2024-12-16 Liang Zhao , Zehan Bao , Yi Xie , Hong Chen , Yaohui Chen , Weifu Li

3D Gaussian Splatting has achieved impressive performance in novel view synthesis with real-time rendering capabilities. However, reconstructing high-quality surfaces with fine details using 3D Gaussians remains a challenging task. In this…

计算机视觉与模式识别 · 计算机科学 2024-12-03 Jiepeng Wang , Yuan Liu , Peng Wang , Cheng Lin , Junhui Hou , Xin Li , Taku Komura , Wenping Wang

Autonomous driving systems rely heavily on multimodal perception data to understand complex environments. However, the long-tailed distribution of real-world data hinders generalization, especially for rare but safety-critical vehicle…

人工智能 · 计算机科学 2025-08-01 Shouyi Lu , Zihan Lin , Chao Lu , Huanran Wang , Guirong Zhuo , Lianqing Zheng

3D Gaussian Splatting (3D-GS) enables real-time 3D scene reconstruction but lacks robust segmentation for editing tasks such as object removal, extraction, and recoloring. Existing approaches that lift 2D segmentations to the 3D domain…

计算机视觉与模式识别 · 计算机科学 2026-05-18 Raushan Joshi , Jean-Yves Guillemaut

Over the past years, we have observed an abundance of approaches for modeling dynamic 3D scenes using Gaussian Splatting (GS). Such solutions use GS to represent the scene's structure and the neural network to model dynamics. Such…

计算机视觉与模式识别 · 计算机科学 2024-12-04 Joanna Waczyńska , Piotr Borycki , Joanna Kaleta , Sławomir Tadeja , Przemysław Spurek

3D Gaussian Splatting (3D-GS) is a recent 3D scene reconstruction technique that enables real-time rendering of novel views by modeling scenes as parametric point clouds of differentiable 3D Gaussians. However, its rendering speed and model…

计算机视觉与模式识别 · 计算机科学 2026-02-24 Alex Hanson , Allen Tu , Geng Lin , Vasu Singla , Matthias Zwicker , Tom Goldstein

Gaze estimation encounters generalization challenges when dealing with out-of-distribution data. To address this problem, recent methods use neural radiance fields (NeRF) to generate augmented data. However, existing methods based on NeRF…

计算机视觉与模式识别 · 计算机科学 2025-07-10 Xiaobao Wei , Peng Chen , Guangyu Li , Ming Lu , Hui Chen , Feng Tian